Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ravenwiccam
The Morrigan
Level 147
God Stats
11W - 10L
1,445 SR
Queue Stats
177W - 189L
1,388 Elo+
Solo
Camazotz
Camazotz
lord_of_the_cuga
Camazotz
Level 93
God Stats
3W - 1L
1,807 SR
Queue Stats
33W - 45L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
pk4life1993
Xing Tian
Level 78
God Stats
12W - 7L
1,418 SR
Queue Stats
62W - 72L
1,353 Elo+
Party 1
Skadi
Skadi
sasquath13
Skadi
Level 103
God Stats
6W - 5L
1,420 SR
Queue Stats
51W - 50L
1,432 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,411 Elo+

VS

Team Averages
Level 83
1,425 SR
1,359 Elo+
Baron Samedi
Baron Samedi
BrunoIglezias
Baron Samedi
Level 87
God Stats
34W - 19L
1,545 SR
Queue Stats
64W - 59L
1,370 Elo+
Solo
Ishtar
Ishtar
CanuckLatin
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,084 Elo+
Party 2
Shiva
Shiva
Gianmirpy
Shiva
Level 86
God Stats
27W - 31L
1,177 SR
Queue Stats
655W - 718L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
KeverSkull88
Ao Kuang
Level 110
God Stats
0W - 2L
1,324 SR
Queue Stats
45W - 41L
1,589 Elo+
Party 2
Vamana
Vamana
XupaEsta
Vamana
Level 105
God Stats
52W - 46L
1,577 SR
Queue Stats
532W - 559L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
2 / 1 / 2
12,430
565
22,431
22,633
21,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Ravenwiccam
The Morrigan
19
4 / 1 / 5
11,731
533
11,552
12,601
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 3
11,045
502
10,011
21,706
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
pk4life1993
Xing Tian
17
1 / 1 / 12
10,637
484
6,721
14,699
17,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
18
6 / 3 / 5
11,733
533
18,778
15,155
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrunoIglezias
Baron Samedi
16
3 / 5 / 1
9,750
443
12,414
14,650
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
14
0 / 5 / 5
8,743
397
7,784
17,203
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Gianmirpy
Shiva
14
1 / 3 / 5
9,665
439
9,248
20,793
25,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
KeverSkull88
Ao Kuang
14
1 / 2 / 1
8,928
406
7,059
23,573
10,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
XupaEsta
Vamana
20
3 / 1 / 0
12,763
580
14,287
22,536
31,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
8
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
2
3
L
Baron Samedi
BrunoIglezias
Baron Samedi
3
5
1
0.7
L
Ishtar
0
5
5
0.5
L
Shiva
Gianmirpy
Shiva
1
3
5
1.17
L
Ao Kuang
KeverSkull88
Ao Kuang
1
2
1
0.75
W
The Morrigan
Ravenwiccam
The Morrigan
4
1
5
6.5
L
Vamana
XupaEsta
Vamana
3
1
0
3
W
3
2
3
2.25
W
Xing Tian
pk4life1993
Xing Tian
1
1
12
7
W
Skadi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,493
Damage
50,792
86,794
Taken
98,755
59,892
Mitigated
81,975
34,940
Healing
28,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
22,431
12,777
0
13,185
22,633
21,557
309
1,396
21,237
0
120,083
L
Baron Samedi
BrunoIglezias
Baron Samedi
12,414
1,006
1,322
3,672
14,650
7,958
167
6,653
7,997
85,016
0
L
Ishtar
7,784
4,326
0
4,192
17,203
7,626
79
2,648
14,555
0
61,724
L
Shiva
Gianmirpy
Shiva
9,248
1,052
959
4,297
20,793
25,202
0
3,189
17,604
0
43,078
L
Ao Kuang
KeverSkull88
Ao Kuang
7,059
2,360
0
6,671
23,573
10,146
0
4,569
19,004
83,951
0
W
The Morrigan
Ravenwiccam
The Morrigan
11,552
1,271
242
2,111
12,601
6,032
2,698
4,719
7,882
101,158
257
L
Vamana
XupaEsta
Vamana
14,287
7,499
0
7,165
22,536
31,043
558
957
21,579
0
129,517
W
10,011
3,508
0
14,257
21,706
8,361
138
6,791
14,915
0
74,271
W
Xing Tian
pk4life1993
Xing Tian
6,721
756
668
1,844
14,699
17,736
92
2,862
11,837
36,201
0
W
Skadi
18,778
7,563
492
2,141
15,155
6,206
5,848
3,705
11,450
0
110,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
49,849
725
Minions Killed
647
0
Camps Cleared
0
2,118,435
Distance Traveled
2,051,187
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,430
565
216
10
0
437,326
1
L
Baron Samedi
9,750
443
136
6
0
388,227
7
L
Ishtar
8,743
397
108
5
0
351,814
7
L
Shiva
9,665
439
58
3
0
404,948
1
L
Ao Kuang
8,928
406
101
5
0
447,384
3
W
The Morrigan
11,731
533
170
8
0
342,836
13
L
Vamana
12,763
580
244
11
0
458,814
2
W
Camazotz
11,045
502
122
6
0
444,547
2
W
Xing Tian
10,637
484
56
3
0
472,589
4
W
Skadi
11,733
533
161
7
0
421,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role