Player Matchup

Arachne
Arachne
Cham1420
Arachne
Level 28
God Stats
3W - 8L
1,108 SR
Queue Stats
42W - 116L
1,165 Elo+
Party 1
Rama
Rama
YoungYoma
Rama
Level 48
God Stats
7W - 12L
1,388 SR
Queue Stats
212W - 341L
1,277 Elo+
Solo
Yemoja
Yemoja
black_tiger1420
Yemoja
Level 128
God Stats
1W - 7L
1,486 SR
Queue Stats
142W - 226L
1,300 Elo+
Party 1
Team Averages
Level 68
1,327 SR
1,247 Elo+

VS

Team Averages
Level 53
1,516 SR
1,615 Elo+
Pele
Pele
Flhwer Boy
Pele
Level 61
God Stats
1W - 0L
1,730 SR
Queue Stats
87W - 19L
1,936 Elo+
Party 2
Medusa
Medusa
MegaUltraChikken
Medusa
Level 69
God Stats
11W - 6L
1,319 SR
Queue Stats
24W - 23L
1,076 Elo+
Solo
Raijin
Raijin
SilverMistReaper
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cham1420
Arachne
10
0 / 10 / 3
7,367
614
5,150
19,534
11,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
10
2 / 8 / 1
7,846
654
8,830
16,227
6,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 2
7,736
645
7,413
14,035
6,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
19 / 1 / 6
11,439
953
30,750
19,062
20,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 16
9,300
775
8,784
8,498
3,770
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 14
9,417
785
4,872
5,437
2,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
25
25
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cham1420
Arachne
0
10
3
0.15
W
19
1
6
22
W
2
2
16
5
W
4
0
14
11
L
Rama
2
8
1
0.31
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
44,406
49,796
Taken
32,997
24,180
Mitigated
26,645
5,741
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cham1420
Arachne
5,150
4,345
238
1,631
19,534
11,633
0
2,576
16,958
0
11,576
W
30,750
8,141
0
8,956
19,062
20,040
56
5,495
13,567
0
68,217
W
8,784
3,661
365
670
8,498
3,770
557
1,846
6,652
0
33,219
W
4,872
760
0
995
5,437
2,835
464
746
4,691
15,272
0
L
Rama
8,830
5,695
0
922
16,227
6,025
0
982
15,245
0
18,083
L
7,413
3,276
1,752
1,198
14,035
6,522
0
1,446
12,589
25,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,949
Gold Earned
30,156
77
Minions Killed
151
1
Camps Cleared
9
539,021
Distance Traveled
634,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,367
614
16
1
0
199,400
0
W
Pele
11,439
953
73
6
8
228,995
0
W
Medusa
9,300
775
45
4
0
213,749
0
W
Raijin
9,417
785
33
3
1
191,460
0
L
Rama
7,846
654
25
2
0
178,147
2
L
Yemoja
7,736
645
36
3
1
161,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role