Player Matchup

Scylla
Scylla
AZGardenofMe
Scylla
Level 63
God Stats
0W - 1L
1,545 SR
Queue Stats
61W - 73L
1,463 Elo+
Party 2
Ishtar
Ishtar
DachshundBob
Ishtar
Level 48
God Stats
4W - 5L
1,629 SR
Queue Stats
42W - 48L
1,478 Elo+
Party 2
Bastet
Bastet
Galedia
Bastet
Level 100
God Stats
2W - 2L
1,666 SR
Queue Stats
65W - 81L
1,485 Elo+
Party 2
Yemoja
Yemoja
GeekoftheGreek
Yemoja
Level 62
God Stats
11W - 10L
1,471 SR
Queue Stats
12W - 19L
1,446 Elo+
Party 2
Mulan
Mulan
SocksieWocksie
Mulan
Level 69
God Stats
25W - 24L
1,481 SR
Queue Stats
61W - 74L
1,469 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,468 Elo+

VS

Team Averages
Level 56
1,553 SR
1,437 Elo+
Anubis
Anubis
FatNutz20
Anubis
Level 50
God Stats
2W - 5L
1,722 SR
Queue Stats
15W - 22L
1,437 Elo+
Party 1
Chang'e
Chang'e
WillyWu_YT
Chang'e
Level 86
God Stats
4W - 3L
1,584 SR
Queue Stats
197W - 216L
1,407 Elo+
Solo
Lancelot
Lancelot
nccgh
Lancelot
Level 38
God Stats
3W - 2L
1,767 SR
Queue Stats
14W - 22L
1,426 Elo+
Party 1
Janus
Janus
parasusis
Janus
Level 40
God Stats
2W - 6L
1,180 SR
Queue Stats
14W - 22L
1,437 Elo+
Party 1
Anhur
Anhur
uggs
Anhur
Level 68
God Stats
1W - 1L
1,512 SR
Queue Stats
21W - 27L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 2 / 0
5,094
463
2,114
6,256
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
3 / 3 / 0
6,316
574
4,222
8,424
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Galedia
Bastet
8
2 / 5 / 1
5,573
507
3,959
11,187
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 2
5,244
477
1,617
9,706
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,070
461
6,429
10,542
5,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatNutz20
Anubis
12
4 / 0 / 6
7,226
657
10,686
4,602
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
WillyWu_YT
Chang'e
10
0 / 1 / 4
6,283
571
5,327
8,592
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
nccgh
Lancelot
10
2 / 1 / 4
5,826
530
3,392
8,031
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
parasusis
Janus
10
9 / 2 / 1
6,852
623
8,137
5,501
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anhur
uggs
Anhur
11
2 / 2 / 3
6,551
596
6,284
7,172
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
17
17
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
0
0.5
L
Ishtar
3
3
0
1
W
Anubis
FatNutz20
Anubis
4
0
6
7
L
Bastet
Galedia
Bastet
2
5
1
0.5
L
0
4
2
0.25
L
0
3
0
0
W
Chang'e
WillyWu_YT
Chang'e
0
1
4
2
W
Lancelot
nccgh
Lancelot
2
1
4
4
W
Janus
parasusis
Janus
9
2
1
4.75
W
Anhur
uggs
Anhur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
33,826
46,115
Taken
33,898
17,070
Mitigated
12,352
11,612
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,114
528
0
900
6,256
1,916
84
3,227
2,859
21,947
0
L
Ishtar
4,222
3,358
0
993
8,424
2,275
448
1,743
6,515
0
36,013
W
Anubis
FatNutz20
Anubis
10,686
383
0
2,134
4,602
2,187
1,496
949
3,575
52,110
0
L
Bastet
Galedia
Bastet
3,959
1,184
0
2,821
11,187
3,678
0
6,352
4,635
0
25,946
L
1,617
389
2,128
1,874
9,706
3,940
202
4,560
4,828
9,486
0
L
6,429
1,302
0
2,896
10,542
5,261
0
6,968
3,128
0
27,968
W
Chang'e
WillyWu_YT
Chang'e
5,327
423
238
5,016
8,592
3,117
245
417
8,135
31,022
0
W
Lancelot
nccgh
Lancelot
3,392
589
0
1,100
8,031
2,867
0
1,129
6,724
0
28,244
W
Janus
parasusis
Janus
8,137
489
0
250
5,501
1,674
915
310
5,191
31,007
0
W
Anhur
uggs
Anhur
6,284
3,679
0
2,201
7,172
2,507
448
630
6,542
0
36,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
32,738
221
Minions Killed
319
0
Camps Cleared
0
1,024,690
Distance Traveled
1,098,493
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,094
463
41
4
0
186,325
4
L
Ishtar
6,316
574
65
6
0
186,359
2
W
Anubis
7,226
657
93
8
0
200,162
1
L
Bastet
5,573
507
49
4
0
234,731
3
L
Yemoja
5,244
477
17
2
0
196,253
5
L
Mulan
5,070
461
49
4
0
221,022
2
W
Chang'e
6,283
571
69
6
0
215,895
2
W
Lancelot
5,826
530
51
5
0
256,007
1
W
Janus
6,852
623
39
4
0
227,833
1
W
Anhur
6,551
596
67
6
0
198,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role