Player Matchup

Cliodhna
Cliodhna
CowboyAssisin10
Cliodhna
Level 116
God Stats
19W - 14L
1,730 SR
Queue Stats
89W - 71L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Howeller1989
Guan Yu
Level 54
God Stats
9W - 9L
1,416 SR
Queue Stats
32W - 40L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Landedfuture8
Cthulhu
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 19L
1,143 Elo+
Party 1
Scylla
Scylla
bubba47bubba
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,409 Elo+
Party 1
Cupid
Cupid
kennydubz
Cupid
Level 86
God Stats
22W - 18L
1,188 SR
Queue Stats
259W - 254L
1,442 Elo+
Party 2
Team Averages
Level 78
1,426 SR
1,367 Elo+

VS

Team Averages
Level 99
1,477 SR
1,404 Elo+
Amaterasu
Amaterasu
MAIDENfan6660
Amaterasu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 215L
1,356 Elo+
Solo
Chang'e
Chang'e
Macloven611
Chang'e
Level 128
God Stats
95W - 97L
1,455 SR
Queue Stats
607W - 620L
1,399 Elo+
Solo
Cliodhna
Cliodhna
Ov3r MoNsTeR
Cliodhna
Level 92
God Stats
18W - 16L
1,489 SR
Queue Stats
145W - 165L
1,401 Elo+
Solo
Rama
Rama
PhoenixKing5585
Rama
Level 145
God Stats
26W - 20L
1,442 SR
Queue Stats
535W - 600L
1,427 Elo+
Solo
Artio
Artio
beelzebabex
Artio
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 85L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
1 / 6 / 1
9,348
425
15,873
23,846
11,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Howeller1989
Guan Yu
16
2 / 9 / 1
9,376
426
6,042
20,360
13,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
15
4 / 6 / 4
9,362
426
11,855
19,297
21,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
0 / 6 / 4
8,606
391
5,450
13,797
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
kennydubz
Cupid
15
3 / 7 / 6
10,122
460
15,174
17,886
7,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MAIDENfan6660
Amaterasu
19
15 / 2 / 8
13,633
620
16,705
29,128
25,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Macloven611
Chang'e
17
3 / 0 / 12
11,463
521
12,725
17,835
8,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Ov3r MoNsTeR
Cliodhna
18
9 / 3 / 14
12,361
562
15,313
17,720
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 3 / 5
12,641
575
13,921
23,459
10,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 15
11,374
517
7,435
26,208
25,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
32
34
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
6
1
0.25
L
Guan Yu
Howeller1989
Guan Yu
2
9
1
0.28
L
Cthulhu
4
6
4
1
W
Amaterasu
MAIDENfan6660
Amaterasu
15
2
8
9.5
W
Chang'e
Macloven611
Chang'e
3
0
12
9
W
Cliodhna
Ov3r MoNsTeR
Cliodhna
9
3
14
5.33
W
4
3
5
2.17
W
1
3
15
2.83
L
Scylla
0
6
4
0.33
L
Cupid
kennydubz
Cupid
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,394
Damage
66,099
95,186
Taken
114,350
59,187
Mitigated
77,723
17,379
Healing
61,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
15,873
1,474
0
6,729
23,846
11,092
0
6,228
17,618
0
82,441
L
Guan Yu
Howeller1989
Guan Yu
6,042
1,881
264
2,584
20,360
13,196
3,564
1,591
18,769
0
47,888
L
Cthulhu
11,855
2,529
59
1,690
19,297
21,924
0
7,052
12,245
47,049
0
W
Amaterasu
MAIDENfan6660
Amaterasu
16,705
7,892
0
12,254
29,128
25,351
815
3,415
25,172
0
107,566
W
Chang'e
Macloven611
Chang'e
12,725
743
5,970
11,845
17,835
8,188
1,971
3,193
14,508
94,464
0
W
Cliodhna
Ov3r MoNsTeR
Cliodhna
15,313
1,622
0
6,842
17,720
8,527
1,552
1,655
15,916
0
98,670
W
13,921
10,636
0
11,672
23,459
10,565
4,660
1,973
21,411
0
121,858
W
7,435
1,460
5,555
7,165
26,208
25,092
458
6,499
19,513
43,134
0
L
Scylla
5,450
298
48
1,322
13,797
5,154
0
2,765
11,032
35,613
0
L
Cupid
kennydubz
Cupid
15,174
8,389
191
4,492
17,886
7,821
0
2,524
15,362
0
64,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
61,472
374
Minions Killed
688
0
Camps Cleared
0
1,841,307
Distance Traveled
2,173,198
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,348
425
105
5
0
390,966
7
L
Guan Yu
9,376
426
65
3
0
350,359
0
L
Cthulhu
9,362
426
39
2
0
369,094
2
W
Amaterasu
13,633
620
187
9
0
421,269
6
W
Chang'e
11,463
521
117
5
0
434,444
2
W
Cliodhna
12,361
562
141
6
0
462,450
2
W
Rama
12,641
575
184
8
0
371,063
4
W
Artio
11,374
517
59
3
0
483,972
4
L
Scylla
8,606
391
56
3
0
371,968
3
L
Cupid
10,122
460
109
5
0
358,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role