Player Matchup

Nemesis
Nemesis
Arche234
Nemesis
Level 41
God Stats
8W - 3L
1,707 SR
Queue Stats
80W - 53L
1,522 Elo+
Solo
Zeus
Zeus
Kojankoryu
Zeus
Level 99
God Stats
23W - 22L
1,553 SR
Queue Stats
222W - 264L
1,392 Elo+
Party 2
Nox
Nox
TarotMoon
Nox
Level 86
God Stats
11W - 14L
1,365 SR
Queue Stats
345W - 406L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Terminatorrr918
Cu Chulainn
Level 47
God Stats
1W - 5L
1,099 SR
Queue Stats
89W - 116L
1,382 Elo+
Party 1
Artemis
Artemis
lostlikeafart
Artemis
Level 87
God Stats
8W - 9L
1,515 SR
Queue Stats
31W - 26L
1,476 Elo+
Party 2
Team Averages
Level 72
1,448 SR
1,437 Elo+

VS

Team Averages
Level 93
1,480 SR
1,417 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GoldFighter01
Ne Zha
Level 62
God Stats
15W - 18L
1,496 SR
Queue Stats
195W - 204L
1,447 Elo+
Solo
Ares
Ares
WildcatMike
Ares
Level 69
God Stats
3W - 4L
1,402 SR
Queue Stats
7W - 15L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arche234
Nemesis
11
6 / 0 / 4
6,531
653
5,342
6,772
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 1 / 2
6,351
635
4,318
5,235
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 1
4,845
485
1,734
4,237
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Terminatorrr918
Cu Chulainn
9
2 / 2 / 1
5,320
532
3,441
6,873
2,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
9
1 / 0 / 1
4,988
499
4,007
2,804
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 3 / 0
5,818
582
6,610
7,896
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
 
Medusa
7
0 / 0 / 0
4,528
453
2,268
3,605
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
8
0 / 3 / 0
4,521
452
1,709
4,861
1,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 6 / 0
4,925
493
3,344
10,621
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,213
421
1,296
5,663
4,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
14
Kills
3
3
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
0
1
L
Medusa
 
Medusa
0
0
0
0
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Nemesis
Arche234
Nemesis
6
0
4
8
L
0
6
0
0
W
4
1
2
5
W
1
0
1
1.5
W
Cu Chulainn
Terminatorrr918
Cu Chulainn
2
2
1
1.25
L
0
2
0
0
W
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
15,227
25,921
Taken
32,646
9,320
Mitigated
15,678
8,545
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,610
3,522
0
2,499
7,896
4,767
435
0
7,896
0
35,378
L
Medusa
 
Medusa
2,268
153
293
198
3,605
966
0
587
3,018
0
30,594
L
Kukulkan
 
Kukulkan
1,709
143
0
410
4,861
1,974
0
2,390
2,471
25,536
0
W
Nemesis
Arche234
Nemesis
5,342
3,133
0
1,257
6,772
2,325
0
472
6,174
0
34,974
L
3,344
1,102
0
3,160
10,621
3,542
0
1,928
8,693
0
25,048
W
4,318
918
0
2,318
5,235
1,918
399
1,237
3,966
38,021
0
W
1,734
294
167
2,114
4,237
1,571
42
693
3,544
34,970
0
W
Cu Chulainn
Terminatorrr918
Cu Chulainn
3,441
883
0
1,236
6,873
2,479
320
0
6,486
0
23,006
L
1,296
56
135
174
5,663
4,429
0
1,147
4,516
9,629
0
W
Artemis
4,007
1,632
0
1,453
2,804
1,027
0
603
2,201
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
24,005
273
Minions Killed
234
0
Camps Cleared
0
936,875
Distance Traveled
943,945
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,818
582
59
6
0
198,840
0
L
Medusa
4,528
453
57
6
0
196,324
2
L
Kukulkan
4,521
452
41
4
0
180,455
1
W
Nemesis
6,531
653
55
6
0
217,191
1
L
Ne Zha
4,925
493
56
6
0
186,315
3
W
Zeus
6,351
635
79
8
0
169,681
0
W
Nox
4,845
485
57
6
0
192,380
3
W
Cu Chulainn
5,320
532
33
3
0
167,377
1
L
Ares
4,213
421
21
2
0
182,011
1
W
Artemis
4,988
499
49
5
0
190,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role