Player Matchup

Anhur
Anhur
PhilipDeEntity
Anhur
Level 159
God Stats
2W - 0L
1,597 SR
Queue Stats
21W - 8L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
Yаmagucci
Ne Zha
Level 109
God Stats
3W - 0L
1,703 SR
Queue Stats
17W - 2L
2,117 Elo+
Party 1
Scylla
Scylla
awiilixx
Scylla
Level 158
God Stats
3W - 2L
1,572 SR
Queue Stats
29W - 16L
1,669 Elo+
Party 1
Team Averages
Level 142
1,624 SR
1,838 Elo+

VS

Team Averages
Level 136
1,534 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TheCorpseCleaner
Neith
Level 160
God Stats
7W - 13L
1,526 SR
Queue Stats
194W - 173L
1,564 Elo+
Solo
Jormungandr
Jormungandr
xUSTx Hanako
Jormungandr
Level 125
God Stats
31W - 21L
1,577 SR
Queue Stats
197W - 197L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,645
765
6,528
9,705
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Yаmagucci
Ne Zha
13
2 / 2 / 6
7,865
787
10,953
9,947
7,468
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
awiilixx
Scylla
10
2 / 2 / 4
6,578
658
6,132
4,529
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 5
6,607
661
4,894
9,408
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 1 / 0
7,388
739
4,233
6,296
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
xUSTx Hanako
Jormungandr
11
0 / 3 / 5
7,027
703
7,086
10,629
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
5
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
5
0.63
W
4
1
4
6
L
5
1
0
5
W
Ne Zha
Yаmagucci
Ne Zha
2
2
6
2.5
W
Scylla
awiilixx
Scylla
2
2
4
2
L
Jormungandr
xUSTx Hanako
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
16,213
24,181
Taken
26,333
13,889
Mitigated
13,376
6,694
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,894
1,126
0
2,844
9,408
2,433
0
1,575
7,833
21,772
0
W
6,528
2,971
0
2,783
9,705
4,438
539
5,452
4,253
0
20,824
L
4,233
1,493
0
1,826
6,296
1,904
0
1,871
4,425
0
15,266
W
Ne Zha
Yаmagucci
Ne Zha
10,953
1,101
465
3,024
9,947
7,468
0
3,676
6,271
499
35,071
W
Scylla
awiilixx
Scylla
6,132
779
0
422
4,529
1,983
432
3,263
1,266
13,286
0
L
Jormungandr
xUSTx Hanako
Jormungandr
7,086
2,083
242
1,628
10,629
9,039
0
3,405
7,224
20,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,088
Gold Earned
21,022
111
Minions Killed
107
5
Camps Cleared
4
485,803
Distance Traveled
459,616
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,607
661
39
4
3
155,163
2
W
Anhur
7,645
765
47
5
3
153,625
0
L
Neith
7,388
739
31
3
1
140,929
2
W
Ne Zha
7,865
787
46
5
2
212,205
1
W
Scylla
6,578
658
18
2
0
119,973
1
L
Jormungandr
7,027
703
37
4
0
163,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role