Player Matchup

Nox
Nox
KactusJoose
Nox
Level 156
God Stats
2W - 1L
1,763 SR
Queue Stats
60W - 28L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
Pottzy
Ao Kuang
Level 160
God Stats
2W - 1L
1,314 SR
Queue Stats
151W - 75L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
StrikerM
Gilgamesh
Level 160
God Stats
1W - 0L
1,409 SR
Queue Stats
180W - 120L
1,712 Elo+
Party 1
Ra
Ra
TimothyVonStuben
Ra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
bigpapicholo
Danzaburou
Level 46
God Stats
6W - 0L
1,620 SR
Queue Stats
23W - 5L
1,856 Elo+
Party 1
Team Averages
Level 133
1,521 SR
1,747 Elo+

VS

Team Averages
Level 89
1,621 SR
1,492 Elo+
Artemis
Artemis
Hihonew
Artemis
Level 29
God Stats
6W - 6L
1,466 SR
Queue Stats
204W - 207L
1,524 Elo+
Party 3
Odin
Odin
Khulhu
Odin
Level 20
God Stats
3W - 6L
1,792 SR
Queue Stats
19W - 26L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
LockLaNok
Baron Samedi
Level 120
God Stats
4W - 4L
1,594 SR
Queue Stats
695W - 691L
1,545 Elo+
Party 3
Lancelot
Lancelot
SilentJuice
Lancelot
Level 129
God Stats
21W - 11L
1,581 SR
Queue Stats
418W - 416L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
thsjr
Zhong Kui
Level 149
God Stats
2W - 4L
1,673 SR
Queue Stats
208W - 197L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
11,218
623
17,929
15,800
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Pottzy
Ao Kuang
18
5 / 0 / 4
10,783
599
7,020
13,525
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
StrikerM
Gilgamesh
15
6 / 0 / 16
10,754
597
10,738
19,268
20,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 0
11,197
622
7,287
10,141
4,940
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
bigpapicholo
Danzaburou
17
3 / 1 / 8
10,996
611
7,080
11,486
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hihonew
Artemis
14
1 / 4 / 0
8,387
466
7,581
9,459
3,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Khulhu
Odin
7
0 / 4 / 0
5,964
331
1,914
10,214
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LockLaNok
Baron Samedi
13
1 / 5 / 1
8,307
462
5,504
11,814
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SilentJuice
Lancelot
12
1 / 7 / 0
7,530
418
7,716
16,601
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
thsjr
Zhong Kui
12
2 / 8 / 1
7,839
436
10,458
18,602
13,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
28
Kills
5
5
Deaths
28
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Hihonew
Artemis
1
4
0
0.25
W
10
2
10
7.5
L
Odin
Khulhu
Odin
0
4
0
0
L
Baron Samedi
LockLaNok
Baron Samedi
1
5
1
0.3
W
Ao Kuang
Pottzy
Ao Kuang
5
0
4
7
L
Lancelot
SilentJuice
Lancelot
1
7
0
0.14
W
Gilgamesh
StrikerM
Gilgamesh
6
0
16
14
W
4
2
0
2
W
Danzaburou
bigpapicholo
Danzaburou
3
1
8
7
L
Zhong Kui
thsjr
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
33,173
70,220
Taken
66,690
44,536
Mitigated
38,139
28,981
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Hihonew
Artemis
7,581
4,059
0
1,933
9,459
3,101
1,434
2,837
6,558
0
61,859
W
17,929
2,717
0
1,295
15,800
8,203
2,366
5,624
9,790
87,546
0
L
Odin
Khulhu
Odin
1,914
290
0
1,231
10,214
4,736
0
3,190
6,950
0
13,843
L
Baron Samedi
LockLaNok
Baron Samedi
5,504
510
49
3,145
11,814
9,865
0
6,963
4,755
52,453
0
W
Ao Kuang
Pottzy
Ao Kuang
7,020
2,086
0
10,752
13,525
5,925
1,076
2,077
11,315
89,017
0
L
Lancelot
SilentJuice
Lancelot
7,716
1,465
0
5,032
16,601
7,133
0
8,282
8,227
0
50,338
W
Gilgamesh
StrikerM
Gilgamesh
10,738
3,352
3,201
4,238
19,268
20,614
257
2,562
16,548
488
37,833
W
7,287
1,350
960
3,602
10,141
4,940
1,348
4,671
5,368
89,805
0
W
Danzaburou
bigpapicholo
Danzaburou
7,080
4,177
0
4,933
11,486
4,854
6,388
249
11,237
0
85,510
L
Zhong Kui
thsjr
Zhong Kui
10,458
1,393
0
4,141
18,602
13,304
0
10,666
7,476
45,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,948
Gold Earned
38,027
638
Minions Killed
403
0
Camps Cleared
0
1,819,888
Distance Traveled
1,428,925
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,387
466
126
7
0
254,970
1
W
Nox
11,218
623
143
8
0
373,983
3
L
Odin
5,964
331
23
1
0
246,372
3
L
Baron Samedi
8,307
462
87
5
0
264,039
3
W
Ao Kuang
10,783
599
158
9
0
398,541
0
L
Lancelot
7,530
418
78
4
0
379,612
4
W
Gilgamesh
10,754
597
38
2
0
359,840
6
W
Ra
11,197
622
169
9
0
354,610
3
W
Danzaburou
10,996
611
130
7
0
332,914
3
L
Zhong Kui
7,839
436
89
5
0
283,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role