Player Matchup

Bellona
Bellona
Deathfirecarnage
Bellona
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 3
Persephone
Persephone
JadeBosson
Persephone
Level 143
God Stats
7W - 10L
1,490 SR
Queue Stats
228W - 234L
1,516 Elo+
Party 3
Ganesha
Ganesha
MotherLover64
Ganesha
Level 102
God Stats
3W - 3L
1,579 SR
Queue Stats
29W - 40L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
Quasiario
Gilgamesh
Level 27
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 4L
1,460 Elo+
Party 2
Charybdis
Charybdis
deathboomstick
Charybdis
Level 62
God Stats
8W - 11L
1,395 SR
Queue Stats
12W - 21L
1,335 Elo+
Party 2
Team Averages
Level 67
1,454 SR
1,442 Elo+

VS

Team Averages
Level 85
1,666 SR
1,551 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gamerfreakazoid
Kuzenbo
Level 68
God Stats
1W - 0L
1,760 SR
Queue Stats
24W - 15L
1,644 Elo+
Party 1
Janus
Janus
NoGameNoLife42
Janus
Level 47
God Stats
1W - 0L
1,724 SR
Queue Stats
27W - 17L
1,644 Elo+
Party 1
Thanatos
Thanatos
OcularEnvisions
Thanatos
Level 124
God Stats
3W - 0L
1,884 SR
Queue Stats
30W - 20L
1,651 Elo+
Party 1
Vamana
Vamana
whswhs
Vamana
Level 67
God Stats
3W - 2L
1,461 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
8,132
626
5,497
19,114
17,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
JadeBosson
Persephone
16
3 / 4 / 4
10,263
789
21,847
14,242
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
14
0 / 6 / 4
7,935
610
6,783
16,289
18,988
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Quasiario
Gilgamesh
14
2 / 7 / 0
8,986
691
5,482
20,419
15,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
deathboomstick
Charybdis
16
2 / 5 / 0
9,486
730
7,349
15,514
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 1 / 22
10,295
792
17,048
14,982
7,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 20
10,592
815
9,997
17,747
26,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 1 / 11
11,255
866
15,254
7,047
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
19
17 / 3 / 11
12,258
943
22,906
18,016
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
whswhs
Vamana
16
3 / 1 / 9
9,634
741
5,620
10,124
7,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
104
7
Kills
31
31
Deaths
7
11
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
22
13
L
0
9
3
0.17
W
1
1
20
11
L
Persephone
JadeBosson
Persephone
3
4
4
1.25
L
Ganesha
0
6
4
0.33
W
8
1
11
13.5
W
Thanatos
17
3
11
7.5
L
Gilgamesh
Quasiario
Gilgamesh
2
7
0
0.29
L
Charybdis
deathboomstick
Charybdis
2
5
0
0.4
W
Vamana
whswhs
Vamana
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,958
Damage
70,825
85,578
Taken
67,916
63,436
Mitigated
56,493
10,552
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,048
8,530
0
3,243
14,982
7,609
1,972
4,885
10,097
0
48,450
L
5,497
2,459
0
2,063
19,114
17,590
95
5,089
13,977
0
26,395
W
9,997
3,981
0
2,256
17,747
26,896
1,957
7,143
10,604
28,927
0
L
Persephone
JadeBosson
Persephone
21,847
1,395
997
2,253
14,242
5,397
284
3,303
10,854
50,501
0
L
Ganesha
6,783
841
0
10
16,289
18,988
97
5,879
10,242
11,585
0
W
15,254
1,335
0
1,813
7,047
3,647
1,736
3,473
3,574
51,747
0
W
Thanatos
22,906
9,315
0
16,086
18,016
10,963
1,876
6,984
11,032
0
58,659
L
Gilgamesh
Quasiario
Gilgamesh
5,482
1,575
1,246
1,388
20,419
15,264
54
5,921
14,357
0
11,123
L
Charybdis
deathboomstick
Charybdis
7,349
3,265
195
2,400
15,514
6,197
1,889
4,743
10,721
0
37,344
W
Vamana
whswhs
Vamana
5,620
1,709
0
2,830
10,124
7,378
1,067
6,145
3,979
0
16,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
54,034
182
Minions Killed
259
0
Camps Cleared
0
1,186,359
Distance Traveled
1,352,299
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,295
792
57
4
0
266,014
2
L
Bellona
8,132
626
29
2
0
240,048
0
W
Kuzenbo
10,592
815
35
3
0
273,624
0
L
Persephone
10,263
789
67
5
0
263,172
2
L
Ganesha
7,935
610
3
0
0
231,953
1
W
Janus
11,255
866
90
7
0
266,414
0
W
Thanatos
12,258
943
55
4
0
286,533
0
L
Gilgamesh
8,986
691
12
1
0
249,100
1
L
Charybdis
9,486
730
71
5
0
202,086
0
W
Vamana
9,634
741
22
2
0
259,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role