Player Matchup

Aphrodite
Aphrodite
ASylvanuzBoi
Aphrodite
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,496 Elo+
Party 3
Persephone
Persephone
AlexNPz
Persephone
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
OmegaBat1904
Gilgamesh
Level 147
God Stats
3W - 1L
1,528 SR
Queue Stats
221W - 160L
1,599 Elo+
Party 3
Fenrir
Fenrir
PyRose1734
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
UchihaGod77
Hun Batz
Level 154
God Stats
3W - 4L
1,358 SR
Queue Stats
221W - 204L
1,514 Elo+
Party 1
Team Averages
Level 126
1,477 SR
1,517 Elo+

VS

Team Averages
Level 118
1,431 SR
1,476 Elo+
Aphrodite
Aphrodite
Fumbles007TTV
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,440 Elo+
Party 2
Discordia
Discordia
Godplatinum
Discordia
Level 123
God Stats
0W - 2L
1,241 SR
Queue Stats
26W - 28L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
KingKuroKuma
Hou Yi
Level 157
God Stats
1W - 3L
1,518 SR
Queue Stats
72W - 72L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatOneTurtle77
Tsukuyomi
Level 101
God Stats
1W - 1L
1,619 SR
Queue Stats
143W - 135L
1,489 Elo+
Solo
Artio
Artio
xYOSERx
Artio
Level 67
God Stats
2W - 10L
1,275 SR
Queue Stats
479W - 516L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASylvanuzBoi
Aphrodite
18
2 / 3 / 17
11,007
688
7,303
17,301
20,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
AlexNPz
Persephone
17
3 / 6 / 11
11,449
716
16,333
15,460
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OmegaBat1904
Gilgamesh
19
5 / 3 / 18
12,891
806
15,697
26,033
30,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
PyRose1734
Fenrir
19
9 / 6 / 7
12,211
763
21,033
23,717
32,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
UchihaGod77
Hun Batz
19
9 / 6 / 9
12,458
779
18,625
20,388
17,219
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fumbles007TTV
Aphrodite
20
5 / 3 / 11
11,208
701
12,825
15,932
11,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Godplatinum
Discordia
18
3 / 4 / 16
10,782
674
18,668
11,628
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
16
2 / 8 / 11
9,977
624
15,243
19,594
9,539
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
ThatOneTurtle77
Tsukuyomi
18
11 / 7 / 8
11,974
748
28,474
25,268
14,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
xYOSERx
Artio
13
2 / 6 / 9
9,214
576
9,500
23,686
28,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
78
28
Kills
23
24
Deaths
28
62
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ASylvanuzBoi
Aphrodite
2
3
17
3.5
W
Persephone
AlexNPz
Persephone
3
6
11
1.42
L
Aphrodite
Fumbles007TTV
Aphrodite
5
3
11
3.5
L
Discordia
Godplatinum
Discordia
3
4
16
2.75
L
Hou Yi
2
8
11
0.94
W
Gilgamesh
OmegaBat1904
Gilgamesh
5
3
18
4.67
W
Fenrir
PyRose1734
Fenrir
9
6
7
2.08
L
Tsukuyomi
ThatOneTurtle77
Tsukuyomi
11
7
8
2.14
W
Hun Batz
UchihaGod77
Hun Batz
9
6
9
2.25
L
Artio
xYOSERx
Artio
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,991
Damage
84,710
102,899
Taken
96,108
106,867
Mitigated
68,667
33,779
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ASylvanuzBoi
Aphrodite
7,303
579
6,732
4,887
17,301
20,287
1,203
6,819
10,482
15,384
0
W
Persephone
AlexNPz
Persephone
16,333
1,447
880
2,865
15,460
7,044
1,450
6,340
9,114
32,367
0
L
Aphrodite
Fumbles007TTV
Aphrodite
12,825
2,372
7,403
7,271
15,932
11,380
120
5,343
10,589
25,999
0
L
Discordia
Godplatinum
Discordia
18,668
893
1,144
2,003
11,628
4,822
272
3,284
8,344
35,940
0
L
Hou Yi
15,243
5,250
1,141
2,965
19,594
9,539
840
4,363
15,231
0
25,965
W
Gilgamesh
OmegaBat1904
Gilgamesh
15,697
2,985
4,210
6,357
26,033
30,163
919
8,349
17,684
315
26,617
W
Fenrir
PyRose1734
Fenrir
21,033
3,522
1,259
4,205
23,717
32,154
1,632
10,038
13,679
3,277
29,937
L
Tsukuyomi
ThatOneTurtle77
Tsukuyomi
28,474
7,819
969
6,165
25,268
14,448
356
7,842
17,426
48
39,288
W
Hun Batz
UchihaGod77
Hun Batz
18,625
3,951
780
1,604
20,388
17,219
2,139
9,492
10,896
205
44,573
L
Artio
xYOSERx
Artio
9,500
1,240
4,785
6,934
23,686
28,478
0
5,186
18,500
16,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
53,155
130
Minions Killed
120
0
Camps Cleared
0
1,441,327
Distance Traveled
1,324,988
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,007
688
12
1
0
313,646
1
W
Persephone
11,449
716
28
2
0
239,310
1
L
Aphrodite
11,208
701
28
2
0
281,663
0
L
Discordia
10,782
674
35
2
0
299,237
0
L
Hou Yi
9,977
624
22
1
0
204,745
1
W
Gilgamesh
12,891
806
19
1
0
303,596
0
W
Fenrir
12,211
763
21
1
0
297,739
0
L
Tsukuyomi
11,974
748
24
2
0
306,192
0
W
Hun Batz
12,458
779
50
3
0
287,036
0
L
Artio
9,214
576
11
1
0
233,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role