Player Matchup

Ne Zha
Ne Zha
Gold III
Absolry
Ne Zha
Gold III
Level 123
God Stats
3W - 0L
1,635 SR
Queue Stats
114W - 100L
1,530 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Dborg
Danzaburou
Silver III
Level 123
God Stats
2W - 1L
1,642 SR
Queue Stats
11W - 18L
1,397 MMR
Party 3
Eset
Eset
Gold I
GodKriegerrr
Eset
Gold I
Level 128
God Stats
10W - 12L
1,513 SR
Queue Stats
217W - 221L
1,566 MMR
Party 3
Xing Tian
Xing Tian
Silver I
Tsukuonii
Xing Tian
Silver I
Level 41
God Stats
16W - 13L
1,500 SR
Queue Stats
141W - 144L
1,314 MMR
Party 1
Ravana
Ravana
Silver I
TuxedoGuy
Ravana
Silver I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,437 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,558 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 69
1,571 SR
1,468 MMR
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze I
Gyzosh
Skadi
Bronze I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,428 MMR
Party 2
Cerberus
Cerberus
Bronze III
LewisisBack
Cerberus
Bronze III
Level 34
God Stats
0W - 3L
1,792 SR
Queue Stats
9W - 21L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
Racritico
Thanatos
Silver I
Level 102
God Stats
0W - 1L
1,414 SR
Queue Stats
9W - 14L
1,497 MMR
Solo
Poseidon
Poseidon
Silver II
sasaruler
Poseidon
Silver II
Level 60
God Stats
2W - 2L
1,651 SR
Queue Stats
11W - 13L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Absolry
Ne Zha
20
4 / 2 / 12
14,142
643
18,770
29,124
23,658
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Danzaburou
Dborg
Danzaburou
20
5 / 0 / 5
14,560
662
13,982
15,747
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 1 / 11
12,849
584
12,663
10,963
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Tsukuonii
Xing Tian
16
2 / 3 / 16
10,902
496
8,030
19,021
16,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
TuxedoGuy
Ravana
20
19 / 1 / 7
15,392
700
29,395
14,692
9,745
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeimdallrYu HuangThothOlorun

VS

Bans
ZeusAchillesLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 4 / 1
10,455
475
9,422
22,970
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Gyzosh
Skadi
15
0 / 5 / 2
9,031
411
8,008
15,949
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LewisisBack
Cerberus
15
2 / 8 / 1
9,604
437
10,436
28,267
24,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Racritico
Thanatos
13
1 / 10 / 2
8,212
373
5,250
18,443
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sasaruler
Poseidon
15
0 / 7 / 2
9,548
434
7,996
16,989
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
34
Kills
7
7
Deaths
34
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
4
1
1.13
W
Ne Zha
Absolry
Ne Zha
4
2
12
5
W
Danzaburou
Dborg
Danzaburou
5
0
5
7.5
W
4
1
11
9.5
L
Skadi
Gyzosh
Skadi
0
5
2
0.2
L
Cerberus
LewisisBack
Cerberus
2
8
1
0.31
L
Thanatos
Racritico
Thanatos
1
10
2
0.2
W
Xing Tian
Tsukuonii
Xing Tian
2
3
16
3.33
W
Ravana
TuxedoGuy
Ravana
19
1
7
22.5
L
Poseidon
sasaruler
Poseidon
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,840
Damage
41,112
89,547
Taken
102,618
62,574
Mitigated
70,872
39,073
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,422
3,925
0
2,143
22,970
26,919
0
7,001
15,969
38,910
0
W
Ne Zha
Absolry
Ne Zha
18,770
6,948
0
20,781
29,124
23,658
2,539
10,520
17,168
358
113,486
W
Danzaburou
Dborg
Danzaburou
13,982
6,344
0
8,275
15,747
7,945
5,316
4,570
11,171
0
138,956
W
12,663
911
996
1,831
10,963
4,740
3,152
4,104
6,859
104,618
0
L
Skadi
Gyzosh
Skadi
8,008
3,089
0
2,023
15,949
5,405
0
1,512
14,437
0
75,138
L
Cerberus
LewisisBack
Cerberus
10,436
958
0
5,001
28,267
24,650
0
4,630
23,637
63,188
0
L
Thanatos
Racritico
Thanatos
5,250
766
0
7,580
18,443
8,601
0
4,105
14,338
0
49,513
W
Xing Tian
Tsukuonii
Xing Tian
8,030
767
0
1,619
19,021
16,486
649
6,328
10,436
32,027
0
W
Ravana
TuxedoGuy
Ravana
29,395
9,056
0
5,571
14,692
9,745
1,433
3,093
11,553
0
168,648
L
Poseidon
sasaruler
Poseidon
7,996
638
0
2,454
16,989
5,297
0
3,803
13,186
92,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,845
Gold Earned
46,850
772
Minions Killed
579
0
Camps Cleared
0
2,220,798
Distance Traveled
1,953,106
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,455
475
57
3
0
419,935
5
W
Ne Zha
14,142
643
189
9
0
442,153
8
W
Danzaburou
14,560
662
193
9
0
421,999
5
W
Eset
12,849
584
154
7
0
428,816
11
L
Skadi
9,031
411
124
6
0
404,915
6
L
Cerberus
9,604
437
166
8
0
330,581
13
L
Thanatos
8,212
373
81
4
0
419,248
0
W
Xing Tian
10,902
496
37
2
0
432,149
6
W
Ravana
15,392
700
199
9
0
495,681
0
L
Poseidon
9,548
434
151
7
0
378,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role