Player Matchup

Tyr
Tyr
BeNdiZZle13
Tyr
Level 160
God Stats
1W - 1L
1,475 SR
Queue Stats
72W - 69L
1,600 Elo+
Party 1
Horus
Horus
BruceLongBeef1
Horus
Level 158
God Stats
2W - 3L
1,604 SR
Queue Stats
266W - 238L
1,605 Elo+
Party 1
Ymir
Ymir
Devilson667
Ymir
Level 160
God Stats
14W - 7L
1,594 SR
Queue Stats
581W - 606L
1,574 Elo+
Solo
Apollo
Apollo
FrostOT1S
Apollo
Level 146
God Stats
0W - 4L
1,374 SR
Queue Stats
193W - 201L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Teamtouchme
Danzaburou
Level 160
God Stats
0W - 4L
1,346 SR
Queue Stats
80W - 69L
1,596 Elo+
Party 1
Team Averages
Level 157
1,478 SR
1,595 Elo+

VS

Team Averages
Level 130
1,587 SR
1,589 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Ashton2k
Ares
Level 49
God Stats
2W - 0L
1,744 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 3
Lancelot
Lancelot
Lokyt0
Lancelot
Level 142
God Stats
3W - 1L
1,795 SR
Queue Stats
124W - 121L
1,530 Elo+
Solo
Chiron
Chiron
MR DOODLE
Chiron
Level 145
God Stats
3W - 2L
1,544 SR
Queue Stats
118W - 131L
1,586 Elo+
Party 2
Ra
Ra
Mr DoPEy
Ra
Level 156
God Stats
2W - 1L
1,355 SR
Queue Stats
118W - 129L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
12,306
684
11,461
23,224
38,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
0 / 5 / 15
12,108
673
14,215
27,828
42,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 4 / 8
10,716
595
13,566
25,037
30,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
FrostOT1S
Apollo
19
4 / 8 / 4
12,380
688
13,317
19,768
10,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Teamtouchme
Danzaburou
20
8 / 5 / 5
12,946
719
28,414
22,553
12,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 2 / 17
12,864
715
15,658
12,784
8,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
20
5 / 2 / 17
13,458
748
16,763
27,232
44,093
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
Lokyt0
Lancelot
17
4 / 6 / 14
11,512
640
21,217
24,248
15,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
MR DOODLE
Chiron
20
8 / 3 / 12
13,235
735
26,109
15,739
9,440
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 16
12,526
696
16,434
14,487
10,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
16
Kills
25
26
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
17
6.75
W
Ares
5
2
17
6.75
L
2
4
7
1.38
L
0
5
15
1.5
L
2
4
8
1.5
L
Apollo
FrostOT1S
Apollo
4
8
4
0.75
W
Lancelot
Lokyt0
Lancelot
4
6
14
1.83
W
Chiron
MR DOODLE
Chiron
8
3
12
4.67
W
3
3
16
3.67
L
Danzaburou
Teamtouchme
Danzaburou
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,973
Damage
96,181
118,410
Taken
94,490
133,505
Mitigated
88,117
49,663
Healing
37,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,658
891
2,080
1,247
12,784
8,741
1,859
1,882
10,725
49,206
0
W
Ares
16,763
695
4,487
5,514
27,232
44,093
777
4,090
22,848
18,837
0
L
11,461
664
3,653
8,844
23,224
38,069
0
9,877
13,347
0
18,541
L
14,215
4,359
8,940
9,247
27,828
42,947
114
10,601
17,227
135
20,928
L
13,566
670
2,017
3,775
25,037
30,220
189
10,977
14,060
25,157
0
L
Apollo
FrostOT1S
Apollo
13,317
4,373
1,373
1,822
19,768
10,182
2,211
6,713
13,055
0
49,479
W
Lancelot
Lokyt0
Lancelot
21,217
3,964
376
3,286
24,248
15,472
1,311
1,995
22,123
0
26,567
W
Chiron
MR DOODLE
Chiron
26,109
8,405
2,988
2,419
15,739
9,440
3,119
2,423
13,202
0
46,127
W
16,434
1,184
11,432
3,514
14,487
10,371
1,205
2,324
11,891
51,952
0
L
Danzaburou
Teamtouchme
Danzaburou
28,414
12,395
3,618
6,374
22,553
12,087
2,933
10,687
11,866
0
54,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,456
Gold Earned
63,595
174
Minions Killed
197
0
Camps Cleared
0
1,424,475
Distance Traveled
1,619,355
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,864
715
83
5
0
357,230
0
W
Ares
13,458
748
3
0
0
309,699
0
L
Tyr
12,306
684
7
0
0
328,115
1
L
Horus
12,108
673
6
0
0
272,517
0
L
Ymir
10,716
595
19
1
0
299,485
0
L
Apollo
12,380
688
88
5
0
281,235
1
W
Lancelot
11,512
640
6
0
0
328,732
4
W
Chiron
13,235
735
43
2
0
309,405
0
W
Ra
12,526
696
62
3
0
314,289
2
L
Danzaburou
12,946
719
54
3
0
243,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role