Player Matchup

Sylvanus
Sylvanus
PoggUwUrez
Sylvanus
Level 149
God Stats
7W - 6L
1,626 SR
Queue Stats
404W - 287L
1,644 Elo+
Party 1
Tyr
Tyr
R2Recon
Tyr
Level 143
God Stats
27W - 12L
1,789 SR
Queue Stats
206W - 139L
1,638 Elo+
Party 1
Janus
Janus
sparkymacgyver
Janus
Level 148
God Stats
10W - 8L
1,493 SR
Queue Stats
289W - 192L
1,708 Elo+
Party 1
Team Averages
Level 147
1,636 SR
1,663 Elo+

VS

Team Averages
Level 109
1,505 SR
1,448 Elo+
Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ImCptBasch
Ishtar
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,384 Elo+
Solo
Amaterasu
Amaterasu
NathanR808
Amaterasu
Level 129
God Stats
4W - 6L
1,514 SR
Queue Stats
156W - 164L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PoggUwUrez
Sylvanus
13
3 / 0 / 10
8,876
888
6,181
10,422
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Tyr
13
4 / 0 / 8
7,823
782
9,203
11,619
10,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 1 / 5
8,291
829
11,496
7,184
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 6 / 0
6,228
623
8,877
11,718
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
ImCptBasch
Ishtar
11
0 / 3 / 1
6,521
652
5,568
7,364
3,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
NathanR808
Amaterasu
10
0 / 4 / 0
6,171
617
5,914
14,302
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
0
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
0
0
L
Ishtar
ImCptBasch
Ishtar
0
3
1
0.17
L
Amaterasu
NathanR808
Amaterasu
0
4
0
0
W
Sylvanus
PoggUwUrez
Sylvanus
3
0
10
8
W
Tyr
4
0
8
8
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
20,359
29,225
Taken
33,384
26,416
Mitigated
18,727
11,151
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,877
3,112
117
1,930
11,718
5,050
0
5,312
6,232
20,101
0
L
Ishtar
ImCptBasch
Ishtar
5,568
4,050
0
559
7,364
3,081
0
5,230
1,826
0
13,477
L
Amaterasu
NathanR808
Amaterasu
5,914
3,381
0
3,361
14,302
10,596
0
7,084
6,899
0
19,966
W
Sylvanus
PoggUwUrez
Sylvanus
6,181
1,534
3,238
5,059
10,422
12,660
0
2,957
7,183
14,490
0
W
Tyr
9,203
2,252
0
2,382
11,619
10,318
0
2,760
8,563
123
17,252
W
11,496
444
0
472
7,184
3,438
0
2,893
4,097
42,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
18,920
121
Minions Killed
92
8
Camps Cleared
3
615,716
Distance Traveled
537,097
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,228
623
41
4
1
158,914
1
L
Ishtar
6,521
652
19
2
1
181,680
0
L
Amaterasu
6,171
617
32
3
1
196,503
1
W
Sylvanus
8,876
888
18
2
0
184,894
0
W
Tyr
7,823
782
12
1
3
224,376
1
W
Janus
8,291
829
91
9
5
206,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role