Player Matchup

Thoth
Thoth
Diamond V
Brannonn
Thoth
Diamond V
Level 159
God Stats
11W - 10L
1,547 SR
Queue Stats
453W - 457L
2,128 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
CyberianZ
Amaterasu
Diamond IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 115L
2,005 MMR
Solo
Thanatos
Thanatos
Diamond V
Dirt
Thanatos
Diamond V
Level 83
God Stats
14W - 5L
1,609 SR
Queue Stats
66W - 59L
2,028 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
OrganicJuice
Zhong Kui
Platinum II
Level 124
God Stats
2W - 1L
1,354 SR
Queue Stats
101W - 94L
1,911 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
qohlo
Cu Chulainn
Platinum II
Level 75
God Stats
1W - 0L
1,201 SR
Queue Stats
118W - 105L
1,950 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,442 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,723 SR
2,005 MMR
Ravana
Ravana
Platinum I
DefenderDO
Ravana
Platinum I
Level 160
God Stats
6W - 4L
1,771 SR
Queue Stats
406W - 415L
2,039 MMR
Solo
Discordia
Discordia
Platinum II
LosPepeHands
Discordia
Platinum II
Level 138
God Stats
1W - 2L
1,716 SR
Queue Stats
373W - 382L
1,893 MMR
Solo
Cupid
Cupid
Platinum I
Narrow
Cupid
Platinum I
Level 136
God Stats
22W - 9L
1,765 SR
Queue Stats
47W - 33L
2,023 MMR
Party 1
Khepri
Khepri
Platinum I
Psychosarin
Khepri
Platinum I
Level 147
God Stats
20W - 12L
1,710 SR
Queue Stats
56W - 43L
2,025 MMR
Party 1
Fenrir
Fenrir
Diamond V
Srbindy
Fenrir
Diamond V
Level 138
God Stats
3W - 8L
1,655 SR
Queue Stats
216W - 208L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brannonn
Thoth
20
8 / 1 / 5
14,091
613
18,527
11,768
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
CyberianZ
Amaterasu
17
1 / 1 / 14
12,017
522
10,105
27,711
31,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Dirt
Thanatos
20
5 / 4 / 7
13,111
570
13,304
20,156
11,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
OrganicJuice
Zhong Kui
20
5 / 2 / 5
12,940
563
15,846
17,712
16,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
qohlo
Cu Chulainn
20
1 / 2 / 7
13,389
582
15,728
24,618
37,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
RatatoskrKaliCliodhnaCabrakan

VS

Bans
Yu HuangLancelotBakasuraTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DefenderDO
Ravana
20
7 / 4 / 0
11,985
521
14,356
18,402
10,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LosPepeHands
Discordia
18
1 / 5 / 1
10,882
473
9,892
15,396
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Narrow
Cupid
16
0 / 3 / 1
10,272
447
15,045
15,483
6,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
1 / 4 / 3
9,782
425
7,881
21,161
20,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Srbindy
Fenrir
18
1 / 4 / 2
11,569
503
10,993
23,465
20,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
20
Kills
10
10
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
Brannonn
Thoth
8
1
5
10.5
W
Amaterasu
CyberianZ
Amaterasu
1
1
14
8
L
Ravana
DefenderDO
Ravana
7
4
0
1.75
W
Thanatos
Dirt
Thanatos
5
4
7
2.13
L
Discordia
LosPepeHands
Discordia
1
5
1
0.3
L
Cupid
Narrow
Cupid
0
3
1
0.17
W
Zhong Kui
OrganicJuice
Zhong Kui
5
2
5
3.75
L
Khepri
1
4
3
0.63
L
Fenrir
Srbindy
Fenrir
1
4
2
0.5
W
Cu Chulainn
qohlo
Cu Chulainn
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,510
Damage
58,167
101,965
Taken
93,907
102,260
Mitigated
63,251
49,688
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Brannonn
Thoth
18,527
583
0
2,745
11,768
5,216
1,037
5,193
6,575
131,086
0
W
Amaterasu
CyberianZ
Amaterasu
10,105
4,610
3,446
10,249
27,711
31,652
717
6,936
20,775
4,171
52,470
L
Ravana
DefenderDO
Ravana
14,356
5,191
0
7,143
18,402
10,311
0
5,133
13,073
106
118,535
W
Thanatos
Dirt
Thanatos
13,304
4,539
0
22,218
20,156
11,101
3,335
3,794
16,362
0
118,443
L
Discordia
LosPepeHands
Discordia
9,892
990
0
662
15,396
5,685
0
10,218
4,750
105,962
0
L
Cupid
Narrow
Cupid
15,045
8,879
458
4,369
15,483
6,551
1,608
7,077
8,342
0
97,694
W
Zhong Kui
OrganicJuice
Zhong Kui
15,846
3,582
0
5,328
17,712
16,813
2,677
2,933
14,539
100,523
0
L
Khepri
7,881
609
3,291
4,384
21,161
20,304
112
9,215
11,728
34,901
0
L
Fenrir
Srbindy
Fenrir
10,993
3,071
0
9,448
23,465
20,400
104
2,180
21,273
190
94,236
W
Cu Chulainn
qohlo
Cu Chulainn
15,728
2,756
0
5,702
24,618
37,478
100
894
23,724
137
118,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,548
Gold Earned
54,490
783
Minions Killed
726
0
Camps Cleared
0
2,231,369
Distance Traveled
2,127,409
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,091
613
198
9
0
433,777
4
W
Amaterasu
12,017
522
51
2
0
481,818
2
L
Ravana
11,985
521
169
7
0
444,421
3
W
Thanatos
13,111
570
161
7
0
495,390
7
L
Discordia
10,882
473
174
8
0
411,015
2
L
Cupid
10,272
447
178
8
0
416,097
5
W
Zhong Kui
12,940
563
172
7
0
380,060
2
L
Khepri
9,782
425
31
1
0
437,313
7
L
Fenrir
11,569
503
174
8
0
418,563
5
W
Cu Chulainn
13,389
582
201
9
0
440,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role