Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FireHawk5oh
Gilgamesh
Level 71
God Stats
1W - 4L
1,641 SR
Queue Stats
18W - 17L
1,494 Elo+
Solo
Ishtar
Ishtar
MANLYWARLORD
Ishtar
Level 92
God Stats
1W - 2L
1,675 SR
Queue Stats
23W - 20L
1,533 Elo+
Solo
Cerberus
Cerberus
akacojack
Cerberus
Level 118
God Stats
106W - 121L
1,464 SR
Queue Stats
206W - 222L
1,480 Elo+
Solo
Chiron
Chiron
vannah1015
Chiron
Level 69
God Stats
0W - 1L
1,320 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo
Team Averages
Level 102
1,520 SR
1,509 Elo+

VS

Team Averages
Level 89
1,496 SR
1,462 Elo+
Mulan
Mulan
JC11075924
Mulan
Level 63
God Stats
49W - 43L
1,475 SR
Queue Stats
152W - 160L
1,459 Elo+
Solo
Arachne
Arachne
SmoothTypeGuy
Arachne
Level 107
God Stats
53W - 27L
1,676 SR
Queue Stats
267W - 288L
1,463 Elo+
Solo
Bacchus
Bacchus
daniel1524
Bacchus
Level 79
God Stats
11W - 12L
1,203 SR
Queue Stats
70W - 71L
1,412 Elo+
Solo
Izanami
Izanami
panpistols
Izanami
Level 126
God Stats
20W - 17L
1,571 SR
Queue Stats
234W - 232L
1,478 Elo+
Solo
Rama
Rama
upam
Rama
Level 69
God Stats
337W - 326L
1,554 SR
Queue Stats
946W - 969L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,732
1,122
9,312
4,004
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FireHawk5oh
Gilgamesh
11
0 / 2 / 0
6,480
1,080
3,166
4,626
2,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
11
0 / 4 / 1
6,575
1,096
6,905
10,297
4,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
akacojack
Cerberus
12
0 / 6 / 1
6,712
1,119
3,137
16,421
8,218
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
vannah1015
Chiron
12
0 / 2 / 0
6,803
1,134
6,596
6,515
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 0 / 9
7,252
1,209
6,124
7,919
6,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
13
2 / 0 / 5
7,044
1,174
8,696
9,119
4,798
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
daniel1524
Bacchus
13
4 / 0 / 10
8,863
1,477
5,675
6,936
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
panpistols
Izanami
13
1 / 0 / 6
7,265
1,211
8,815
5,151
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
upam
Rama
13
8 / 1 / 2
8,349
1,392
9,090
5,422
2,363
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
15
15
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Gilgamesh
FireHawk5oh
Gilgamesh
0
2
0
0
W
Mulan
0
0
9
4.5
L
Ishtar
0
4
1
0.13
W
Arachne
2
0
5
4.5
L
Cerberus
akacojack
Cerberus
0
6
1
0.08
W
Bacchus
daniel1524
Bacchus
4
0
10
9
W
Izanami
panpistols
Izanami
1
0
6
4
W
Rama
upam
Rama
8
1
2
9
L
Chiron
vannah1015
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
38,400
41,863
Taken
34,547
20,398
Mitigated
25,135
6,488
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,312
262
971
693
4,004
1,582
0
282
3,722
22,751
0
L
Gilgamesh
FireHawk5oh
Gilgamesh
3,166
792
506
720
4,626
2,955
0
615
4,011
0
6,993
W
Mulan
6,124
1,959
0
970
7,919
6,256
0
3,543
4,376
0
20,605
L
Ishtar
6,905
3,752
0
411
10,297
4,900
0
1,176
9,121
0
20,045
W
Arachne
8,696
7,004
0
1,317
9,119
4,798
0
2,640
6,479
0
13,182
L
Cerberus
akacojack
Cerberus
3,137
0
0
783
16,421
8,218
0
2,448
13,973
18,326
0
W
Bacchus
daniel1524
Bacchus
5,675
1,141
0
1,413
6,936
9,239
0
1,988
4,948
9,809
0
W
Izanami
panpistols
Izanami
8,815
5,605
0
581
5,151
2,479
0
2,388
2,763
0
33,259
W
Rama
upam
Rama
9,090
7,242
0
382
5,422
2,363
0
1,890
3,532
0
12,500
L
Chiron
vannah1015
Chiron
6,596
2,479
954
1,450
6,515
2,743
0
1,154
5,361
0
16,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
38,773
151
Minions Killed
116
4
Camps Cleared
7
576,682
Distance Traveled
679,660
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,732
1,122
29
5
0
143,469
1
L
Gilgamesh
6,480
1,080
12
2
1
68,140
1
W
Mulan
7,252
1,209
32
5
1
124,711
0
L
Ishtar
6,575
1,096
34
6
1
118,914
0
W
Arachne
7,044
1,174
9
2
1
162,687
0
L
Cerberus
6,712
1,119
45
8
0
133,420
1
W
Bacchus
8,863
1,477
9
2
0
142,064
0
W
Izanami
7,265
1,211
60
10
4
119,064
1
W
Rama
8,349
1,392
6
1
1
131,134
1
L
Chiron
6,803
1,134
31
5
2
112,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role