Player Matchup

Heimdallr
Heimdallr
Big Critorus
Heimdallr
Level 48
God Stats
1W - 1L
1,357 SR
Queue Stats
12W - 8L
1,615 Elo+
Party 1
Achilles
Achilles
GeneShorts
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 109L
1,577 Elo+
Party 2
Geb
Geb
Majjiq
Geb
Level 160
God Stats
1W - 0L
1,445 SR
Queue Stats
20W - 19L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
Suaveyqt
Guan Yu
Level 115
God Stats
4W - 0L
1,789 SR
Queue Stats
97W - 89L
1,583 Elo+
Party 2
Osiris
Osiris
TuckYea
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,585 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,601 Elo+

VS

Team Averages
Level 125
1,559 SR
1,566 Elo+
Ra
Ra
ChaacDaboi
Ra
Level 125
God Stats
4W - 2L
1,805 SR
Queue Stats
233W - 242L
1,550 Elo+
Party 4
Nu Wa
Nu Wa
PandaCastro
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,589 Elo+
Party 3
Ullr
Ullr
PandaLenin
Ullr
Level 148
God Stats
1W - 6L
1,375 SR
Queue Stats
95W - 86L
1,587 Elo+
Party 3
Chaac
Chaac
PandaStalin
Chaac
Level 150
God Stats
5W - 1L
1,523 SR
Queue Stats
118W - 105L
1,576 Elo+
Party 3
Artemis
Artemis
jimbobillybob
Artemis
Level 104
God Stats
8W - 4L
1,593 SR
Queue Stats
143W - 136L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Critorus
Heimdallr
20
8 / 2 / 13
16,825
673
27,409
30,596
17,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
GeneShorts
Achilles
20
3 / 6 / 13
14,441
578
13,719
44,072
55,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
Majjiq
Geb
20
10 / 7 / 13
16,682
667
45,137
38,890
22,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Suaveyqt
Guan Yu
20
2 / 6 / 15
13,684
547
10,898
46,911
64,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
TuckYea
Osiris
20
4 / 5 / 17
16,130
645
22,423
41,336
54,022
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 20
15,807
632
26,188
15,410
10,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 15
14,663
587
34,650
25,403
11,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 13
13,269
531
23,661
23,174
11,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 5 / 13
16,582
663
45,476
43,730
70,493
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
19
2 / 9 / 15
13,005
520
38,023
25,753
11,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
102
27
Kills
26
26
Deaths
27
71
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Big Critorus
Heimdallr
8
2
13
7.25
L
2
2
20
6
W
Achilles
GeneShorts
Achilles
3
6
13
1.58
W
Geb
Majjiq
Geb
10
7
13
2.36
L
4
7
15
1.64
L
5
4
13
2.88
L
13
5
13
3.9
W
Guan Yu
Suaveyqt
Guan Yu
2
6
15
1.58
W
Osiris
TuckYea
Osiris
4
5
17
2.5
L
Artemis
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,586
Damage
167,998
201,805
Taken
133,470
214,131
Mitigated
115,106
107,688
Healing
62,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Big Critorus
Heimdallr
27,409
8,377
4,088
9,082
30,596
17,813
5,060
9,843
20,753
0
90,805
L
26,188
3,144
23,701
7,953
15,410
10,730
422
6,264
8,870
74,359
0
W
Achilles
GeneShorts
Achilles
13,719
3,879
3,189
11,016
44,072
55,068
408
11,143
32,929
0
38,621
W
Geb
Majjiq
Geb
45,137
2,354
5,535
8,929
38,890
22,231
514
12,570
26,320
84,697
0
L
34,650
8,758
1,590
3,233
25,403
11,023
580
11,441
13,333
57,627
0
L
23,661
6,402
2,149
2,010
23,174
11,447
366
7,691
15,061
0
40,952
L
45,476
5,431
1,143
14,142
43,730
70,493
385
8,133
34,288
0
69,543
W
Guan Yu
Suaveyqt
Guan Yu
10,898
1,065
31,063
21,594
46,911
64,997
1,920
11,507
35,404
0
38,706
W
Osiris
TuckYea
Osiris
22,423
2,855
6,658
6,534
41,336
54,022
1,077
15,775
25,561
360
46,269
L
Artemis
38,023
13,808
3,114
3,212
25,753
11,413
0
9,778
15,319
0
48,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,762
Gold Earned
73,326
301
Minions Killed
256
0
Camps Cleared
0
2,266,886
Distance Traveled
2,303,208
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,825
673
109
4
0
458,013
3
L
Ra
15,807
632
105
4
0
518,158
0
W
Achilles
14,441
578
38
2
0
403,512
0
W
Geb
16,682
667
66
3
0
456,069
0
L
Nu Wa
14,663
587
62
2
0
426,499
0
L
Ullr
13,269
531
27
1
0
468,322
5
L
Chaac
16,582
663
35
1
0
490,702
0
W
Guan Yu
13,684
547
44
2
0
476,995
1
W
Osiris
16,130
645
44
2
0
472,297
0
L
Artemis
13,005
520
27
1
0
399,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role