Player Matchup

Izanami
Izanami
Eli04
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Zaird
Tyr
Level 12
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
darksik1
Zhong Kui
Level 146
God Stats
0W - 1L
1,580 SR
Queue Stats
9W - 18L
1,209 Elo+
Party 1
Team Averages
Level 74
1,449 SR
1,403 Elo+

VS

Team Averages
Level 114
1,672 SR
1,554 Elo+
Ymir
Ymir
Lagartijin
Ymir
Level 109
God Stats
13W - 8L
1,761 SR
Queue Stats
466W - 371L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
Necrofilico69
Danzaburou
Level 109
God Stats
19W - 10L
1,689 SR
Queue Stats
476W - 385L
1,576 Elo+
Party 2
Hades
Hades
PabliuxD
Hades
Level 125
God Stats
42W - 24L
1,565 SR
Queue Stats
596W - 660L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eli04
Izanami
13
0 / 7 / 3
8,807
587
10,497
13,703
6,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Zaird
Tyr
13
2 / 6 / 1
8,887
592
8,375
17,007
20,785
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
darksik1
Zhong Kui
14
2 / 6 / 2
9,964
664
12,542
19,043
13,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
11,268
751
11,318
18,900
21,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Necrofilico69
Danzaburou
16
6 / 1 / 8
11,087
739
18,263
13,374
6,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hades
PabliuxD
Hades
17
7 / 1 / 10
11,424
762
11,938
14,665
15,129
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Eli04
Izanami
0
7
3
0.21
W
6
2
11
5.75
W
Danzaburou
Necrofilico69
Danzaburou
6
1
8
10
W
Hades
PabliuxD
Hades
7
1
10
12
L
Tyr
Zaird
Tyr
2
6
1
0.42
L
Zhong Kui
darksik1
Zhong Kui
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
41,519
49,753
Taken
46,939
40,266
Mitigated
42,727
8,295
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Eli04
Izanami
10,497
6,859
0
1,428
13,703
6,244
114
7,096
6,607
0
38,184
W
11,318
2,426
705
1,570
18,900
21,123
352
3,819
15,081
25,874
0
W
Danzaburou
Necrofilico69
Danzaburou
18,263
7,860
0
2,658
13,374
6,475
1,686
4,743
8,631
0
53,229
W
Hades
PabliuxD
Hades
11,938
747
1,092
6,901
14,665
15,129
523
5,527
9,138
47,481
0
L
Tyr
Zaird
Tyr
8,375
2,091
33
1,789
17,007
20,785
0
6,557
10,450
418
17,513
L
Zhong Kui
darksik1
Zhong Kui
12,542
1,201
0
5,045
19,043
13,237
0
9,720
9,323
37,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
33,779
143
Minions Killed
177
4
Camps Cleared
9
709,278
Distance Traveled
825,483
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,807
587
64
4
2
226,501
6
W
Ymir
11,268
751
27
2
3
268,593
4
W
Danzaburou
11,087
739
69
5
3
274,934
1
W
Hades
11,424
762
81
5
3
281,956
4
L
Tyr
8,887
592
22
1
0
255,072
0
L
Zhong Kui
9,964
664
57
4
2
227,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role