Player Matchup

Ymir
Ymir
BlackFlame420
Ymir
Level 65
God Stats
3W - 8L
1,353 SR
Queue Stats
27W - 33L
1,336 Elo+
Party 3
Horus
Horus
X-Zeno22
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 3
Scylla
Scylla
ice warrior tx
Scylla
Level 63
God Stats
1W - 4L
1,455 SR
Queue Stats
177W - 214L
1,370 Elo+
Party 2
Neith
Neith
jegga
Neith
Level 125
God Stats
2W - 6L
1,355 SR
Queue Stats
9W - 16L
1,391 Elo+
Solo
Mercury
Mercury
vollyy
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 120L
1,373 Elo+
Party 2
Team Averages
Level 63
1,433 SR
1,325 Elo+

VS

Team Averages
Level 85
1,564 SR
1,569 Elo+
Ra
Ra
Hulk04
Ra
Level 126
God Stats
23W - 17L
1,590 SR
Queue Stats
164W - 167L
1,369 Elo+
Solo
Danzaburou
Danzaburou
Jarlcreampuf
Danzaburou
Level 59
God Stats
6W - 8L
1,379 SR
Queue Stats
157W - 139L
1,553 Elo+
Party 1
Ymir
Ymir
Nonco
Ymir
Level 106
God Stats
42W - 29L
1,683 SR
Queue Stats
274W - 267L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
TheSloop
Guan Yu
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,759 Elo+
Party 1
Pele
Pele
Vvsal
Pele
Level 28
God Stats
2W - 0L
1,669 SR
Queue Stats
9W - 3L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,416
417
1,943
11,009
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
X-Zeno22
Horus
8
0 / 5 / 0
4,829
371
1,247
7,274
4,011
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,058
389
4,015
10,556
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
jegga
Neith
9
0 / 5 / 0
5,136
395
2,808
7,331
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
vollyy
Mercury
11
0 / 1 / 0
5,933
456
2,854
10,210
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 0 / 4
8,294
638
7,548
10,357
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jarlcreampuf
Danzaburou
13
7 / 0 / 2
8,652
666
10,709
7,339
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Nonco
Ymir
11
1 / 0 / 9
6,932
533
5,167
6,284
4,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
TheSloop
Guan Yu
14
4 / 0 / 2
8,210
632
7,356
8,312
5,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Vvsal
Pele
11
2 / 0 / 3
6,688
514
3,161
8,986
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
19
20
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ra
5
0
4
7
W
Danzaburou
Jarlcreampuf
Danzaburou
7
0
2
8
W
Ymir
Nonco
Ymir
1
0
9
5.5
W
Guan Yu
TheSloop
Guan Yu
4
0
2
5
W
Pele
Vvsal
Pele
2
0
3
3.5
L
Horus
X-Zeno22
Horus
0
5
0
0
L
0
6
0
0
L
Neith
jegga
Neith
0
5
0
0
L
Mercury
vollyy
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,867
Damage
33,941
46,380
Taken
41,278
21,891
Mitigated
20,401
8,251
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,943
50
49
2,115
11,009
7,960
0
3,429
7,580
19,444
0
W
Ra
7,548
1,089
1,695
6,747
10,357
4,405
976
3,402
6,955
61,105
0
W
Danzaburou
Jarlcreampuf
Danzaburou
10,709
5,609
0
1,583
7,339
2,969
3,314
620
6,719
0
63,853
W
Ymir
Nonco
Ymir
5,167
1,741
353
1,088
6,284
4,219
248
843
5,441
22,132
0
W
Guan Yu
TheSloop
Guan Yu
7,356
1,877
51
3,281
8,312
5,821
2,484
949
7,363
0
56,881
W
Pele
Vvsal
Pele
3,161
145
0
915
8,986
2,987
0
606
8,380
0
50,905
L
Horus
X-Zeno22
Horus
1,247
996
118
1,030
7,274
4,011
48
0
7,274
0
11,397
L
4,015
659
0
1,876
10,556
3,840
0
6,041
4,515
31,383
0
L
Neith
jegga
Neith
2,808
925
0
1,331
7,331
2,375
0
942
6,389
0
27,386
L
Mercury
vollyy
Mercury
2,854
774
0
1,732
10,210
3,705
0
2,303
7,907
0
44,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
38,776
202
Minions Killed
419
0
Camps Cleared
0
1,107,097
Distance Traveled
1,315,039
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,416
417
35
3
0
226,019
2
W
Ra
8,294
638
102
8
0
252,563
0
W
Danzaburou
8,652
666
107
8
0
246,068
2
W
Ymir
6,932
533
37
3
0
253,676
2
W
Guan Yu
8,210
632
100
8
0
267,911
6
W
Pele
6,688
514
73
6
0
294,821
1
L
Horus
4,829
371
12
1
0
196,354
0
L
Scylla
5,058
389
32
2
0
216,456
2
L
Neith
5,136
395
45
3
0
191,764
2
L
Mercury
5,933
456
78
6
0
276,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role