Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CanadianDune
Bacchus
Level 23
God Stats
24W - 25L
1,502 SR
Queue Stats
32W - 35L
1,344 Elo+
Party 2
Hou Yi
Hou Yi
DJ PANDALORD398
Hou Yi
Level 128
God Stats
2W - 4L
1,474 SR
Queue Stats
340W - 324L
1,430 Elo+
Party 2
Terra
Terra
RedHoodedMerc23
Terra
Level 88
God Stats
1W - 1L
1,752 SR
Queue Stats
189W - 191L
1,342 Elo+
Party 2
He Bo
He Bo
tgp8
He Bo
Level 113
God Stats
1W - 3L
1,372 SR
Queue Stats
94W - 113L
1,393 Elo+
Solo
Team Averages
Level 83
1,520 SR
1,402 Elo+

VS

Team Averages
Level 100
1,532 SR
1,362 Elo+
Izanami
Izanami
CHUNKYPIRATE
Izanami
Level 86
God Stats
3W - 0L
1,540 SR
Queue Stats
41W - 43L
1,355 Elo+
Party 1
Skadi
Skadi
Treece80
Skadi
Level 39
God Stats
29W - 21L
1,475 SR
Queue Stats
46W - 47L
1,360 Elo+
Party 1
Bastet
Bastet
darkvayne820
Bastet
Level 118
God Stats
7W - 1L
1,684 SR
Queue Stats
48W - 53L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
fabiannv_b
Gilgamesh
Level 139
God Stats
1W - 1L
1,456 SR
Queue Stats
114W - 111L
1,367 Elo+
Solo
Tiamat
Tiamat
nmm22197
Tiamat
Level 118
God Stats
20W - 13L
1,507 SR
Queue Stats
48W - 47L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 1
7,600
543
6,529
10,803
6,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CanadianDune
Bacchus
11
1 / 3 / 2
6,803
486
2,555
9,069
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
6,468
462
6,505
9,182
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 3 / 0
6,868
491
5,316
13,472
7,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
tgp8
He Bo
9
0 / 1 / 0
5,844
417
1,133
5,921
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHUNKYPIRATE
Izanami
12
3 / 2 / 2
7,434
531
5,425
9,603
3,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Skadi
Treece80
Skadi
12
2 / 1 / 3
7,046
503
5,129
6,105
2,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
11
2 / 1 / 5
7,169
512
6,567
8,188
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
fabiannv_b
Gilgamesh
12
1 / 3 / 1
7,455
533
7,486
13,088
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
nmm22197
Tiamat
14
4 / 1 / 1
8,114
580
7,660
7,651
5,724
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
12
12
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
1
1
4.5
W
Izanami
CHUNKYPIRATE
Izanami
3
2
2
2
L
Bacchus
CanadianDune
Bacchus
1
3
2
0.67
L
2
4
1
0.63
L
1
3
0
0.33
W
Skadi
Treece80
Skadi
2
1
3
3.5
W
Bastet
2
1
5
4.5
W
Gilgamesh
fabiannv_b
Gilgamesh
1
3
1
0.5
W
Tiamat
nmm22197
Tiamat
4
1
1
4.5
L
He Bo
tgp8
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
32,267
48,447
Taken
44,635
30,495
Mitigated
24,369
9,901
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,529
1,952
0
3,434
10,803
6,051
198
2,010
8,793
42,137
0
W
Izanami
CHUNKYPIRATE
Izanami
5,425
4,143
251
2,943
9,603
3,518
884
2,055
7,548
0
59,050
L
Bacchus
CanadianDune
Bacchus
2,555
512
133
650
9,069
10,942
154
714
8,355
18,510
0
L
6,505
3,135
0
460
9,182
4,232
538
950
8,232
0
39,658
L
5,316
1,170
32
4,538
13,472
7,239
170
2,067
11,405
42,961
0
W
Skadi
Treece80
Skadi
5,129
3,038
0
117
6,105
2,246
1,600
1,442
4,663
0
43,547
W
Bastet
6,567
2,886
0
3,106
8,188
2,898
842
2,344
5,844
0
25,613
W
Gilgamesh
fabiannv_b
Gilgamesh
7,486
2,365
0
3,312
13,088
9,983
538
7,463
5,625
0
48,004
W
Tiamat
nmm22197
Tiamat
7,660
493
0
1,340
7,651
5,724
989
2,229
5,422
57,165
0
L
He Bo
tgp8
He Bo
1,133
38
0
654
5,921
2,031
0
1,919
4,002
32,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
37,218
303
Minions Killed
383
0
Camps Cleared
0
1,225,646
Distance Traveled
1,302,853
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,600
543
72
5
0
256,172
0
W
Izanami
7,434
531
91
7
0
230,516
2
L
Bacchus
6,803
486
25
2
0
275,035
0
L
Hou Yi
6,468
462
69
5
0
238,533
5
L
Terra
6,868
491
79
6
0
283,085
0
W
Skadi
7,046
503
74
5
0
259,354
4
W
Bastet
7,169
512
38
3
0
288,950
3
W
Gilgamesh
7,455
533
77
6
0
256,484
3
W
Tiamat
8,114
580
103
7
0
267,549
0
L
He Bo
5,844
417
58
4
0
172,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role