Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bernardes
Danzaburou
Level 139
God Stats
8W - 10L
1,203 SR
Queue Stats
414W - 452L
1,456 Elo+
Solo
Janus
Janus
TheTirri
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dudetz
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,886 SR
Queue Stats
101W - 94L
1,418 Elo+
Solo
Team Averages
Level 101
1,518 SR
1,446 Elo+

VS

Team Averages
Level 89
1,591 SR
1,532 Elo+
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Garchot4
Cernunnos
Level 129
God Stats
1W - 1L
1,727 SR
Queue Stats
115W - 108L
1,448 Elo+
Solo
Thanatos
Thanatos
Kasius4434
Thanatos
Level 64
God Stats
3W - 3L
1,531 SR
Queue Stats
291W - 315L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
Tartarüga
Cabrakan
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
28W - 21L
1,644 Elo+
Solo
Serqet
Serqet
URUrazor
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 303L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
4 / 1 / 21
13,111
690
18,014
11,840
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
20
2 / 2 / 18
12,645
666
15,322
11,665
14,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
Bernardes
Danzaburou
20
8 / 1 / 17
14,113
743
17,643
11,911
5,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
TheTirri
Janus
20
9 / 3 / 8
13,728
723
24,866
15,891
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
dudetz
Ah Muzen Cab
20
5 / 6 / 14
13,246
697
29,011
21,153
10,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
1 / 7 / 7
10,712
564
11,150
24,366
25,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cernunnos
Garchot4
Cernunnos
20
2 / 4 / 8
11,554
608
12,215
23,968
15,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kasius4434
Thanatos
19
6 / 8 / 2
12,197
642
15,656
23,318
13,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Tartarüga
Cabrakan
19
1 / 4 / 8
10,464
551
10,823
28,618
48,245
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
URUrazor
Serqet
18
2 / 5 / 3
10,087
531
7,186
18,525
29,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
28
Kills
12
13
Deaths
28
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
21
14.5
W
Merlin
 
Merlin
2
2
18
5.5
L
Da Ji
 
Da Ji
1
7
7
0.64
W
Danzaburou
Bernardes
Danzaburou
8
1
17
16.5
L
Cernunnos
Garchot4
Cernunnos
2
4
8
1.5
L
Thanatos
Kasius4434
Thanatos
6
8
2
0.88
L
Cabrakan
Tartarüga
Cabrakan
1
4
8
1.25
W
Janus
TheTirri
Janus
9
3
8
4.33
L
Serqet
URUrazor
Serqet
2
5
3
0.7
W
Ah Muzen Cab
dudetz
Ah Muzen Cab
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,856
Damage
57,030
72,460
Taken
118,795
43,101
Mitigated
131,425
33,059
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,014
9,090
1,623
2,942
11,840
5,493
2,328
1,177
9,931
0
43,740
W
Merlin
 
Merlin
15,322
1,393
1,229
720
11,665
14,303
570
3,090
8,439
42,575
0
L
Da Ji
 
Da Ji
11,150
818
3,734
1,901
24,366
25,278
0
8,707
15,659
0
25,864
W
Danzaburou
Bernardes
Danzaburou
17,643
7,208
4,699
5,370
11,911
5,824
2,569
2,222
9,689
0
35,391
L
Cernunnos
Garchot4
Cernunnos
12,215
3,234
2,463
8,193
23,968
15,074
108
8,672
15,296
0
61,492
L
Thanatos
Kasius4434
Thanatos
15,656
826
332
11,267
23,318
13,437
0
8,333
14,985
0
24,611
L
Cabrakan
Tartarüga
Cabrakan
10,823
887
2,361
6,019
28,618
48,245
0
9,539
19,079
19,778
0
W
Janus
TheTirri
Janus
24,866
1,659
3,890
4,656
15,891
6,653
1,538
1,736
13,867
45,420
0
L
Serqet
URUrazor
Serqet
7,186
1,336
3,157
1,353
18,525
29,391
20
4,937
13,588
541
8,907
W
Ah Muzen Cab
dudetz
Ah Muzen Cab
29,011
8,010
2,883
5,047
21,153
10,828
1,748
3,139
17,160
0
57,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,843
Gold Earned
55,014
233
Minions Killed
187
0
Camps Cleared
0
1,814,217
Distance Traveled
1,672,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,111
690
46
2
0
362,203
3
W
Merlin
12,645
666
56
3
0
352,081
1
L
Da Ji
10,712
564
28
1
0
369,807
1
W
Danzaburou
14,113
743
33
2
0
373,822
3
L
Cernunnos
11,554
608
102
5
0
320,769
4
L
Thanatos
12,197
642
21
1
0
332,712
0
L
Cabrakan
10,464
551
22
1
0
341,169
3
W
Janus
13,728
723
44
2
0
349,319
4
L
Serqet
10,087
531
14
1
0
307,941
2
W
Ah Muzen Cab
13,246
697
54
3
0
376,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role