Player Matchup

Awilix
Awilix
GSD_David0mt
Awilix
Level 66
God Stats
16W - 17L
1,436 SR
Queue Stats
42W - 46L
1,379 Elo+
Party 3
Artio
Artio
Harigana
Artio
Level 47
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 2
Janus
Janus
Sir Tizy
Janus
Level 94
God Stats
2W - 2L
1,599 SR
Queue Stats
22W - 23L
1,460 Elo+
Party 2
Ymir
Ymir
Sir Yizy
Ymir
Level 66
God Stats
8W - 4L
1,590 SR
Queue Stats
21W - 13L
1,525 Elo+
Party 2
Ullr
Ullr
eldraftp2
Ullr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,385 Elo+
Party 3
Team Averages
Level 73
1,523 SR
1,424 Elo+

VS

Team Averages
Level 64
1,613 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Auschwizmo
Sun Wukong
Level 35
God Stats
30W - 26L
1,506 SR
Queue Stats
123W - 129L
1,433 Elo+
Party 1
Skadi
Skadi
Kwilkiller
Skadi
Level 102
God Stats
17W - 8L
1,682 SR
Queue Stats
134W - 118L
1,480 Elo+
Party 1
Hades
Hades
Mootedd
Hades
Level 49
God Stats
12W - 8L
1,543 SR
Queue Stats
92W - 97L
1,398 Elo+
Solo
Ravana
Ravana
Ole_Jave
Ravana
Level 96
God Stats
17W - 10L
1,498 SR
Queue Stats
106W - 97L
1,482 Elo+
Party 1
Ymir
Ymir
Schubaru
Ymir
Level 40
God Stats
22W - 8L
1,834 SR
Queue Stats
100W - 102L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
3 / 5 / 3
11,060
503
14,548
21,400
10,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Harigana
Artio
14
1 / 4 / 3
9,668
439
7,040
22,048
26,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Sir Tizy
Janus
17
2 / 3 / 2
11,074
503
11,998
9,185
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
1 / 4 / 0
11,162
507
19,388
22,152
15,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
15
0 / 6 / 2
8,837
402
4,868
20,278
9,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Auschwizmo
Sun Wukong
19
2 / 0 / 6
12,006
546
14,080
24,106
18,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
18
6 / 3 / 3
11,667
530
24,674
17,027
8,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Mootedd
Hades
18
2 / 2 / 10
11,957
544
8,563
11,766
6,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Ole_Jave
Ravana
20
9 / 2 / 4
12,243
557
14,110
12,408
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
3 / 0 / 10
10,925
497
4,644
19,789
24,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
22
22
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Auschwizmo
Sun Wukong
2
0
6
5
L
Awilix
3
5
3
0.9
L
Artio
Harigana
Artio
1
4
3
0.63
W
Skadi
6
3
3
2.5
W
Hades
Mootedd
Hades
2
2
10
3.5
W
Ravana
Ole_Jave
Ravana
9
2
4
5.5
W
Ymir
3
0
10
8
L
Janus
Sir Tizy
Janus
2
3
2
1
L
Ymir
1
4
0
0.25
L
Ullr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,842
Damage
66,071
95,063
Taken
85,096
66,505
Mitigated
65,319
28,079
Healing
35,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Auschwizmo
Sun Wukong
14,080
2,297
0
13,689
24,106
18,190
529
14,032
9,353
0
98,475
L
Awilix
14,548
6,475
0
8,600
21,400
10,698
0
2,155
19,245
0
107,192
L
Artio
Harigana
Artio
7,040
967
1,827
5,875
22,048
26,797
434
4,034
18,014
36,718
0
W
Skadi
24,674
9,899
0
1,784
17,027
8,797
0
6,021
10,888
0
111,849
W
Hades
Mootedd
Hades
8,563
442
1,503
6,867
11,766
6,810
891
5,792
5,712
94,310
0
W
Ravana
Ole_Jave
Ravana
14,110
5,291
0
6,584
12,408
7,473
0
4,454
7,808
0
129,094
W
Ymir
4,644
1,991
0
5,002
19,789
24,049
104
10,259
9,210
28,454
0
L
Janus
Sir Tizy
Janus
11,998
325
0
2,388
9,185
4,172
0
4,213
4,972
84,351
0
L
Ymir
19,388
4,526
0
6,734
22,152
15,147
960
1,253
20,899
92,163
0
L
Ullr
4,868
1,912
0
2,655
20,278
9,691
1,012
1,552
18,726
0
75,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,801
Gold Earned
58,798
642
Minions Killed
704
0
Camps Cleared
0
1,989,394
Distance Traveled
2,042,318
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,006
546
188
9
0
387,093
6
L
Awilix
11,060
503
135
6
0
440,841
3
L
Artio
9,668
439
58
3
0
408,278
6
W
Skadi
11,667
530
136
6
0
383,529
3
W
Hades
11,957
544
187
9
0
371,901
2
W
Ravana
12,243
557
158
7
0
498,908
3
W
Ymir
10,925
497
35
2
0
400,887
3
L
Janus
11,074
503
154
7
0
414,895
3
L
Ymir
11,162
507
179
8
0
363,016
0
L
Ullr
8,837
402
116
5
0
362,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role