Player Matchup

Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
LoneFall_outBoy
Da Ji
Level 122
God Stats
6W - 2L
1,701 SR
Queue Stats
143W - 145L
1,439 Elo+
Party 1
Chiron
Chiron
WTFitman
Chiron
Level 47
God Stats
4W - 2L
1,843 SR
Queue Stats
59W - 72L
1,450 Elo+
Solo
Aphrodite
Aphrodite
qsxdrgb79
Aphrodite
Level 13
God Stats
5W - 2L
1,538 SR
Queue Stats
19W - 11L
1,402 Elo+
Party 1
Olorun
Olorun
reddragonfish
Olorun
Level 104
God Stats
15W - 9L
1,617 SR
Queue Stats
88W - 75L
1,447 Elo+
Party 1
Team Averages
Level 71
1,640 SR
1,448 Elo+

VS

Team Averages
Level 85
1,445 SR
1,436 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BumpyVenus85
Atlas
Level 45
God Stats
11W - 7L
1,406 SR
Queue Stats
159W - 162L
1,384 Elo+
Party 2
Cupid
Cupid
CompleatBongo69
Cupid
Level 40
God Stats
14W - 9L
1,491 SR
Queue Stats
232W - 220L
1,374 Elo+
Party 2
Ra
Ra
ProfessorKaos
Ra
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Reddmin
Cthulhu
Level 111
God Stats
2W - 6L
1,326 SR
Queue Stats
403W - 377L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 4
5,844
584
5,363
9,731
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 0 / 1
6,909
691
6,435
7,487
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
WTFitman
Chiron
10
0 / 0 / 1
5,456
546
3,153
6,879
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
qsxdrgb79
Aphrodite
11
0 / 1 / 5
6,295
630
3,681
7,087
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 4
5,437
544
4,371
6,164
2,292
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 2 / 1
5,203
520
1,592
8,451
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 3
5,251
525
3,895
10,433
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,175
518
6,722
5,421
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 0
5,670
567
3,630
4,614
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Reddmin
Cthulhu
10
0 / 2 / 0
5,994
599
3,892
5,460
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
4
1.5
L
Bastet
 
Bastet
0
2
1
0.25
L
0
3
3
0.5
L
2
1
1
2.5
W
8
0
1
8.5
L
1
2
0
0.5
L
Cthulhu
Reddmin
Cthulhu
0
2
0
0
W
Chiron
WTFitman
Chiron
0
0
1
0.5
W
Aphrodite
qsxdrgb79
Aphrodite
0
1
5
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
19,731
37,348
Taken
34,379
17,665
Mitigated
16,622
16,784
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,363
309
0
2,352
9,731
6,430
0
2,070
7,661
19,078
0
L
Bastet
 
Bastet
1,592
405
0
1,885
8,451
2,650
0
558
7,893
0
35,274
L
3,895
1,950
0
2,737
10,433
5,618
0
6,374
4,059
16,265
0
L
6,722
4,061
378
2,799
5,421
2,008
0
3,560
1,861
0
35,209
W
6,435
1,259
0
844
7,487
3,095
0
1,005
6,432
0
43,651
L
3,630
489
319
1,165
4,614
1,920
0
2,694
1,920
40,255
0
L
Cthulhu
Reddmin
Cthulhu
3,892
510
0
1,205
5,460
4,426
0
229
5,231
35,719
0
W
Chiron
WTFitman
Chiron
3,153
1,585
0
2,872
6,879
2,582
0
2,745
3,748
0
34,162
W
Aphrodite
qsxdrgb79
Aphrodite
3,681
562
1,518
4,562
7,087
3,266
98
3,290
3,779
46,549
0
W
4,371
2,232
569
4,067
6,164
2,292
408
1,853
4,311
44,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
27,293
334
Minions Killed
299
0
Camps Cleared
0
989,101
Distance Traveled
1,009,727
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,844
584
17
2
0
204,606
5
L
Bastet
5,203
520
77
8
0
221,307
3
L
Atlas
5,251
525
23
2
0
186,755
2
L
Cupid
5,175
518
50
5
0
182,192
1
W
Da Ji
6,909
691
71
7
0
224,669
2
L
Ra
5,670
567
70
7
0
201,978
4
L
Cthulhu
5,994
599
79
8
0
217,495
4
W
Chiron
5,456
546
55
6
0
179,374
2
W
Aphrodite
6,295
630
103
10
0
200,911
3
W
Olorun
5,437
544
88
9
0
179,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role