Player Matchup

Cthulhu
Cthulhu
Aferalinstinct
Cthulhu
Level 109
God Stats
10W - 12L
1,402 SR
Queue Stats
55W - 80L
1,303 Elo+
Party 1
Achilles
Achilles
SnoozedKakarot
Achilles
Level 106
God Stats
2W - 0L
1,330 SR
Queue Stats
24W - 32L
1,317 Elo+
Party 1
Neith
Neith
vVarpTheRainbovV
Neith
Level 104
God Stats
2W - 3L
1,473 SR
Queue Stats
39W - 59L
1,331 Elo+
Party 1
Team Averages
Level 106
1,402 SR
1,317 Elo+

VS

Team Averages
Level 31
1,456 SR
1,152 Elo+
Khepri
Khepri
Armon Xavier
Khepri
Level 65
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 2L
978 Elo+
Party 2
Guan Yu
Guan Yu
BLOODTRIPX
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
978 Elo+
Party 2
Thor
Thor
Out Ghunned
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,338
758
7,628
11,175
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
13
8 / 0 / 6
8,697
791
8,879
7,458
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 10
8,496
772
12,323
4,216
1,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 6 / 0
6,009
546
2,921
12,331
12,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
BLOODTRIPX
Guan Yu
10
0 / 3 / 0
6,806
619
4,431
17,068
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
6,081
553
3,583
10,970
4,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Khepri
0
6
0
0
L
Guan Yu
BLOODTRIPX
Guan Yu
0
3
0
0
L
0
7
0
0
W
Achilles
8
0
6
11
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,830
Damage
10,935
22,849
Taken
40,369
14,999
Mitigated
32,020
6,511
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,628
427
241
4,177
11,175
6,092
189
1,988
9,187
23,569
0
L
Khepri
2,921
579
0
318
12,331
12,461
0
2,419
9,368
10,552
0
L
Guan Yu
BLOODTRIPX
Guan Yu
4,431
627
475
2,301
17,068
15,203
0
3,163
13,219
0
20,911
L
3,583
1,443
0
1,330
10,970
4,356
0
1,662
9,029
0
10,882
W
Achilles
8,879
2,880
0
1,530
7,458
7,207
403
1,429
6,029
0
23,399
W
12,323
5,937
0
563
4,216
1,700
1,291
841
3,375
0
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
18,896
108
Minions Killed
49
5
Camps Cleared
1
582,286
Distance Traveled
476,348
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,338
758
32
3
1
209,335
1
L
Khepri
6,009
546
11
1
0
148,737
0
L
Guan Yu
6,806
619
29
3
1
190,510
1
L
Thor
6,081
553
9
1
0
137,101
3
W
Achilles
8,697
791
26
2
4
211,123
4
W
Neith
8,496
772
50
5
0
161,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role