Player Matchup

Morgan Le Fay
Morgan Le Fay
Dj Whitnayyy
Morgan Le Fay
Level 148
God Stats
2W - 6L
1,348 SR
Queue Stats
142W - 149L
1,390 Elo+
Party 1
Horus
Horus
Mak Sauc3
Horus
Level 129
God Stats
32W - 21L
1,613 SR
Queue Stats
301W - 282L
1,485 Elo+
Party 1
Sol
Sol
RiPPiN Sh0tSs
Sol
Level 145
God Stats
5W - 4L
1,501 SR
Queue Stats
151W - 176L
1,470 Elo+
Party 1
Susano
Susano
Worcy
Susano
Level 110
God Stats
7W - 8L
1,602 SR
Queue Stats
289W - 299L
1,508 Elo+
Party 1
Ishtar
Ishtar
xMattick
Ishtar
Level 149
God Stats
11W - 17L
1,495 SR
Queue Stats
336W - 349L
1,478 Elo+
Party 1
Team Averages
Level 136
1,512 SR
1,466 Elo+

VS

Team Averages
Level 122
1,625 SR
1,545 Elo+
Mulan
Mulan
GLopez IV
Mulan
Level 146
God Stats
90W - 80L
1,613 SR
Queue Stats
205W - 190L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
LongShlongBryce
Baron Samedi
Level 68
God Stats
17W - 9L
1,782 SR
Queue Stats
104W - 98L
1,564 Elo+
Solo
Ares
Ares
Mindgrind
Ares
Level 160
God Stats
10W - 4L
1,761 SR
Queue Stats
326W - 325L
1,545 Elo+
Solo
Skadi
Skadi
WhosZika
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 138L
1,544 Elo+
Solo
Nemesis
Nemesis
rockstar4543ty
Nemesis
Level 87
God Stats
3W - 3L
1,468 SR
Queue Stats
36W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dj Whitnayyy
Morgan Le Fay
13
2 / 4 / 1
8,090
476
9,226
12,778
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Mak Sauc3
Horus
11
0 / 1 / 1
6,883
405
6,551
17,268
13,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 1 / 0
9,328
549
9,564
12,126
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Worcy
Susano
14
2 / 5 / 3
8,891
523
7,875
16,614
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
xMattick
Ishtar
14
0 / 3 / 0
8,244
485
7,324
12,272
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GLopez IV
Mulan
16
1 / 0 / 1
9,043
532
8,818
13,815
10,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
LongShlongBryce
Baron Samedi
15
9 / 2 / 1
9,352
550
15,476
14,188
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
0 / 0 / 7
7,694
453
8,210
11,330
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
WhosZika
Skadi
16
2 / 0 / 0
9,199
541
8,251
10,409
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 5
8,162
480
10,398
13,382
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dj Whitnayyy
Morgan Le Fay
2
4
1
0.63
W
Mulan
GLopez IV
Mulan
1
0
1
1.5
W
Baron Samedi
LongShlongBryce
Baron Samedi
9
2
1
4.75
L
Horus
Mak Sauc3
Horus
0
1
1
0.5
W
Ares
0
0
7
3.5
L
1
1
0
1
W
Skadi
WhosZika
Skadi
2
0
0
2
L
Susano
Worcy
Susano
2
5
3
0.7
W
2
3
5
1.5
L
Ishtar
xMattick
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
51,153
71,058
Taken
63,124
39,907
Mitigated
38,997
29,136
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dj Whitnayyy
Morgan Le Fay
9,226
1,480
0
1,063
12,778
5,814
0
7,701
5,077
57,556
0
W
Mulan
GLopez IV
Mulan
8,818
665
0
6,947
13,815
10,890
0
7,402
6,413
0
70,573
W
Baron Samedi
LongShlongBryce
Baron Samedi
15,476
2,439
1,429
5,045
14,188
7,442
1,399
5,218
8,605
68,761
0
L
Horus
Mak Sauc3
Horus
6,551
2,785
3,073
6,650
17,268
13,014
0
8,954
8,314
0
21,372
W
Ares
8,210
686
874
4,686
11,330
10,583
148
2,433
8,709
23,004
0
L
9,564
3,776
0
8,042
12,126
8,495
258
132
11,994
72,865
8,969
W
Skadi
WhosZika
Skadi
8,251
3,961
0
3,035
10,409
3,637
0
0
10,409
0
87,969
L
Susano
Worcy
Susano
7,875
2,383
0
5,666
16,614
7,030
0
4,083
12,531
0
73,453
W
10,398
4,601
0
4,213
13,382
6,445
198
2,047
11,245
0
64,785
L
Ishtar
xMattick
Ishtar
7,324
4,429
0
4,642
12,272
5,554
0
2,816
9,456
0
81,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
43,450
540
Minions Killed
508
0
Camps Cleared
0
1,587,561
Distance Traveled
1,605,989
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,090
476
96
6
0
298,777
2
W
Mulan
9,043
532
130
8
0
310,321
4
W
Baron Samedi
9,352
550
113
7
0
300,184
7
L
Horus
6,883
405
23
1
0
359,441
3
W
Ares
7,694
453
24
1
0
347,489
6
L
Sol
9,328
549
151
9
0
298,737
2
W
Skadi
9,199
541
154
9
0
296,880
4
L
Susano
8,891
523
129
8
0
353,240
4
W
Nemesis
8,162
480
87
5
0
351,115
7
L
Ishtar
8,244
485
141
8
0
277,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role