Player Matchup

Medusa
Medusa
Based Chungus
Medusa
Level 126
God Stats
6W - 3L
1,676 SR
Queue Stats
342W - 337L
1,517 Elo+
Party 2
Ishtar
Ishtar
Clay-Doh805
Ishtar
Level 99
God Stats
12W - 12L
1,549 SR
Queue Stats
134W - 125L
1,504 Elo+
Solo
Fafnir
Fafnir
Emirated
Fafnir
Level 124
God Stats
25W - 14L
1,629 SR
Queue Stats
403W - 399L
1,474 Elo+
Party 2
Shiva
Shiva
Joshua__Yuuki
Shiva
Level 122
God Stats
40W - 29L
1,616 SR
Queue Stats
827W - 811L
1,497 Elo+
Solo
Kukulkan
Kukulkan
LaPamparaaa
Kukulkan
Level 109
God Stats
15W - 5L
1,594 SR
Queue Stats
172W - 157L
1,511 Elo+
Solo
Team Averages
Level 116
1,613 SR
1,501 Elo+

VS

Team Averages
Level 88
1,433 SR
1,437 Elo+
Loki
Loki
Blowin_Sour
Loki
Level 66
God Stats
11W - 7L
1,615 SR
Queue Stats
43W - 43L
1,454 Elo+
Party 1
Ravana
Ravana
KingGreen_
Ravana
Level 137
God Stats
1W - 5L
1,656 SR
Queue Stats
308W - 305L
1,460 Elo+
Solo
Ishtar
Ishtar
Ryujin_X10
Ishtar
Level 67
God Stats
4W - 3L
1,355 SR
Queue Stats
102W - 83L
1,477 Elo+
Party 1
He Bo
He Bo
Shinobi_jose
He Bo
Level 88
God Stats
0W - 4L
1,248 SR
Queue Stats
388W - 399L
1,371 Elo+
Party 1
Ymir
Ymir
aced__3
Ymir
Level 84
God Stats
1W - 2L
1,291 SR
Queue Stats
253W - 267L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,335
667
2,322
3,707
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
6
2 / 0 / 1
3,974
795
2,361
1,557
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Emirated
Fafnir
6
2 / 1 / 0
3,926
785
1,205
3,688
1,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
2 / 0 / 0
4,377
875
1,088
2,173
683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
LaPamparaaa
Kukulkan
6
0 / 0 / 2
3,859
772
1,011
1,173
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,527
705
156
3,387
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
KingGreen_
Ravana
3
0 / 2 / 0
2,903
581
857
2,220
778
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Ryujin_X10
Ishtar
5
0 / 1 / 2
3,307
661
1,791
2,424
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,296
659
119
2,871
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
aced__3
Ymir
5
1 / 1 / 1
3,380
676
2,178
2,510
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
0
0
1
W
Ishtar
2
0
1
2.5
W
Fafnir
Emirated
Fafnir
2
1
0
2
W
2
0
0
2
L
Ravana
KingGreen_
Ravana
0
2
0
0
W
Kukulkan
LaPamparaaa
Kukulkan
0
0
2
1
L
Ishtar
Ryujin_X10
Ishtar
0
1
2
1
L
0
2
0
0
L
Ymir
aced__3
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,987
Damage
5,101
12,298
Taken
13,412
4,543
Mitigated
4,144
4,630
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,322
906
0
1,345
3,707
1,011
0
1,302
2,405
0
17,051
L
156
0
0
500
3,387
846
0
387
3,000
0
15,158
W
Ishtar
2,361
1,367
0
753
1,557
610
0
82
1,475
0
16,498
W
Fafnir
Emirated
Fafnir
1,205
264
570
1,135
3,688
1,899
0
876
2,812
7,451
0
W
1,088
648
0
667
2,173
683
279
0
2,173
0
21,512
L
Ravana
KingGreen_
Ravana
857
237
0
358
2,220
778
0
0
2,220
0
6,864
W
Kukulkan
LaPamparaaa
Kukulkan
1,011
127
0
160
1,173
340
0
37
1,136
19,855
0
L
Ishtar
Ryujin_X10
Ishtar
1,791
953
0
495
2,424
883
0
490
1,934
0
15,300
L
119
37
0
0
2,871
734
0
624
2,247
12,934
0
L
Ymir
aced__3
Ymir
2,178
1,172
0
695
2,510
903
0
715
1,795
12,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,471
Gold Earned
16,413
165
Minions Killed
121
0
Camps Cleared
0
516,971
Distance Traveled
464,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,335
667
25
5
0
88,498
1
L
Loki
3,527
705
32
6
0
120,969
1
W
Ishtar
3,974
795
31
6
0
111,871
1
W
Fafnir
3,926
785
17
3
0
102,595
0
W
Shiva
4,377
875
50
10
0
112,674
0
L
Ravana
2,903
581
13
3
0
38,168
0
W
Kukulkan
3,859
772
42
8
0
101,333
2
L
Ishtar
3,307
661
30
6
0
101,330
0
L
He Bo
3,296
659
24
5
0
103,443
1
L
Ymir
3,380
676
22
4
0
100,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role