Player Matchup

Lancelot
Lancelot
LilRoo4
Lancelot
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 188L
1,486 Elo+
Party 3
Atlas
Atlas
MagnumThaGodx
Atlas
Level 123
God Stats
3W - 6L
1,624 SR
Queue Stats
19W - 25L
1,629 Elo+
Solo
Hou Yi
Hou Yi
NotMadduxx
Hou Yi
Level 108
God Stats
6W - 6L
1,528 SR
Queue Stats
367W - 312L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
TypicalShotgun
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 265L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
dirty dimer
Cabrakan
Level 114
God Stats
64W - 26L
1,708 SR
Queue Stats
503W - 479L
1,487 Elo+
Party 3
Team Averages
Level 99
1,572 SR
1,537 Elo+

VS

Team Averages
Level 136
1,639 SR
1,620 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheLuxrayKing
Tsukuyomi
Level 157
God Stats
4W - 3L
1,653 SR
Queue Stats
144W - 140L
1,610 Elo+
Party 2
Vamana
Vamana
byLastHope
Vamana
Level 147
God Stats
3W - 4L
1,364 SR
Queue Stats
321W - 311L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
claythames17
Kumbhakarna
Level 151
God Stats
6W - 2L
1,773 SR
Queue Stats
381W - 261L
1,661 Elo+
Party 4
Sylvanus
Sylvanus
haloreacharound
Sylvanus
Level 65
God Stats
3W - 0L
1,907 SR
Queue Stats
291W - 117L
1,765 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LilRoo4
Lancelot
10
0 / 5 / 0
6,230
389
4,248
15,059
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 2
7,096
444
6,693
16,827
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
NotMadduxx
Hou Yi
15
4 / 1 / 1
8,503
531
7,987
11,257
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TypicalShotgun
Sun Wukong
14
2 / 1 / 0
8,316
520
11,893
17,444
11,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
dirty dimer
Cabrakan
12
0 / 8 / 1
7,206
450
7,453
18,141
12,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 4 / 2
8,227
514
6,551
11,505
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
TheLuxrayKing
Tsukuyomi
15
5 / 1 / 6
9,289
581
11,686
13,188
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
byLastHope
Vamana
14
2 / 1 / 4
8,863
554
12,172
13,990
12,831
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
claythames17
Kumbhakarna
11
3 / 0 / 11
7,199
450
11,333
12,074
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
14
6 / 1 / 8
9,078
567
15,807
13,436
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
19
19
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
2
1
L
Lancelot
LilRoo4
Lancelot
0
5
0
0
L
1
4
2
0.5
L
Hou Yi
NotMadduxx
Hou Yi
4
1
1
4.5
W
Tsukuyomi
TheLuxrayKing
Tsukuyomi
5
1
6
8
L
Sun Wukong
TypicalShotgun
Sun Wukong
2
1
0
2
W
Vamana
byLastHope
Vamana
2
1
4
4
W
Kumbhakarna
claythames17
Kumbhakarna
3
0
11
8.5
L
Cabrakan
dirty dimer
Cabrakan
0
8
1
0.06
W
Sylvanus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,274
Damage
57,549
78,728
Taken
64,193
48,205
Mitigated
37,575
19,821
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,551
3,004
0
1,455
11,505
4,759
249
1,629
9,876
0
50,154
L
Lancelot
LilRoo4
Lancelot
4,248
858
0
2,533
15,059
6,067
0
4,428
10,324
0
45,249
L
6,693
2,730
250
2,357
16,827
12,915
0
6,950
9,553
26,230
0
L
Hou Yi
NotMadduxx
Hou Yi
7,987
4,326
0
4,160
11,257
4,307
0
543
10,668
0
71,838
W
Tsukuyomi
TheLuxrayKing
Tsukuyomi
11,686
3,221
0
3,419
13,188
5,372
220
1,249
11,939
0
68,239
L
Sun Wukong
TypicalShotgun
Sun Wukong
11,893
2,113
0
6,395
17,444
11,962
0
5,085
12,219
0
65,762
W
Vamana
byLastHope
Vamana
12,172
2,910
0
5,676
13,990
12,831
359
1,718
12,272
613
76,362
W
Kumbhakarna
claythames17
Kumbhakarna
11,333
1,321
0
2,393
12,074
5,737
0
3,511
8,563
24,518
0
L
Cabrakan
dirty dimer
Cabrakan
7,453
689
0
4,126
18,141
12,954
0
8,535
9,329
60,593
0
W
Sylvanus
15,807
3,849
3,519
7,261
13,436
8,876
479
6,039
7,397
58,192
13,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
42,656
446
Minions Killed
456
0
Camps Cleared
0
1,523,790
Distance Traveled
1,615,125
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,227
514
74
5
0
274,091
7
L
Lancelot
6,230
389
73
5
0
367,004
0
L
Atlas
7,096
444
29
2
0
294,017
0
L
Hou Yi
8,503
531
118
7
0
294,768
2
W
Tsukuyomi
9,289
581
111
7
0
372,430
3
L
Sun Wukong
8,316
520
120
8
0
310,948
0
W
Vamana
8,863
554
135
8
0
346,804
4
W
Kumbhakarna
7,199
450
26
2
0
330,397
3
L
Cabrakan
7,206
450
106
7
0
257,053
2
W
Sylvanus
9,078
567
110
7
0
291,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role