Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
BubbaSleezy
Ne Zha
Silver I
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,217 MMR
Party 1
Ra
Ra
Silver II
DannielCp14
Ra
Silver II
Level 112
God Stats
8W - 3L
1,589 SR
Queue Stats
54W - 58L
1,175 MMR
Solo
Charybdis
Charybdis
Silver I
JuanO2326
Charybdis
Silver I
Level 74
God Stats
2W - 5L
1,321 SR
Queue Stats
115W - 124L
1,265 MMR
Solo
Bakasura
Bakasura
Gold IV
MuchNutty
Bakasura
Gold IV
Level 160
God Stats
4W - 6L
1,382 SR
Queue Stats
720W - 724L
1,355 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,458 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,476 SR
1,255 MMR
Achilles
Achilles
Silver V
Alucarx2004
Achilles
Silver V
Level 99
God Stats
2W - 4L
1,416 SR
Queue Stats
44W - 43L
1,174 MMR
Solo
Cupid
Cupid
Silver I
ChitoRyu
Cupid
Silver I
Level 48
God Stats
0W - 3L
1,244 SR
Queue Stats
30W - 30L
1,279 MMR
Solo
Janus
Janus
Silver III
Nicolas1505
Janus
Silver III
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
236W - 253L
1,281 MMR
Solo
Xing Tian
Xing Tian
Silver I
ZeroPercentCrit
Xing Tian
Silver I
Level 48
God Stats
11W - 6L
1,487 SR
Queue Stats
256W - 260L
1,271 MMR
Solo
Serqet
Serqet
Silver I
pizaria101
Serqet
Silver I
Level 126
God Stats
0W - 1L
1,733 SR
Queue Stats
49W - 49L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 2
6,516
543
7,009
8,810
7,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
13
4 / 1 / 3
8,043
670
7,707
11,281
7,954
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 1
7,328
611
2,866
4,208
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JuanO2326
Charybdis
13
1 / 1 / 3
7,732
644
5,331
7,189
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MuchNutty
Bakasura
13
4 / 0 / 3
7,762
647
8,608
8,749
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
MercuryLancelotAtlasKali

VS

Bans
RatatoskrArachneAh Muzen CabSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alucarx2004
Achilles
9
1 / 4 / 0
5,905
492
6,537
14,788
9,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ChitoRyu
Cupid
12
1 / 2 / 1
6,628
552
2,915
5,590
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,256
521
4,861
3,726
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
ZeroPercentCrit
Xing Tian
9
1 / 2 / 1
5,916
493
2,977
12,188
8,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
pizaria101
Serqet
10
0 / 3 / 1
5,731
478
2,378
9,310
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
L
Achilles
Alucarx2004
Achilles
1
4
0
0.25
W
Ne Zha
4
1
3
5.5
L
Cupid
ChitoRyu
Cupid
1
2
1
0.75
W
0
0
1
0.5
W
Charybdis
JuanO2326
Charybdis
1
1
3
2.5
W
Bakasura
MuchNutty
Bakasura
4
0
3
5.5
L
0
0
0
0
L
Xing Tian
ZeroPercentCrit
Xing Tian
1
2
1
0.75
L
Serqet
pizaria101
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
19,668
40,237
Taken
45,602
22,879
Mitigated
24,492
15,394
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,009
440
120
1,963
8,810
7,310
0
3,388
5,204
21,264
0
L
Achilles
Alucarx2004
Achilles
6,537
1,850
0
3,192
14,788
9,331
0
1,698
12,195
0
34,676
W
Ne Zha
7,707
2,436
0
3,411
11,281
7,954
0
1,080
9,717
321
43,236
L
Cupid
ChitoRyu
Cupid
2,915
1,948
1,101
2,401
5,590
1,692
0
766
4,714
0
54,121
W
2,866
119
902
1,884
4,208
1,619
0
1,227
2,923
62,485
0
W
Charybdis
JuanO2326
Charybdis
5,331
2,885
0
4,109
7,189
2,385
0
1,332
5,701
0
67,932
W
Bakasura
MuchNutty
Bakasura
8,608
5,930
0
3,005
8,749
3,611
1,068
1,327
7,134
37
50,770
L
4,861
539
0
396
3,726
1,407
0
1,491
2,210
58,673
0
L
Xing Tian
ZeroPercentCrit
Xing Tian
2,977
531
0
2,558
12,188
8,662
0
5,570
6,338
16,062
0
L
Serqet
pizaria101
Serqet
2,378
416
0
584
9,310
3,400
0
708
7,825
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
30,436
447
Minions Killed
369
0
Camps Cleared
0
1,348,555
Distance Traveled
1,198,065
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,516
543
30
3
0
262,658
2
L
Achilles
5,905
492
52
4
0
221,529
1
W
Ne Zha
8,043
670
66
6
0
257,266
0
L
Cupid
6,628
552
110
9
0
217,723
5
W
Ra
7,328
611
126
11
0
270,025
6
W
Charybdis
7,732
644
113
9
0
256,194
5
W
Bakasura
7,762
647
112
9
0
302,412
2
L
Janus
6,256
521
118
10
0
220,208
1
L
Xing Tian
5,916
493
20
2
0
256,987
4
L
Serqet
5,731
478
69
6
0
281,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role