Player Matchup

Da Ji
Da Ji
Alcuro
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,603 Elo+
Party 2
Anubis
Anubis
BuggaBuggaBoo_x
Anubis
Level 145
God Stats
7W - 1L
1,732 SR
Queue Stats
271W - 280L
1,515 Elo+
Solo
Medusa
Medusa
Succiu01
Medusa
Level 51
God Stats
4W - 2L
1,669 SR
Queue Stats
25W - 31L
1,507 Elo+
Solo
Cerberus
Cerberus
Tdogg__5
Cerberus
Level 123
God Stats
3W - 0L
1,937 SR
Queue Stats
254W - 214L
1,614 Elo+
Party 2
Guan Yu
Guan Yu
kaseyman2001
Guan Yu
Level 127
God Stats
19W - 8L
1,813 SR
Queue Stats
203W - 190L
1,560 Elo+
Party 2
Team Averages
Level 106
1,730 SR
1,560 Elo+

VS

Team Averages
Level 114
1,649 SR
1,523 Elo+
Fafnir
Fafnir
Alexatar
Fafnir
Level 57
God Stats
0W - 3L
1,437 SR
Queue Stats
50W - 55L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Han-SoSa
Gilgamesh
Level 146
God Stats
3W - 2L
1,740 SR
Queue Stats
165W - 151L
1,528 Elo+
Party 1
Anubis
Anubis
MOTHBOLLZ
Anubis
Level 146
God Stats
25W - 12L
1,739 SR
Queue Stats
411W - 378L
1,527 Elo+
Party 1
Horus
Horus
RaZeRs_EdGe
Horus
Level 142
God Stats
7W - 5L
1,565 SR
Queue Stats
407W - 389L
1,528 Elo+
Party 1
Hachiman
Hachiman
ratpeepee
Hachiman
Level 80
God Stats
6W - 8L
1,764 SR
Queue Stats
129W - 135L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alcuro
Da Ji
20
7 / 8 / 19
16,111
700
22,086
30,379
15,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
14 / 7 / 16
19,966
868
54,171
31,420
19,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Succiu01
Medusa
20
6 / 5 / 18
16,493
717
27,084
23,936
10,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Tdogg__5
Cerberus
20
4 / 5 / 24
16,817
731
18,432
44,521
80,058
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
kaseyman2001
Guan Yu
20
6 / 4 / 25
16,800
730
24,367
38,793
63,578
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alexatar
Fafnir
20
0 / 9 / 16
14,509
631
14,394
36,018
50,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Han-SoSa
Gilgamesh
20
1 / 10 / 18
15,148
659
23,679
38,740
28,099
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
MOTHBOLLZ
Anubis
20
16 / 8 / 6
18,938
823
47,238
32,633
14,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 18
15,962
694
24,591
35,596
42,287
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ratpeepee
Hachiman
20
9 / 6 / 8
16,420
714
28,951
25,389
8,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
95
37
Kills
29
29
Deaths
37
102
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Alcuro
Da Ji
7
8
19
2.06
L
Fafnir
Alexatar
Fafnir
0
9
16
0.89
W
14
7
16
3.14
L
Gilgamesh
Han-SoSa
Gilgamesh
1
10
18
1
L
Anubis
MOTHBOLLZ
Anubis
16
8
6
2.38
L
3
4
18
3
W
Medusa
Succiu01
Medusa
6
5
18
3
W
Cerberus
Tdogg__5
Cerberus
4
5
24
3.2
W
Guan Yu
kaseyman2001
Guan Yu
6
4
25
4.63
L
Hachiman
ratpeepee
Hachiman
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,140
Damage
138,853
169,049
Taken
168,376
189,928
Mitigated
143,283
55,784
Healing
43,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Alcuro
Da Ji
22,086
3,897
1,340
1,639
30,379
15,754
2,865
13,929
15,607
26
48,926
L
Fafnir
Alexatar
Fafnir
14,394
5,393
0
5,175
36,018
50,011
402
14,441
20,310
25,666
0
W
54,171
2,366
0
17,307
31,420
19,611
1,316
13,230
17,482
132,622
0
L
Gilgamesh
Han-SoSa
Gilgamesh
23,679
4,722
0
2,698
38,740
28,099
577
13,672
24,470
0
62,756
L
Anubis
MOTHBOLLZ
Anubis
47,238
846
0
12,796
32,633
14,140
832
13,995
18,488
119,320
0
L
24,591
9,729
6,024
11,797
35,596
42,287
1,373
15,654
18,806
469
56,985
W
Medusa
Succiu01
Medusa
27,084
12,075
0
5,652
23,936
10,927
190
10,616
12,810
0
86,561
W
Cerberus
Tdogg__5
Cerberus
18,432
1,142
1,168
10,773
44,521
80,058
560
10,587
32,850
52,245
0
W
Guan Yu
kaseyman2001
Guan Yu
24,367
2,240
7,885
10,020
38,793
63,578
870
11,564
26,082
174
60,340
L
Hachiman
ratpeepee
Hachiman
28,951
17,381
0
5,175
25,389
8,746
4,130
13,044
12,175
0
73,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,187
Gold Earned
80,977
415
Minions Killed
398
0
Camps Cleared
0
2,200,161
Distance Traveled
2,055,274
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,111
700
51
2
0
408,910
8
L
Fafnir
14,509
631
21
1
0
405,994
1
W
Anubis
19,966
868
148
6
0
396,451
0
L
Gilgamesh
15,148
659
57
2
0
412,305
3
L
Anubis
18,938
823
145
6
0
372,194
1
L
Horus
15,962
694
65
3
0
480,050
0
W
Medusa
16,493
717
98
4
0
439,706
4
W
Cerberus
16,817
731
60
3
0
455,580
2
W
Guan Yu
16,800
730
58
3
0
499,514
2
L
Hachiman
16,420
714
110
5
0
384,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role