Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
LonelyZombie
Baron Samedi
Level 149
God Stats
9W - 8L
1,477 SR
Queue Stats
256W - 267L
1,546 Elo+
Party 3
Terra
Terra
Perea72
Terra
Level 145
God Stats
9W - 10L
1,496 SR
Queue Stats
354W - 321L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Zara1406
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,336 Elo+
Solo
Team Averages
Level 128
1,495 SR
1,485 Elo+

VS

Team Averages
Level 128
1,724 SR
1,499 Elo+
Ra
Ra
AlmightyRNGesus
Ra
Level 158
God Stats
3W - 1L
1,733 SR
Queue Stats
370W - 327L
1,533 Elo+
Party 2
Agni
Agni
Hafeinator
Agni
Level 109
God Stats
24W - 15L
1,696 SR
Queue Stats
227W - 176L
1,493 Elo+
Party 1
Ymir
Ymir
IIILUSTYMOOSEIII
Ymir
Level 109
God Stats
6W - 7L
1,521 SR
Queue Stats
363W - 334L
1,487 Elo+
Party 1
Neith
Neith
ImaDieYou
Neith
Level 139
God Stats
4W - 0L
1,862 SR
Queue Stats
93W - 83L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
joel_m35
Ne Zha
Level 124
God Stats
4W - 3L
1,807 SR
Queue Stats
147W - 192L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 0
4,092
818
2,573
1,858
728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
 
Fenrir
8
0 / 4 / 0
3,848
770
1,955
5,653
2,499
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
LonelyZombie
Baron Samedi
5
0 / 0 / 0
2,128
426
0
0
0
Terra
Perea72
Terra
9
0 / 0 / 0
4,246
849
1,674
4,181
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Zara1406
Sun Wukong
9
1 / 1 / 0
4,158
832
1,366
5,377
2,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
4,881
976
2,628
1,209
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 2
4,472
894
3,234
2,228
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 3
4,339
868
1,439
4,001
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
ImaDieYou
Neith
10
1 / 0 / 1
4,470
894
3,753
1,880
650
Ne Zha
joel_m35
Ne Zha
8
0 / 0 / 3
4,063
813
1,052
2,559
962
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
5
5
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Fenrir
 
Fenrir
0
4
0
0
W
3
0
1
3.5
W
1
0
2
2
W
0
1
3
1.5
W
Neith
ImaDieYou
Neith
1
0
1
1.5
L
Baron Samedi
LonelyZombie
Baron Samedi
0
0
0
0
L
Terra
Perea72
Terra
0
0
0
0
L
Sun Wukong
Zara1406
Sun Wukong
1
1
0
1
W
Ne Zha
joel_m35
Ne Zha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,568
Damage
12,106
17,069
Taken
11,877
8,243
Mitigated
5,577
2,624
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,573
605
0
430
1,858
728
0
974
884
0
15,050
L
Fenrir
 
Fenrir
1,955
168
0
68
5,653
2,499
0
3,024
2,629
0
5,251
W
2,628
364
842
872
1,209
425
0
0
1,209
13,549
0
W
3,234
764
0
129
2,228
843
86
762
1,466
9,119
0
W
1,439
384
143
1,266
4,001
2,697
24
518
3,483
4,443
0
W
Neith
ImaDieYou
Neith
3,753
1,246
0
762
1,880
650
0
206
1,674
0
19,463
L
Baron Samedi
LonelyZombie
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Perea72
Terra
1,674
143
990
982
4,181
2,233
0
1,209
2,972
8,254
0
L
Sun Wukong
Zara1406
Sun Wukong
1,366
139
0
154
5,377
2,783
0
2,094
3,283
0
7,990
W
Ne Zha
joel_m35
Ne Zha
1,052
281
80
581
2,559
962
0
188
2,371
0
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,472
Gold Earned
22,225
60
Minions Killed
102
0
Camps Cleared
0
388,719
Distance Traveled
498,888
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,092
818
27
5
0
90,152
1
L
Fenrir
3,848
770
9
2
0
75,859
0
W
Ra
4,881
976
29
6
0
110,714
2
W
Agni
4,472
894
17
3
0
111,176
1
W
Ymir
4,339
868
9
2
0
93,690
1
W
Neith
4,470
894
34
7
0
97,021
1
L
Baron Samedi
2,128
426
0
0
0
0
0
L
Terra
4,246
849
12
2
0
112,182
2
L
Sun Wukong
4,158
832
12
2
0
110,526
0
W
Ne Zha
4,063
813
13
3
0
86,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role