Player Matchup

Tsukuyomi
Tsukuyomi
Dankus711
Tsukuyomi
Level 26
God Stats
25W - 27L
1,475 SR
Queue Stats
62W - 67L
1,428 Elo+
Party 1
Medusa
Medusa
RazzzMaTaz
Medusa
Level 58
God Stats
1W - 1L
1,701 SR
Queue Stats
89W - 114L
1,452 Elo+
Party 1
Atlas
Atlas
c0ch1se
Atlas
Level 107
God Stats
16W - 8L
1,592 SR
Queue Stats
142W - 145L
1,509 Elo+
Party 1
Team Averages
Level 64
1,590 SR
1,463 Elo+

VS

Team Averages
Level 101
1,763 SR
1,617 Elo+
Neith
Neith
LilBoodha
Neith
Level 122
God Stats
9W - 2L
1,703 SR
Queue Stats
99W - 85L
1,552 Elo+
Party 2
Discordia
Discordia
Siimbbatron
Discordia
Level 26
God Stats
10W - 3L
1,676 SR
Queue Stats
49W - 43L
1,513 Elo+
Party 2
Odin
Odin
StealthyBison
Odin
Level 154
God Stats
1W - 0L
1,910 SR
Queue Stats
113W - 60L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dankus711
Tsukuyomi
8
0 / 6 / 1
5,777
578
4,274
9,503
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
RazzzMaTaz
Medusa
10
1 / 5 / 0
6,349
635
3,383
7,738
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
c0ch1se
Atlas
10
1 / 4 / 1
6,147
615
8,497
10,742
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilBoodha
Neith
12
4 / 1 / 7
7,562
756
6,114
5,679
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Siimbbatron
Discordia
12
3 / 1 / 10
7,838
784
9,568
4,541
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 0 / 7
9,275
928
10,298
9,472
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dankus711
Tsukuyomi
0
6
1
0.08
W
Neith
LilBoodha
Neith
4
1
7
7.5
L
Medusa
RazzzMaTaz
Medusa
1
5
0
0.2
W
Discordia
Siimbbatron
Discordia
3
1
10
8
W
8
0
7
11.5
L
Atlas
c0ch1se
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
25,980
27,983
Taken
19,692
11,473
Mitigated
13,557
1,217
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dankus711
Tsukuyomi
4,274
1,292
0
96
9,503
3,357
0
2,168
7,335
0
9,812
W
Neith
LilBoodha
Neith
6,114
2,620
0
2,149
5,679
2,688
504
1,659
3,770
0
29,794
L
Medusa
RazzzMaTaz
Medusa
3,383
1,641
0
563
7,738
3,158
0
2,688
5,050
0
14,390
W
Discordia
Siimbbatron
Discordia
9,568
511
0
1,212
4,541
1,801
404
2,715
1,502
23,383
0
W
10,298
2,640
147
2,734
9,472
9,068
510
3,284
5,706
108
19,504
L
Atlas
c0ch1se
Atlas
8,497
1,918
151
407
10,742
4,958
0
5,111
5,631
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,273
Gold Earned
24,675
72
Minions Killed
104
3
Camps Cleared
6
478,712
Distance Traveled
528,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,777
578
8
1
1
158,481
1
W
Neith
7,562
756
53
5
1
155,765
0
L
Medusa
6,349
635
34
3
1
158,462
0
W
Discordia
7,838
784
25
3
1
183,628
1
W
Odin
9,275
928
26
3
4
189,242
3
L
Atlas
6,147
615
30
3
1
161,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role