Player Matchup

Anubis
Anubis
Calvin191
Anubis
Level 18
God Stats
1W - 3L
1,140 SR
Queue Stats
15W - 16L
1,097 Elo+
Party 2
Guan Yu
Guan Yu
LordDire
Guan Yu
Level 98
God Stats
16W - 8L
1,714 SR
Queue Stats
262W - 265L
1,485 Elo+
Party 1
Da Ji
Da Ji
ReHarry
Da Ji
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 2
Olorun
Olorun
SlothlyK9Elf
Olorun
Level 30
God Stats
22W - 20L
1,536 SR
Queue Stats
126W - 105L
1,519 Elo+
Party 1
Fafnir
Fafnir
VengefulLute
Fafnir
Level 88
God Stats
13W - 18L
1,519 SR
Queue Stats
214W - 223L
1,490 Elo+
Party 1
Team Averages
Level 61
1,482 SR
1,400 Elo+

VS

Team Averages
Level 60
1,450 SR
1,465 Elo+
Baron Samedi
Baron Samedi
Chowdavontavius
Baron Samedi
Level 32
God Stats
18W - 29L
1,290 SR
Queue Stats
167W - 208L
1,400 Elo+
Party 3
Mulan
Mulan
Cyber4133
Mulan
Level 146
God Stats
1W - 1L
1,305 SR
Queue Stats
92W - 86L
1,455 Elo+
Party 4
Atlas
Atlas
Ham01
Atlas
Level 32
God Stats
2W - 3L
1,322 SR
Queue Stats
76W - 78L
1,489 Elo+
Party 4
Thanatos
Thanatos
Mythicain
Thanatos
Level 29
God Stats
4W - 3L
1,673 SR
Queue Stats
18W - 18L
1,561 Elo+
Party 4
Ne Zha
Ne Zha
OPVORTEX
Ne Zha
Level 60
God Stats
7W - 12L
1,657 SR
Queue Stats
165W - 221L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calvin191
Anubis
20
5 / 8 / 9
14,642
1,046
15,970
22,729
13,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LordDire
Guan Yu
20
7 / 8 / 14
15,930
1,138
26,235
39,089
37,287
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Da Ji
ReHarry
Da Ji
20
5 / 8 / 11
14,868
1,062
19,032
25,543
14,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
6 / 7 / 13
15,359
1,097
18,575
23,997
12,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
20
3 / 8 / 21
15,871
1,134
17,549
44,865
66,569
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chowdavontavius
Baron Samedi
20
5 / 6 / 17
14,680
1,049
31,403
19,006
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Cyber4133
Mulan
20
4 / 4 / 29
14,879
1,063
33,866
28,214
37,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Ham01
Atlas
20
5 / 4 / 28
17,424
1,245
28,522
23,710
21,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Mythicain
Thanatos
20
19 / 6 / 10
17,980
1,284
31,131
20,694
8,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
OPVORTEX
Ne Zha
20
6 / 6 / 21
15,131
1,081
20,477
19,499
8,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
144
26
Kills
39
39
Deaths
26
68
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Anubis
Calvin191
Anubis
5
8
9
1.19
W
Baron Samedi
Chowdavontavius
Baron Samedi
5
6
17
2.25
W
Mulan
Cyber4133
Mulan
4
4
29
4.63
W
Atlas
Ham01
Atlas
5
4
28
4.75
L
Guan Yu
LordDire
Guan Yu
7
8
14
1.75
W
Thanatos
Mythicain
Thanatos
19
6
10
4
W
Ne Zha
OPVORTEX
Ne Zha
6
6
21
2.75
L
Da Ji
ReHarry
Da Ji
5
8
11
1.31
L
Olorun
6
7
13
1.79
L
Fafnir
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,361
Damage
145,399
156,223
Taken
111,123
144,525
Mitigated
83,695
31,497
Healing
38,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Calvin191
Anubis
15,970
180
0
3,154
22,729
13,964
0
7,243
15,486
40,442
0
W
Baron Samedi
Chowdavontavius
Baron Samedi
31,403
3,593
6,449
4,225
19,006
8,149
0
7,047
10,453
56,573
0
W
Mulan
Cyber4133
Mulan
33,866
2,383
0
8,160
28,214
37,430
0
15,018
13,196
1,500
49,710
W
Atlas
Ham01
Atlas
28,522
14,051
2,251
1,526
23,710
21,702
0
12,232
10,238
51,387
0
L
Guan Yu
LordDire
Guan Yu
26,235
4,384
8,385
9,029
39,089
37,287
0
16,934
22,155
4,539
48,194
W
Thanatos
Mythicain
Thanatos
31,131
13,260
0
12,875
20,694
8,322
0
10,022
9,383
0
43,938
W
Ne Zha
OPVORTEX
Ne Zha
20,477
7,819
0
2,737
19,499
8,092
0
9,892
8,410
0
46,729
L
Da Ji
ReHarry
Da Ji
19,032
3,029
0
320
25,543
14,247
0
8,011
17,532
0
32,485
L
Olorun
18,575
11,905
1,274
3,274
23,997
12,458
0
9,214
14,783
59,237
0
L
Fafnir
17,549
5,037
1,569
4,492
44,865
66,569
0
19,378
25,487
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,670
Gold Earned
80,094
227
Minions Killed
240
15
Camps Cleared
4
1,189,568
Distance Traveled
1,249,293
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,642
1,046
64
5
0
211,512
0
W
Baron Samedi
14,680
1,049
60
4
0
227,372
1
W
Mulan
14,879
1,063
35
3
1
276,018
0
W
Atlas
17,424
1,245
51
4
1
270,235
0
L
Guan Yu
15,930
1,138
43
3
3
299,054
1
W
Thanatos
17,980
1,284
28
2
1
234,252
2
W
Ne Zha
15,131
1,081
66
5
1
241,416
1
L
Da Ji
14,868
1,062
27
2
7
196,125
0
L
Olorun
15,359
1,097
69
5
5
237,336
1
L
Fafnir
15,871
1,134
24
2
0
245,541
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role