Player Matchup

Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
Bonníé
Arachne
Platinum III
Level 116
God Stats
22W - 16L
1,675 SR
Queue Stats
283W - 280L
1,648 MMR
Solo
Freya
Freya
Gold III
Charlyasecas
Freya
Gold III
Level 97
God Stats
4W - 7L
1,777 SR
Queue Stats
281W - 284L
1,620 MMR
Party 2
Hades
Hades
Gold I
NIKINEVSKY
Hades
Gold I
Level 133
God Stats
3W - 4L
1,840 SR
Queue Stats
411W - 412L
1,763 MMR
Solo
Xbalanque
Xbalanque
Platinum V
pedrodilafuente
Xbalanque
Platinum V
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 189L
1,931 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,658 SR
1,692 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,463 SR
1,540 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver III
Bromane
Cu Chulainn
Silver III
Level 35
God Stats
5W - 3L
1,529 SR
Queue Stats
48W - 45L
1,492 MMR
Solo
Tiamat
Tiamat
Gold V
Crycix
Tiamat
Gold V
Level 147
God Stats
1W - 2L
1,204 SR
Queue Stats
296W - 287L
1,343 MMR
Party 1
Horus
Horus
Diamond V
KariyaPlzUnistal
Horus
Diamond V
Level 96
God Stats
7W - 4L
1,655 SR
Queue Stats
60W - 66L
2,006 MMR
Party 3
Fenrir
Fenrir
Gold V
PridePrussian
Fenrir
Gold V
Level 47
God Stats
58W - 49L
1,424 SR
Queue Stats
259W - 250L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 6 / 1
9,338
424
5,600
22,260
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Bonníé
Arachne
17
6 / 8 / 2
11,328
515
15,125
28,980
14,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 4 / 0
8,585
390
2,235
12,618
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
16
2 / 5 / 2
10,690
486
14,934
23,204
14,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
pedrodilafuente
Xbalanque
12
0 / 5 / 3
8,023
365
7,449
12,688
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiUllrMorgan Le FayMercury

VS

Bans
ThorGebAh Muzen CabLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 1 / 5
15,130
688
21,126
14,918
7,314
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Bromane
Cu Chulainn
20
2 / 3 / 1
14,045
638
11,222
25,408
14,595
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Crycix
Tiamat
19
7 / 2 / 8
13,303
605
18,512
12,173
12,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 13
12,871
585
7,896
22,798
28,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 2 / 7
13,409
610
12,020
21,646
13,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
28
28
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
1
0.25
W
Izanami
 
Izanami
10
1
5
12.5
L
Arachne
Bonníé
Arachne
6
8
2
0.88
W
Cu Chulainn
Bromane
Cu Chulainn
2
3
1
0.83
L
0
4
0
0
W
Tiamat
Crycix
Tiamat
7
2
8
5.5
W
4
1
13
10.5
L
Hades
2
5
2
0.6
W
5
2
7
4.25
L
Xbalanque
pedrodilafuente
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,343
Damage
70,776
99,750
Taken
96,943
61,100
Mitigated
76,368
32,799
Healing
40,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,600
905
1,946
6,869
22,260
22,719
0
5,660
16,600
33,983
0
W
Izanami
 
Izanami
21,126
15,688
0
7,393
14,918
7,314
10,622
3,098
10,972
0
178,944
L
Arachne
Bonníé
Arachne
15,125
8,149
0
8,483
28,980
14,494
0
4,174
24,806
0
95,030
W
Cu Chulainn
Bromane
Cu Chulainn
11,222
3,403
0
11,283
25,408
14,595
4,906
5,950
19,458
0
141,490
L
2,235
603
0
3,978
12,618
4,356
0
1,049
11,569
48,706
0
W
Tiamat
Crycix
Tiamat
18,512
1,228
492
3,437
12,173
12,239
446
2,691
9,478
101,214
0
W
7,896
2,690
1,037
8,495
22,798
28,904
550
6,390
16,298
676
21,164
L
Hades
14,934
1,640
466
9,546
23,204
14,359
362
3,561
19,643
91,357
0
W
12,020
3,415
0
8,793
21,646
13,316
0
6,117
15,298
0
110,859
L
Xbalanque
pedrodilafuente
Xbalanque
7,449
2,932
0
1,511
12,688
5,172
0
4,744
7,944
0
59,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
68,758
552
Minions Killed
801
0
Camps Cleared
0
1,790,902
Distance Traveled
2,319,351
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,338
424
38
2
0
325,346
4
W
Izanami
15,130
688
236
11
0
436,672
8
L
Arachne
11,328
515
127
6
0
416,125
4
W
Cu Chulainn
14,045
638
230
10
0
466,454
5
L
Freya
8,585
390
99
5
0
317,865
3
W
Tiamat
13,303
605
160
7
0
470,089
5
W
Horus
12,871
585
20
1
0
484,721
5
L
Hades
10,690
486
160
7
0
366,311
6
W
Fenrir
13,409
610
155
7
0
461,415
9
L
Xbalanque
8,023
365
128
6
0
365,255
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role