Player Matchup

Fenrir
Fenrir
Kvvp_Dreaming
Fenrir
Level 79
God Stats
3W - 9L
1,392 SR
Queue Stats
26W - 43L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
Lanccee
Jormungandr
Level 90
God Stats
11W - 5L
1,622 SR
Queue Stats
20W - 13L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Mystro_77
Danzaburou
Level 144
God Stats
20W - 11L
1,653 SR
Queue Stats
332W - 347L
1,395 Elo+
Solo
Nu Wa
Nu Wa
SleepingxPsycho
Nu Wa
Level 29
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
laurenredding29
Ymir
Level 14
God Stats
1W - 3L
1,415 SR
Queue Stats
4W - 12L
1,324 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,398 Elo+

VS

Team Averages
Level 76
1,364 SR
1,378 Elo+
Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AnimeAfroMN
Tsukuyomi
Level 107
God Stats
3W - 9L
1,177 SR
Queue Stats
706W - 760L
1,352 Elo+
Solo
Hachiman
Hachiman
DiNo-RiFfIc
Hachiman
Level 68
God Stats
3W - 8L
1,318 SR
Queue Stats
233W - 256L
1,350 Elo+
Solo
Mulan
Mulan
LB Concept
Mulan
Level 81
God Stats
92W - 89L
1,490 SR
Queue Stats
326W - 367L
1,345 Elo+
Party 2
Cerberus
Cerberus
babydonk8585
Cerberus
Level 64
God Stats
21W - 35L
1,338 SR
Queue Stats
267W - 314L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 7
11,880
540
19,272
22,046
10,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Lanccee
Jormungandr
17
4 / 3 / 2
11,446
520
13,054
19,489
25,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mystro_77
Danzaburou
17
2 / 2 / 6
11,405
518
16,207
14,988
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 11 / 10
10,030
456
17,953
19,591
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 9
9,098
414
4,401
22,948
29,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 7 / 8
11,823
537
18,377
22,135
11,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
AnimeAfroMN
Tsukuyomi
18
11 / 4 / 4
11,797
536
19,471
18,561
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
DiNo-RiFfIc
Hachiman
15
1 / 5 / 5
9,787
445
7,683
15,064
5,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
18
4 / 2 / 7
11,030
501
15,570
23,512
21,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
babydonk8585
Cerberus
16
3 / 1 / 8
10,574
481
10,623
18,168
21,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
19
Kills
26
26
Deaths
19
34
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
7
8
1.57
W
Tsukuyomi
AnimeAfroMN
Tsukuyomi
11
4
4
3.25
W
Hachiman
DiNo-RiFfIc
Hachiman
1
5
5
0.7
L
11
4
7
3.63
W
Mulan
4
2
7
3.75
L
Jormungandr
Lanccee
Jormungandr
4
3
2
1.67
L
Danzaburou
Mystro_77
Danzaburou
2
2
6
2.5
L
2
11
10
0.64
W
Cerberus
babydonk8585
Cerberus
3
1
8
7
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,887
Damage
71,724
99,062
Taken
97,440
80,127
Mitigated
68,222
20,067
Healing
37,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,377
492
255
11,436
22,135
11,955
1,044
9,546
12,589
98,329
0
W
Tsukuyomi
AnimeAfroMN
Tsukuyomi
19,471
5,451
0
5,531
18,561
8,313
0
5,763
12,798
0
92,143
W
Hachiman
DiNo-RiFfIc
Hachiman
7,683
5,032
228
2,868
15,064
5,259
799
2,504
12,560
0
47,767
L
19,272
1,821
343
9,013
22,046
10,723
0
6,266
15,780
0
64,081
W
Mulan
15,570
1,901
93
10,806
23,512
21,675
41
11,582
11,930
0
81,239
L
Jormungandr
Lanccee
Jormungandr
13,054
4,637
233
3,923
19,489
25,428
418
4,087
15,402
83,638
0
L
Danzaburou
Mystro_77
Danzaburou
16,207
8,011
0
4,814
14,988
7,217
474
2,460
12,528
0
113,190
L
17,953
3,937
0
834
19,591
7,305
1,344
8,754
10,837
57,578
0
W
Cerberus
babydonk8585
Cerberus
10,623
845
264
6,385
18,168
21,020
311
7,070
11,098
65,712
0
L
4,401
614
0
907
22,948
29,454
116
8,855
14,093
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
55,011
481
Minions Killed
625
0
Camps Cleared
0
1,906,282
Distance Traveled
2,013,636
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,823
537
129
6
0
337,943
2
W
Tsukuyomi
11,797
536
132
6
0
470,054
3
W
Hachiman
9,787
445
99
5
0
391,928
5
L
Fenrir
11,880
540
65
3
0
452,129
1
W
Mulan
11,030
501
151
7
0
375,093
2
L
Jormungandr
11,446
520
147
7
0
371,713
3
L
Danzaburou
11,405
518
175
8
0
391,295
0
L
Nu Wa
10,030
456
74
3
0
308,824
2
W
Cerberus
10,574
481
114
5
0
438,618
3
L
Ymir
9,098
414
20
1
0
382,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role