Player Matchup

Kali
Kali
D4rkBorr
Kali
Level 68
God Stats
15W - 28L
1,326 SR
Queue Stats
61W - 113L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
NgT Kaos
Baron Samedi
Level 64
God Stats
3W - 9L
1,572 SR
Queue Stats
20W - 34L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
RipHiroko
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 3
Neith
Neith
XxXMarianoXxX
Neith
Level 86
God Stats
1W - 2L
1,532 SR
Queue Stats
119W - 114L
1,553 Elo+
Party 3
Achilles
Achilles
negroflammer
Achilles
Level 7
God Stats
0W - 3L
1,072 SR
Queue Stats
0W - 7L
1,158 Elo+
Party 3
Team Averages
Level 46
1,400 SR
1,330 Elo+

VS

Team Averages
Level 73
1,400 SR
1,409 Elo+
Thanatos
Thanatos
DiogoAguera
Thanatos
Level 61
God Stats
12W - 13L
1,445 SR
Queue Stats
190W - 256L
1,395 Elo+
Party 1
Odin
Odin
LaudableLion25
Odin
Level 17
God Stats
3W - 2L
1,238 SR
Queue Stats
74W - 71L
1,405 Elo+
Party 4
Freya
Freya
ayeminiboss
Freya
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
126W - 125L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
ingles_lucas
The Morrigan
Level 100
God Stats
5W - 2L
1,517 SR
Queue Stats
123W - 142L
1,392 Elo+
Party 4
Shiva
Shiva
n0sAres
Shiva
Level 158
God Stats
12W - 7L
1,498 SR
Queue Stats
323W - 316L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 7 / 4
10,490
437
12,972
27,526
13,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NgT Kaos
Baron Samedi
17
6 / 10 / 5
11,825
493
15,433
20,444
12,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
RipHiroko
Cthulhu
13
0 / 6 / 6
9,370
390
8,045
23,122
26,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 2
10,536
439
12,061
19,824
9,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
negroflammer
Achilles
14
2 / 4 / 3
9,570
399
7,046
20,123
25,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiogoAguera
Thanatos
18
7 / 8 / 5
11,895
496
9,228
25,776
12,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
4 / 1 / 8
12,984
541
11,470
13,191
11,580
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 1 / 12
11,914
496
28,527
23,328
11,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
ingles_lucas
The Morrigan
18
9 / 5 / 6
12,406
517
19,770
16,296
7,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
n0sAres
Shiva
17
3 / 0 / 15
10,969
457
13,435
18,904
20,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
15
Kills
32
32
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kali
3
7
4
0.71
W
Thanatos
DiogoAguera
Thanatos
7
8
5
1.19
W
4
1
8
8
L
Baron Samedi
NgT Kaos
Baron Samedi
6
10
5
0.85
L
Cthulhu
RipHiroko
Cthulhu
0
6
6
0.5
L
4
5
2
1
W
9
1
12
15
W
The Morrigan
ingles_lucas
The Morrigan
9
5
6
2.4
W
Shiva
n0sAres
Shiva
3
0
15
10.5
L
Achilles
negroflammer
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
82,430
111,039
Taken
97,495
87,284
Mitigated
63,376
17,954
Healing
44,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
12,972
7,163
0
6,090
27,526
13,326
0
8,678
18,503
0
79,873
W
Thanatos
DiogoAguera
Thanatos
9,228
2,812
0
16,997
25,776
12,119
853
5,631
20,145
0
83,577
W
11,470
2,561
0
495
13,191
11,580
2,786
1,008
12,183
0
83,912
L
Baron Samedi
NgT Kaos
Baron Samedi
15,433
1,633
1,963
3,636
20,444
12,555
0
10,807
9,084
55,233
0
L
Cthulhu
RipHiroko
Cthulhu
8,045
492
570
1,220
23,122
26,472
243
10,107
12,347
29,344
0
L
12,061
2,404
0
3,126
19,824
9,409
990
8,287
10,987
0
78,313
W
28,527
10,170
0
13,965
23,328
11,230
1,585
6,725
16,603
85,220
0
W
The Morrigan
ingles_lucas
The Morrigan
19,770
4,108
0
2,594
16,296
7,903
283
4,830
11,336
96,976
5,860
W
Shiva
n0sAres
Shiva
13,435
2,358
1,721
8,326
18,904
20,544
760
5,995
11,871
0
54,911
L
Achilles
negroflammer
Achilles
7,046
2,687
0
1,349
20,123
25,522
208
8,057
11,621
0
35,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
60,168
371
Minions Killed
598
0
Camps Cleared
0
2,146,492
Distance Traveled
2,405,067
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,490
437
105
4
0
503,481
10
W
Thanatos
11,895
496
118
5
0
463,330
0
W
Odin
12,984
541
153
6
0
491,395
3
L
Baron Samedi
11,825
493
62
3
0
383,595
1
L
Cthulhu
9,370
390
38
2
0
464,295
0
L
Neith
10,536
439
117
5
0
427,583
0
W
Freya
11,914
496
105
4
0
485,368
6
W
The Morrigan
12,406
517
147
6
0
448,522
5
W
Shiva
10,969
457
75
3
0
516,452
3
L
Achilles
9,570
399
49
2
0
367,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role