Player Matchup

Fenrir
Fenrir
BabyrageHVC
Fenrir
Level 156
God Stats
0W - 2L
1,279 SR
Queue Stats
101W - 75L
1,662 Elo+
Party 1
Olorun
Olorun
SooSticky
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 95L
1,616 Elo+
Party 1
Nox
Nox
TKDstar1
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,197 Elo+
Solo
Cernunnos
Cernunnos
lilsticky03
Cernunnos
Level 61
God Stats
2W - 1L
1,884 SR
Queue Stats
5W - 6L
1,565 Elo+
Party 1
Anubis
Anubis
roosterz
Anubis
Level 160
God Stats
4W - 4L
1,575 SR
Queue Stats
137W - 106L
1,577 Elo+
Party 1
Team Averages
Level 111
1,548 SR
1,524 Elo+

VS

Team Averages
Level 42
1,527 SR
1,480 Elo+
Zhong Kui
Zhong Kui
AWolfisrein
Zhong Kui
Level 73
God Stats
2W - 2L
1,617 SR
Queue Stats
51W - 51L
1,550 Elo+
Solo
Geb
Geb
AnAnimePup
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 71L
1,539 Elo+
Party 2
Chiron
Chiron
GEEKALICIOUS
Chiron
Level 17
God Stats
2W - 2L
1,747 SR
Queue Stats
39W - 61L
1,349 Elo+
Party 3
Olorun
Olorun
ian24snipe
Olorun
Level 27
God Stats
2W - 4L
1,269 SR
Queue Stats
58W - 88L
1,397 Elo+
Party 3
Kali
Kali
thehehimself
Kali
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 314L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 10 / 13
9,934
764
9,332
21,890
24,631
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
SooSticky
Olorun
16
1 / 7 / 17
9,515
732
12,544
16,332
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 8 / 8
8,163
628
4,501
11,291
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
lilsticky03
Cernunnos
16
2 / 9 / 12
9,978
768
9,054
15,959
7,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
roosterz
Anubis
20
14 / 8 / 4
13,075
1,006
25,074
17,028
10,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWolfisrein
Zhong Kui
17
9 / 4 / 22
11,568
890
19,744
16,029
9,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 29
11,665
897
8,525
18,832
25,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
10 / 6 / 22
11,983
922
18,431
15,891
7,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ian24snipe
Olorun
20
6 / 4 / 25
11,661
897
15,248
14,709
7,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 4 / 22
12,706
977
14,331
17,000
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
162
21
Kills
42
42
Deaths
21
54
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AWolfisrein
Zhong Kui
9
4
22
5
W
7
3
29
7.17
L
Fenrir
4
10
13
1.05
W
Chiron
10
6
22
3.5
L
Olorun
SooSticky
Olorun
1
7
17
1.36
L
0
8
8
0.5
W
Olorun
ian24snipe
Olorun
6
4
25
4.63
L
Cernunnos
lilsticky03
Cernunnos
2
9
12
0.89
L
Anubis
roosterz
Anubis
14
8
4
2
W
10
4
22
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,505
Damage
76,279
82,500
Taken
82,461
55,509
Mitigated
57,897
15,459
Healing
35,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AWolfisrein
Zhong Kui
19,744
1,852
512
5,245
16,029
9,398
1,506
9,768
6,261
33,083
0
W
8,525
1,664
3,030
5,410
18,832
25,232
57
11,578
7,254
16,786
0
L
Fenrir
9,332
2,081
362
3,721
21,890
24,631
185
6,864
15,026
848
11,801
W
Chiron
18,431
7,348
1,915
2,992
15,891
7,911
1,781
8,541
7,350
0
31,834
L
Olorun
SooSticky
Olorun
12,544
9,163
1,754
3,174
16,332
8,007
884
9,976
6,356
24,767
0
L
4,501
635
0
422
11,291
4,956
0
6,594
4,697
11,198
0
W
Olorun
ian24snipe
Olorun
15,248
8,451
1,465
3,411
14,709
7,574
3,015
5,974
8,735
36,706
0
L
Cernunnos
lilsticky03
Cernunnos
9,054
1,834
323
1,286
15,959
7,270
0
9,751
6,208
0
17,694
L
Anubis
roosterz
Anubis
25,074
309
613
3,804
17,028
10,645
1,087
10,332
6,696
42,799
0
W
14,331
5,816
3,054
8,398
17,000
7,782
1,447
6,898
10,102
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
59,583
112
Minions Killed
137
0
Camps Cleared
0
950,411
Distance Traveled
1,201,847
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,568
890
39
3
0
211,069
1
W
Geb
11,665
897
8
1
0
279,167
0
L
Fenrir
9,934
764
6
0
0
225,047
1
W
Chiron
11,983
922
26
2
0
228,038
0
L
Olorun
9,515
732
33
3
0
183,404
0
L
Nox
8,163
628
12
1
0
165,286
0
W
Olorun
11,661
897
43
3
0
232,944
0
L
Cernunnos
9,978
768
19
1
0
195,995
0
L
Anubis
13,075
1,006
42
3
0
180,679
0
W
Kali
12,706
977
21
2
0
250,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role