Player Matchup

Artemis
Artemis
AshREE135
Artemis
Level 18
God Stats
6W - 9L
1,561 SR
Queue Stats
7W - 13L
1,342 Elo+
Party 1
Geb
Geb
Schoony189
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,346 Elo+
Party 1
Sol
Sol
forgetthewin
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,346 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,345 Elo+

VS

Team Averages
Level 59
1,391 SR
1,299 Elo+
Anubis
Anubis
PostNutSyndrome
Anubis
Level 42
God Stats
10W - 13L
1,321 SR
Queue Stats
75W - 92L
1,362 Elo+
Solo
Apollo
Apollo
danielruiz12
Apollo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,325 Elo+
Solo
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 81
God Stats
188W - 252L
1,351 SR
Queue Stats
302W - 534L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AshREE135
Artemis
13
0 / 4 / 4
7,831
602
6,018
9,802
3,475
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 3
8,215
632
6,680
18,046
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 0
8,775
675
12,205
10,865
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,685
745
10,022
9,119
5,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
14
2 / 0 / 6
9,194
707
13,937
9,199
4,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
2 / 2 / 5
9,261
712
8,054
16,569
11,991

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
AshREE135
Artemis
0
4
4
0.5
W
5
2
4
3.5
L
0
2
3
0.75
W
Apollo
2
0
6
5
L
4
3
0
1.33
W
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
32,013
38,713
Taken
34,887
25,451
Mitigated
22,254
4,270
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AshREE135
Artemis
6,018
3,934
0
858
9,802
3,475
0
6,290
3,512
0
20,831
W
10,022
211
0
2,596
9,119
5,856
318
6,615
2,504
32,031
0
L
6,680
704
0
1,358
18,046
17,232
0
7,211
10,835
15,068
0
W
Apollo
13,937
9,423
0
1,759
9,199
4,407
1,957
5,862
3,337
0
42,737
L
12,205
3,948
0
2,054
10,865
4,744
0
4,870
5,995
32,277
2,988
W
Cthulhu
8,054
84
697
2,248
16,569
11,991
306
5,561
11,008
34,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
28,140
117
Minions Killed
169
4
Camps Cleared
7
664,680
Distance Traveled
737,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,831
602
43
3
0
212,963
0
W
Anubis
9,685
745
46
4
4
211,502
2
L
Geb
8,215
632
15
1
1
237,959
4
W
Apollo
9,194
707
67
5
2
261,507
0
L
Sol
8,775
675
59
5
3
213,758
1
W
Cthulhu
9,261
712
56
4
1
264,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role