Player Matchup

Anubis
Anubis
BobTheDarkLord60
Anubis
Level 87
God Stats
0W - 3L
1,188 SR
Queue Stats
66W - 90L
1,422 Elo+
Solo
Susano
Susano
beni--san
Susano
Level 67
God Stats
0W - 1L
1,241 SR
Queue Stats
52W - 52L
1,440 Elo+
Party 2
Neith
Neith
celticthistle26
Neith
Level 159
God Stats
1W - 1L
1,742 SR
Queue Stats
121W - 131L
1,350 Elo+
Solo
Ishtar
Ishtar
risky2014
Ishtar
Level 78
God Stats
1W - 3L
1,538 SR
Queue Stats
403W - 417L
1,319 Elo+
Solo
Artio
Artio
totemcorina_Giga
Artio
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,404 Elo+
Party 2
Team Averages
Level 85
1,442 SR
1,387 Elo+

VS

Team Averages
Level 94
1,448 SR
1,359 Elo+
Atlas
Atlas
JointedPack2652
Atlas
Level 122
God Stats
1W - 2L
1,633 SR
Queue Stats
73W - 70L
1,438 Elo+
Party 1
Mulan
Mulan
Sullyyy133
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
TrippyPanda42000
Zhong Kui
Level 125
God Stats
1W - 1L
1,303 SR
Queue Stats
27W - 20L
1,466 Elo+
Party 1
Zeus
Zeus
TwoNPinkLink
Zeus
Level 80
God Stats
1W - 0L
1,306 SR
Queue Stats
33W - 31L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
papagoodtime
Hun Batz
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 6
10,932
729
17,957
19,119
11,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
beni--san
Susano
17
5 / 8 / 5
10,468
698
19,007
20,213
10,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 3 / 9
10,391
693
11,916
12,970
6,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
risky2014
Ishtar
16
3 / 9 / 9
10,411
694
19,951
20,269
9,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 10
10,374
692
7,248
25,991
29,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 22
11,156
744
15,455
27,943
28,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
20
13 / 2 / 12
12,527
835
17,270
17,080
16,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
20
13 / 3 / 18
13,327
888
35,082
21,200
16,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 4 / 14
10,897
726
15,826
9,595
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
papagoodtime
Hun Batz
14
1 / 6 / 16
9,807
654
5,392
15,359
5,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
117
18
Kills
35
35
Deaths
18
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
10
6
0.9
W
4
3
22
5
W
Mulan
13
2
12
9.5
W
Zhong Kui
13
3
18
7.33
W
4
4
14
2.75
L
Susano
beni--san
Susano
5
8
5
0.94
L
2
3
9
2.17
W
Hun Batz
papagoodtime
Hun Batz
1
6
16
1.5
L
Ishtar
risky2014
Ishtar
3
9
9
0.83
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,079
Damage
89,025
98,562
Taken
91,177
66,551
Mitigated
70,879
32,944
Healing
45,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,957
1,258
687
4,892
19,119
11,064
335
13,704
5,415
24,892
0
W
15,455
4,481
2,080
10,391
27,943
28,042
1,126
9,386
18,557
31,013
0
W
Mulan
17,270
2,375
3,276
8,272
17,080
16,369
2,166
4,639
12,441
0
26,669
W
Zhong Kui
35,082
2,492
3,453
13,220
21,200
16,902
1,656
4,851
16,349
59,365
0
W
15,826
293
143
694
9,595
3,787
684
1,821
7,774
30,580
0
L
Susano
beni--san
Susano
19,007
2,510
1,723
3,922
20,213
10,223
318
13,761
6,452
0
28,583
L
11,916
3,117
1,300
4,896
12,970
6,491
660
9,164
3,806
0
29,457
W
Hun Batz
papagoodtime
Hun Batz
5,392
698
625
3,349
15,359
5,779
259
4,508
10,851
0
9,893
L
Ishtar
risky2014
Ishtar
19,951
9,020
321
3,294
20,269
9,213
490
15,346
4,923
0
36,621
L
7,248
182
3,359
8,550
25,991
29,560
0
14,388
11,603
12,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
57,714
124
Minions Killed
153
0
Camps Cleared
0
1,259,948
Distance Traveled
1,354,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,932
729
17
1
0
199,480
0
W
Atlas
11,156
744
21
1
0
275,962
0
W
Mulan
12,527
835
26
2
0
294,462
0
W
Zhong Kui
13,327
888
60
4
0
290,051
0
W
Zeus
10,897
726
35
2
0
214,184
0
L
Susano
10,468
698
24
2
0
278,918
0
L
Neith
10,391
693
51
3
0
223,049
0
W
Hun Batz
9,807
654
11
1
0
280,339
0
L
Ishtar
10,411
694
28
2
0
250,271
1
L
Artio
10,374
692
4
0
0
308,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role