Player Matchup

Gilgamesh
Gilgamesh
Blackboi184
Gilgamesh
Level 17
God Stats
1W - 5L
1,333 SR
Queue Stats
12W - 43L
1,255 Elo+
Party 1
Medusa
Medusa
GalaxyLion12
Medusa
Level 109
God Stats
6W - 10L
1,621 SR
Queue Stats
150W - 272L
1,283 Elo+
Party 1
He Bo
He Bo
zlunaX916z
He Bo
Level 63
God Stats
0W - 3L
1,235 SR
Queue Stats
86W - 142L
1,311 Elo+
Party 1
Team Averages
Level 63
1,396 SR
1,283 Elo+

VS

Team Averages
Level 76
1,367 SR
1,283 Elo+
Hercules
Hercules
KiraYoshikageKK
Hercules
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,075 Elo+
Party 2
Ra
Ra
Meist76
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,345 Elo+
Party 2
Lancelot
Lancelot
Ravens-Wrath-ST
Lancelot
Level 126
God Stats
4W - 6L
1,102 SR
Queue Stats
52W - 81L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackboi184
Gilgamesh
12
0 / 5 / 3
8,283
637
3,771
14,189
13,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
2 / 6 / 2
8,596
661
7,829
17,095
8,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
3 / 3 / 2
8,879
683
10,732
9,129
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
7 / 2 / 7
9,852
758
13,323
15,896
16,380
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 2 / 10
9,755
750
11,541
8,018
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
14
3 / 1 / 10
9,229
710
9,950
9,458
4,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blackboi184
Gilgamesh
0
5
3
0.3
L
Medusa
2
6
2
0.5
W
Hercules
7
2
7
5.25
W
4
2
10
4.5
W
Lancelot
3
1
10
8
L
He Bo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
34,814
40,413
Taken
33,372
24,817
Mitigated
24,474
9,262
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blackboi184
Gilgamesh
3,771
787
1,358
2,782
14,189
13,205
0
4,285
9,904
0
13,395
L
Medusa
7,829
2,263
0
3,414
17,095
8,115
0
4,712
12,383
0
40,045
W
Hercules
13,323
3,192
0
3,310
15,896
16,380
25
5,831
9,623
0
23,268
W
11,541
2,068
2,414
3,452
8,018
3,218
173
1,783
6,075
55,343
0
W
Lancelot
9,950
1,156
0
2,516
9,458
4,876
78
2,695
6,529
0
19,014
L
He Bo
10,732
710
0
1,708
9,129
3,497
0
3,120
6,009
22,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
28,836
116
Minions Killed
140
7
Camps Cleared
5
674,787
Distance Traveled
765,963
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,283
637
26
2
1
218,099
1
L
Medusa
8,596
661
60
5
5
236,902
1
W
Hercules
9,852
758
22
2
2
240,604
2
W
Ra
9,755
750
103
8
3
221,686
2
W
Lancelot
9,229
710
15
1
0
303,673
2
L
He Bo
8,879
683
30
2
1
219,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role