Player Matchup

Persephone
Persephone
Astral Ranger
Persephone
Level 152
God Stats
5W - 7L
1,440 SR
Queue Stats
277W - 288L
1,477 Elo+
Solo
King Arthur
King Arthur
EvanGeelion
King Arthur
Level 37
God Stats
0W - 2L
1,325 SR
Queue Stats
9W - 31L
1,167 Elo+
Party 1
Lancelot
Lancelot
MollaMek
Lancelot
Level 37
God Stats
2W - 8L
1,169 SR
Queue Stats
8W - 29L
1,140 Elo+
Party 1
Ullr
Ullr
NxSNetx
Ullr
Level 59
God Stats
3W - 3L
1,472 SR
Queue Stats
67W - 82L
1,331 Elo+
Solo
Cthulhu
Cthulhu
U1225424507
Cthulhu
Level 147
God Stats
0W - 2L
1,196 SR
Queue Stats
268W - 301L
1,386 Elo+
Solo
Team Averages
Level 86
1,320 SR
1,300 Elo+

VS

Team Averages
Level 82
1,461 SR
1,349 Elo+
Izanami
Izanami
Captain Doogs
Izanami
Level 93
God Stats
98W - 70L
1,531 SR
Queue Stats
137W - 158L
1,336 Elo+
Party 2
Xing Tian
Xing Tian
Chips__Chan
Xing Tian
Level 28
God Stats
7W - 7L
1,260 SR
Queue Stats
88W - 96L
1,302 Elo+
Party 2
Achilles
Achilles
Darius_The_Petty
Achilles
Level 73
God Stats
11W - 27L
1,360 SR
Queue Stats
263W - 274L
1,364 Elo+
Party 3
Baba Yaga
Baba Yaga
RennTails
Baba Yaga
Level 60
God Stats
11W - 1L
2,003 SR
Queue Stats
216W - 227L
1,416 Elo+
Party 3
Pele
Pele
tattootwitch
Pele
Level 156
God Stats
24W - 20L
1,152 SR
Queue Stats
270W - 302L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Astral Ranger
Persephone
15
0 / 1 / 3
9,376
469
10,146
11,541
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
EvanGeelion
King Arthur
14
0 / 7 / 0
8,494
425
6,238
18,591
18,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
MollaMek
Lancelot
14
4 / 6 / 0
9,052
453
13,704
18,604
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
NxSNetx
Ullr
13
0 / 6 / 1
7,472
374
7,422
14,770
5,986
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
U1225424507
Cthulhu
11
0 / 6 / 0
7,158
358
8,912
15,519
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 1 / 3
11,029
551
16,244
14,561
7,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Chips__Chan
Xing Tian
16
4 / 0 / 9
10,738
537
5,241
13,826
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 0 / 0
11,187
559
14,694
19,060
36,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
RennTails
Baba Yaga
16
1 / 1 / 1
9,456
473
9,790
10,486
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 7
11,069
553
8,905
22,648
9,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
26
26
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
Astral Ranger
Persephone
0
1
3
1.5
W
Izanami
8
1
3
9.5
W
Xing Tian
Chips__Chan
Xing Tian
4
0
9
8.5
W
10
0
0
10
L
King Arthur
EvanGeelion
King Arthur
0
7
0
0
L
Lancelot
MollaMek
Lancelot
4
6
0
0.67
L
Ullr
NxSNetx
Ullr
0
6
1
0.08
W
Baba Yaga
RennTails
Baba Yaga
1
1
1
1.5
L
Cthulhu
U1225424507
Cthulhu
0
6
0
0
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
54,874
79,025
Taken
80,581
44,293
Mitigated
71,475
6,826
Healing
32,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Astral Ranger
Persephone
10,146
223
0
3,636
11,541
4,298
192
6,530
5,010
73,170
0
W
Izanami
16,244
13,086
0
8,854
14,561
7,224
5,806
4,479
9,718
0
140,594
W
Xing Tian
Chips__Chan
Xing Tian
5,241
734
0
3,557
13,826
13,116
752
3,886
9,376
20,301
0
W
14,694
2,785
176
2,279
19,060
36,424
690
993
18,067
0
63,856
L
King Arthur
EvanGeelion
King Arthur
6,238
926
206
951
18,591
18,793
74
1,083
17,508
0
55,867
L
Lancelot
MollaMek
Lancelot
13,704
3,250
0
750
18,604
8,351
0
2,137
16,467
0
69,764
L
Ullr
NxSNetx
Ullr
7,422
4,328
0
282
14,770
5,986
0
2,587
12,183
0
50,998
W
Baba Yaga
RennTails
Baba Yaga
9,790
613
377
4,412
10,486
4,832
409
6,502
3,984
70,800
0
L
Cthulhu
U1225424507
Cthulhu
8,912
267
94
907
15,519
6,865
0
2,694
12,825
43,856
0
W
8,905
1,991
0
12,418
22,648
9,879
485
2,270
20,378
0
90,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
53,479
465
Minions Killed
579
0
Camps Cleared
0
1,643,627
Distance Traveled
1,835,148
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,376
469
118
6
0
338,605
3
W
Izanami
11,029
551
219
11
0
311,788
0
W
Xing Tian
10,738
537
29
1
0
373,899
0
W
Achilles
11,187
559
79
4
0
378,692
0
L
King Arthur
8,494
425
98
5
0
354,452
0
L
Lancelot
9,052
453
84
4
0
374,782
0
L
Ullr
7,472
374
71
4
0
301,157
0
W
Baba Yaga
9,456
473
116
6
0
362,530
0
L
Cthulhu
7,158
358
94
5
0
274,631
0
W
Pele
11,069
553
136
7
0
408,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role