Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Grumpy_Nine
Bastet
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 82L
1,257 Elo+
Solo
Chang'e
Chang'e
PsychedelicBaby-
Chang'e
Level 51
God Stats
8W - 18L
1,445 SR
Queue Stats
18W - 32L
1,246 Elo+
Solo
Team Averages
Level 78
1,482 SR
1,334 Elo+

VS

Team Averages
Level 75
1,510 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chocky_Milk_Inc
Izanami
Level 80
God Stats
11W - 14L
1,647 SR
Queue Stats
103W - 141L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
DixieN0rm0us_01
Baron Samedi
Level 67
God Stats
9W - 18L
1,382 SR
Queue Stats
229W - 244L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 2 / 8
11,119
741
17,767
21,258
18,826
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
15
4 / 1 / 10
10,376
692
14,634
13,285
5,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 7
10,678
712
8,556
10,655
4,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 6 / 2
8,175
545
8,460
18,558
15,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 3 / 0
9,807
654
12,329
12,802
5,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DixieN0rm0us_01
Baron Samedi
13
0 / 7 / 3
8,640
576
9,836
15,236
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
8
5.5
L
Fenrir
 
Fenrir
0
6
2
0.17
L
3
3
0
1
L
Baron Samedi
DixieN0rm0us_01
Baron Samedi
0
7
3
0.21
W
Bastet
4
1
10
9
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
30,625
45,198
Taken
46,596
28,835
Mitigated
28,349
17,671
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,767
4,278
0
4,194
21,258
18,826
363
2,637
18,154
210
42,393
L
Fenrir
 
Fenrir
8,460
2,307
342
3,927
18,558
15,934
0
4,526
14,032
0
28,716
L
12,329
7,760
187
1,243
12,802
5,628
0
2,241
10,561
0
37,014
L
Baron Samedi
DixieN0rm0us_01
Baron Samedi
9,836
808
986
2,492
15,236
6,787
0
2,666
12,570
33,192
0
W
Bastet
14,634
5,457
641
3,183
13,285
5,548
1,038
4,277
8,731
0
24,687
W
8,556
796
4,507
5,146
10,655
4,461
1,238
3,520
7,135
44,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
26,622
156
Minions Killed
156
9
Camps Cleared
5
866,943
Distance Traveled
742,338
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,119
741
46
3
6
279,155
3
L
Fenrir
8,175
545
36
2
4
258,431
6
L
Izanami
9,807
654
80
5
0
243,686
0
L
Baron Samedi
8,640
576
40
3
1
240,221
2
W
Bastet
10,376
692
27
2
1
311,717
1
W
Chang'e
10,678
712
83
6
2
276,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role