Player Matchup

Artio
Artio
Casaddy
Artio
Level 160
God Stats
6W - 1L
2,076 SR
Queue Stats
316W - 18L
2,328 Elo+
Party 1
Ao Kuang
Ao Kuang
Dannу
Ao Kuang
Level 160
God Stats
25W - 1L
2,293 SR
Queue Stats
650W - 15L
2,557 Elo+
Party 1
Artemis
Artemis
deathwіsh
Artemis
Level 160
God Stats
0W - 1L
1,853 SR
Queue Stats
70W - 2L
2,417 Elo+
Party 1
Team Averages
Level 160
2,074 SR
2,434 Elo+

VS

Team Averages
Level 160
1,546 SR
1,812 Elo+
Hou Yi
Hou Yi
DrippyTipsy
Hou Yi
Level 160
God Stats
3W - 0L
1,544 SR
Queue Stats
60W - 24L
1,828 Elo+
Party 2
Tiamat
Tiamat
EagleWoman
Tiamat
Level 159
God Stats
4W - 2L
1,555 SR
Queue Stats
46W - 23L
1,779 Elo+
Party 2
Guan Yu
Guan Yu
FreeDunc
Guan Yu
Level 160
God Stats
2W - 0L
1,540 SR
Queue Stats
62W - 27L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Casaddy
Artio
16
2 / 4 / 6
12,418
730
9,084
30,268
37,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Dannу
Ao Kuang
18
6 / 3 / 2
13,215
777
20,538
31,790
32,023
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
deathwіsh
Artemis
17
2 / 4 / 6
11,518
678
24,544
19,336
7,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 5 / 5
12,699
747
27,488
18,176
7,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
EagleWoman
Tiamat
17
5 / 2 / 6
12,187
717
27,949
16,369
12,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FreeDunc
Guan Yu
16
0 / 3 / 11
12,157
715
10,920
28,706
31,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
11
11
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
Casaddy
Artio
2
4
6
1.25
L
Ao Kuang
Dannу
Ao Kuang
6
3
2
2.33
W
Hou Yi
6
5
5
1.7
W
Tiamat
EagleWoman
Tiamat
5
2
6
4
W
Guan Yu
FreeDunc
Guan Yu
0
3
11
1.83
L
Artemis
deathwіsh
Artemis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,166
Damage
66,357
81,394
Taken
63,251
77,361
Mitigated
50,890
27,232
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Casaddy
Artio
9,084
637
2,927
8,893
30,268
37,766
0
9,781
20,487
25,922
0
L
Ao Kuang
Dannу
Ao Kuang
20,538
4,107
3,157
7,604
31,790
32,023
0
11,350
20,440
47,854
0
W
Hou Yi
27,488
14,749
0
650
18,176
7,371
2,016
8,847
9,329
0
64,682
W
Tiamat
EagleWoman
Tiamat
27,949
2,957
0
3,462
16,369
12,205
630
9,683
6,686
69,538
0
W
Guan Yu
FreeDunc
Guan Yu
10,920
2,438
7,268
10,861
28,706
31,314
88
11,464
17,242
0
22,368
L
Artemis
deathwіsh
Artemis
24,544
13,194
0
4,651
19,336
7,572
2,055
7,468
11,868
0
87,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,151
Gold Earned
37,043
216
Minions Killed
202
9
Camps Cleared
6
897,746
Distance Traveled
964,450
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,418
730
24
1
0
285,834
1
L
Ao Kuang
13,215
777
60
4
6
324,129
1
W
Hou Yi
12,699
747
82
5
1
280,323
3
W
Tiamat
12,187
717
107
6
3
324,828
1
W
Guan Yu
12,157
715
13
1
2
359,299
11
L
Artemis
11,518
678
132
8
3
287,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role