Player Matchup

Nu Wa
Nu Wa
KingHavoc_47
Nu Wa
Level 69
God Stats
2W - 2L
1,582 SR
Queue Stats
53W - 59L
1,404 Elo+
Party 2
Medusa
Medusa
Shimooka
Medusa
Level 155
God Stats
3W - 0L
1,753 SR
Queue Stats
79W - 69L
1,505 Elo+
Party 2
Bacchus
Bacchus
blueice626
Bacchus
Level 89
God Stats
1W - 1L
1,487 SR
Queue Stats
6W - 5L
1,418 Elo+
Party 2
Team Averages
Level 104
1,607 SR
1,442 Elo+

VS

Team Averages
Level 116
1,445 SR
1,376 Elo+
Nemesis
Nemesis
CoMp zDived
Nemesis
Level 103
God Stats
0W - 2L
1,439 SR
Queue Stats
155W - 159L
1,376 Elo+
Party 1
Chang'e
Chang'e
Sawetiee
Chang'e
Level 125
God Stats
6W - 3L
1,629 SR
Queue Stats
208W - 243L
1,363 Elo+
Party 1
Tyr
Tyr
TeflonJohn
Tyr
Level 120
God Stats
6W - 13L
1,268 SR
Queue Stats
214W - 275L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
10,553
660
13,129
9,664
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Shimooka
Medusa
18
14 / 1 / 3
12,972
811
30,704
18,922
8,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
blueice626
Bacchus
16
2 / 0 / 15
11,011
688
7,227
15,697
15,796
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoMp zDived
Nemesis
14
3 / 5 / 0
10,089
631
12,081
19,030
10,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Sawetiee
Chang'e
13
0 / 7 / 3
9,031
564
9,588
23,248
7,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 3
8,749
547
9,219
20,407
23,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoMp zDived
Nemesis
3
5
0
0.6
W
2
2
11
3.75
L
Chang'e
Sawetiee
Chang'e
0
7
3
0.21
W
Medusa
Shimooka
Medusa
14
1
3
15.5
L
0
6
3
0.25
W
Bacchus
blueice626
Bacchus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,060
Damage
30,888
44,283
Taken
62,685
28,094
Mitigated
41,981
14,280
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoMp zDived
Nemesis
12,081
4,478
387
3,549
19,030
10,810
0
7,377
11,653
0
37,435
W
13,129
5,064
0
1,264
9,664
3,359
407
2,864
6,605
60,752
0
L
Chang'e
Sawetiee
Chang'e
9,588
496
2,257
5,538
23,248
7,583
0
7,266
15,982
51,328
0
W
Medusa
Shimooka
Medusa
30,704
18,583
0
6,823
18,922
8,939
1,669
4,226
14,259
0
72,937
L
9,219
1,814
0
1,009
20,407
23,588
0
6,124
14,283
0
21,405
W
Bacchus
blueice626
Bacchus
7,227
1,695
788
5,405
15,697
15,796
528
3,843
11,600
19,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
27,869
181
Minions Killed
152
12
Camps Cleared
1
849,726
Distance Traveled
826,766
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,089
631
65
4
0
284,139
0
W
Nu Wa
10,553
660
69
4
9
269,089
3
L
Chang'e
9,031
564
68
4
0
252,419
6
W
Medusa
12,972
811
93
6
1
280,833
8
L
Tyr
8,749
547
19
1
1
290,208
0
W
Bacchus
11,011
688
19
1
2
299,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role