Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Heribertovite
Ra
Level 67
God Stats
105W - 102L
1,482 SR
Queue Stats
145W - 140L
1,420 Elo+
Solo
Nu Wa
Nu Wa
PurpleTide
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Tokowoko
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
freeser0305
Set
Level 136
God Stats
0W - 3L
1,272 SR
Queue Stats
521W - 600L
1,323 Elo+
Solo
Team Averages
Level 69
1,451 SR
1,449 Elo+

VS

Team Averages
Level 101
1,484 SR
1,441 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arct1cAg3nt
Danzaburou
Level 21
God Stats
11W - 18L
1,236 SR
Queue Stats
15W - 30L
1,217 Elo+
Solo
Izanami
Izanami
Flyin9Nobody
Izanami
Level 134
God Stats
8W - 8L
1,654 SR
Queue Stats
242W - 224L
1,527 Elo+
Party 2
Hades
Hades
Flyin9Sloth
Hades
Level 29
God Stats
100W - 90L
1,718 SR
Queue Stats
191W - 185L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
Ikkin339
Kuzenbo
Level 160
God Stats
5W - 6L
1,313 SR
Queue Stats
222W - 246L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 0
7,344
734
4,228
9,957
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
6,692
669
5,105
7,947
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
12
0 / 3 / 1
6,361
636
6,013
6,738
2,599
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Tokowoko
Medusa
12
1 / 4 / 1
7,025
703
8,065
8,135
3,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,051
605
2,026
3,503
1,882
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 8
7,550
755
5,065
6,984
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Arct1cAg3nt
Danzaburou
14
1 / 0 / 2
7,522
752
2,332
3,489
1,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Flyin9Nobody
Izanami
16
6 / 0 / 4
8,881
888
9,490
8,266
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 2 / 7
8,533
853
7,093
10,352
5,645
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Ikkin339
Kuzenbo
13
1 / 0 / 4
7,229
723
2,764
10,905
9,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Hercules
 
Hercules
2
0
8
6
W
Danzaburou
Arct1cAg3nt
Danzaburou
1
0
2
2
W
Izanami
Flyin9Nobody
Izanami
6
0
4
8
W
5
2
7
4.25
L
0
4
1
0.13
W
Kuzenbo
Ikkin339
Kuzenbo
1
0
4
3
L
Nu Wa
0
3
1
0.17
L
Medusa
Tokowoko
Medusa
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
26,744
36,280
Taken
39,996
21,388
Mitigated
26,871
3,299
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,228
751
0
1,040
9,957
9,259
0
1,773
8,120
0
14,609
W
Hercules
 
Hercules
5,065
663
442
2,265
6,984
6,713
251
3,076
3,908
0
11,202
W
Danzaburou
Arct1cAg3nt
Danzaburou
2,332
709
0
1,361
3,489
1,039
1,745
968
1,321
0
21,008
W
Izanami
Flyin9Nobody
Izanami
9,490
6,457
0
2,218
8,266
3,727
2,723
1,586
6,680
0
41,927
W
7,093
1,427
835
4,902
10,352
5,645
484
2,068
8,284
30,491
0
L
5,105
868
291
576
7,947
4,058
0
1,673
6,157
23,496
1,009
W
Kuzenbo
Ikkin339
Kuzenbo
2,764
1,109
0
1,750
10,905
9,747
830
3,096
7,809
12,819
0
L
Nu Wa
6,013
1,452
0
0
6,738
2,599
0
1,890
4,644
18,808
0
L
Medusa
Tokowoko
Medusa
8,065
4,090
0
1,238
8,135
3,590
0
3,646
4,353
0
20,690
L
2,026
624
154
0
3,503
1,882
0
875
2,628
0
7,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
39,715
141
Minions Killed
220
0
Camps Cleared
0
876,270
Distance Traveled
1,040,615
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,344
734
23
2
0
194,949
0
W
Hercules
7,550
755
13
1
0
219,144
13
W
Danzaburou
7,522
752
56
6
0
201,559
1
W
Izanami
8,881
888
70
7
0
194,599
2
W
Hades
8,533
853
59
6
0
204,448
0
L
Ra
6,692
669
49
5
0
160,582
4
W
Kuzenbo
7,229
723
22
2
0
220,865
0
L
Nu Wa
6,361
636
22
2
0
179,720
2
L
Medusa
7,025
703
33
3
0
167,172
0
L
Set
6,051
605
14
1
0
173,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role