Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LadyReappeR
Neith
Level 119
God Stats
20W - 14L
1,586 SR
Queue Stats
111W - 118L
1,444 Elo+
Party 1
Chaac
Chaac
NOVAxKAIN
Chaac
Level 57
God Stats
1W - 0L
1,219 SR
Queue Stats
3W - 4L
1,060 Elo+
Solo
Sol
Sol
jonahtv
Sol
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
159W - 169L
1,283 Elo+
Party 3
Arachne
Arachne
rachelg
Arachne
Level 74
God Stats
93W - 89L
1,399 SR
Queue Stats
154W - 166L
1,250 Elo+
Party 3
Team Averages
Level 98
1,441 SR
1,308 Elo+

VS

Team Averages
Level 66
1,519 SR
1,383 Elo+
Morgan Le Fay
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
Level 67
God Stats
7W - 14L
1,256 SR
Queue Stats
101W - 103L
1,328 Elo+
Solo
Athena
Athena
Annhilis
Athena
Level 50
God Stats
12W - 16L
1,477 SR
Queue Stats
117W - 161L
1,361 Elo+
Party 2
Set
Set
DARTHMALAK114
Set
Level 82
God Stats
47W - 45L
1,521 SR
Queue Stats
147W - 150L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
MyGamesTuner
Jormungandr
Level 63
God Stats
7W - 4L
1,775 SR
Queue Stats
66W - 54L
1,317 Elo+
Solo
Skadi
Skadi
OxArtemisoX
Skadi
Level 68
God Stats
44W - 44L
1,566 SR
Queue Stats
123W - 120L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 1
5,563
556
2,941
7,644
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 1
5,121
512
4,389
4,118
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
NOVAxKAIN
Chaac
10
1 / 2 / 0
5,965
597
3,391
8,667
4,939
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
10
2 / 0 / 0
5,994
599
2,813
3,754
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
rachelg
Arachne
8
0 / 2 / 2
5,025
503
1,381
7,756
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
5
0 / 0 / 0
4,141
414
498
854
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Annhilis
Athena
10
2 / 1 / 2
5,716
572
4,555
6,663
3,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
5,601
560
3,351
7,442
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MyGamesTuner
Jormungandr
9
0 / 0 / 0
4,860
486
3,356
6,971
3,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 0
4,346
435
3,324
4,532
1,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
0
0
0
0
L
Athena
Annhilis
Athena
2
1
2
3
L
2
2
0
1
W
0
0
1
0.5
L
Jormungandr
MyGamesTuner
Jormungandr
0
0
0
0
W
Chaac
NOVAxKAIN
Chaac
1
2
0
0.5
L
0
0
0
0
W
Sol
2
0
0
2
W
Arachne
rachelg
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
15,084
31,939
Taken
26,462
15,535
Mitigated
10,961
10,279
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,941
450
0
3,196
7,644
5,127
0
1,942
5,702
25,015
0
L
Morgan Le Fay
ATK_DonDada600
Morgan Le Fay
498
71
0
220
854
280
0
156
698
11,933
0
L
Athena
Annhilis
Athena
4,555
1,474
0
0
6,663
3,318
0
0
6,663
25,816
0
L
3,351
1,308
0
49
7,442
2,961
0
2,632
4,810
0
36,091
W
4,389
844
0
1,939
4,118
1,396
0
1,414
2,704
0
29,931
L
Jormungandr
MyGamesTuner
Jormungandr
3,356
862
0
3,609
6,971
3,052
0
1,426
5,545
27,743
0
W
Chaac
NOVAxKAIN
Chaac
3,391
410
0
1,503
8,667
4,939
0
2,974
5,693
0
28,692
L
3,324
2,036
0
499
4,532
1,350
0
1,325
3,207
0
18,493
W
Sol
2,813
920
0
2,172
3,754
1,467
1,266
714
3,040
31,238
6,426
W
Arachne
rachelg
Arachne
1,381
763
0
1,469
7,756
2,606
0
1,365
6,391
0
24,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
24,664
274
Minions Killed
198
0
Camps Cleared
0
1,023,343
Distance Traveled
836,750
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,563
556
42
4
0
185,505
3
L
Morgan Le Fay
4,141
414
14
1
0
67,699
1
L
Athena
5,716
572
45
5
0
198,404
0
L
Set
5,601
560
67
7
0
231,782
1
W
Neith
5,121
512
57
6
0
200,582
0
L
Jormungandr
4,860
486
40
4
0
152,025
0
W
Chaac
5,965
597
57
6
0
199,160
0
L
Skadi
4,346
435
32
3
0
186,840
2
W
Sol
5,994
599
76
8
0
184,445
4
W
Arachne
5,025
503
42
4
0
253,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role