Player Matchup

Achilles
Achilles
Ilovecats8787
Achilles
Level 154
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 0L
1,934 Elo+
Party 1
Nu Wa
Nu Wa
NummySnackz
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,447 Elo+
Party 1
Mercury
Mercury
STFlynn
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
SenseiMuz
Xing Tian
Level 126
God Stats
2W - 0L
1,593 SR
Queue Stats
21W - 5L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
TripleCCC1
Cthulhu
Level 151
God Stats
2W - 0L
1,517 SR
Queue Stats
72W - 16L
1,856 Elo+
Party 1
Team Averages
Level 141
1,563 SR
1,662 Elo+

VS

Team Averages
Level 110
1,501 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CoronaeArcania
Zhong Kui
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 131L
1,561 Elo+
Party 2
Janus
Janus
DolphinRampage4
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 105L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jxlecler
Cu Chulainn
Level 97
God Stats
7W - 5L
1,503 SR
Queue Stats
155W - 132L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ilovecats8787
Achilles
20
9 / 2 / 10
12,034
752
24,031
22,668
31,569
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 3 / 11
11,307
707
13,348
11,792
6,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
STFlynn
Mercury
19
7 / 4 / 5
11,590
724
12,241
16,833
9,362
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
SenseiMuz
Xing Tian
15
1 / 4 / 12
10,562
660
8,713
23,138
35,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TripleCCC1
Cthulhu
19
4 / 3 / 15
11,457
716
23,111
13,620
8,723
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 4 / 6
10,685
668
11,709
24,054
27,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
 
Cernunnos
17
2 / 5 / 5
9,873
617
11,880
15,552
8,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
CoronaeArcania
Zhong Kui
17
5 / 5 / 4
10,641
665
19,682
15,988
13,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
2 / 5 / 9
10,537
659
13,823
13,485
6,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Jxlecler
Cu Chulainn
18
2 / 4 / 8
10,268
642
12,621
19,453
21,101
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
23
Kills
16
16
Deaths
23
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
6
2
L
Cernunnos
 
Cernunnos
2
5
5
0.9
L
Zhong Kui
CoronaeArcania
Zhong Kui
5
5
4
1.4
L
2
5
9
1.3
W
Achilles
Ilovecats8787
Achilles
9
2
10
7
L
Cu Chulainn
Jxlecler
Cu Chulainn
2
4
8
1.5
W
2
3
11
2.5
W
Mercury
STFlynn
Mercury
7
4
5
2.38
W
Xing Tian
SenseiMuz
Xing Tian
1
4
12
1.75
W
Cthulhu
TripleCCC1
Cthulhu
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,444
Damage
69,715
88,051
Taken
88,532
91,257
Mitigated
76,862
40,478
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,709
940
1,077
8,620
24,054
27,444
391
11,954
12,100
0
36,143
L
Cernunnos
 
Cernunnos
11,880
5,174
3,290
2,782
15,552
8,279
828
7,270
8,282
0
27,086
L
Zhong Kui
CoronaeArcania
Zhong Kui
19,682
2,078
2,269
4,393
15,988
13,178
0
8,092
7,896
36,052
0
L
13,823
879
1,664
2,539
13,485
6,860
497
8,336
5,149
29,826
0
W
Achilles
Ilovecats8787
Achilles
24,031
3,414
2,296
8,155
22,668
31,569
204
8,681
13,987
712
36,393
L
Cu Chulainn
Jxlecler
Cu Chulainn
12,621
275
1,379
2,027
19,453
21,101
0
10,232
9,221
0
24,739
W
13,348
3,412
1,642
2,310
11,792
6,148
943
4,228
7,564
33,445
0
W
Mercury
STFlynn
Mercury
12,241
5,545
3,630
5,571
16,833
9,362
2,880
4,037
12,796
0
26,287
W
Xing Tian
SenseiMuz
Xing Tian
8,713
412
5,169
6,098
23,138
35,455
0
8,591
14,547
16,756
0
W
Cthulhu
TripleCCC1
Cthulhu
23,111
590
3,307
2,300
13,620
8,723
0
7,968
5,652
41,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,950
Gold Earned
52,004
160
Minions Killed
182
0
Camps Cleared
0
1,630,133
Distance Traveled
1,419,576
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,685
668
29
2
0
295,355
2
L
Cernunnos
9,873
617
39
2
0
273,357
1
L
Zhong Kui
10,641
665
48
3
0
300,478
1
L
Janus
10,537
659
46
3
0
265,799
3
W
Achilles
12,034
752
22
1
0
329,648
1
L
Cu Chulainn
10,268
642
20
1
0
284,587
1
W
Nu Wa
11,307
707
47
3
0
304,498
0
W
Mercury
11,590
724
38
2
0
338,976
1
W
Xing Tian
10,562
660
19
1
0
324,666
0
W
Cthulhu
11,457
716
34
2
0
332,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role