Player Matchup

Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
NATAN_NOGUEIRA
Artemis
Level 123
God Stats
1W - 2L
1,478 SR
Queue Stats
7W - 16L
1,242 Elo+
Solo
Team Averages
Level 134
1,493 SR
1,414 Elo+

VS

Team Averages
Level 50
1,326 SR
1,291 Elo+
Thanatos
Thanatos
CandiaMan
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,096 Elo+
Party 1
Zeus
Zeus
PaintQlo
Zeus
Level 112
God Stats
1W - 4L
1,310 SR
Queue Stats
95W - 136L
1,423 Elo+
Party 1
Odin
Odin
pipuyoung1
Odin
Level 13
God Stats
1W - 3L
1,167 SR
Queue Stats
9W - 28L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
9 / 1 / 6
8,861
886
10,878
10,117
9,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
 
Poseidon
13
7 / 1 / 6
8,478
848
9,982
5,291
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 11
7,029
703
3,883
4,818
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CandiaMan
Thanatos
9
1 / 7 / 1
6,048
605
4,901
10,279
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
0 / 6 / 2
6,121
612
5,264
7,279
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,654
665
3,625
10,695
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
6
12
W
Poseidon
 
Poseidon
7
1
6
10
L
Thanatos
CandiaMan
Thanatos
1
7
1
0.21
W
0
0
11
5.5
L
Zeus
0
6
2
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
13,790
20,226
Taken
28,253
12,900
Mitigated
15,917
5,937
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,878
2,672
0
3,893
10,117
9,256
444
2,673
7,444
0
26,324
W
Poseidon
 
Poseidon
9,982
1,852
0
1,650
5,291
1,776
739
907
4,384
35,123
0
L
Thanatos
CandiaMan
Thanatos
4,901
1,366
0
2,634
10,279
4,796
0
4,422
5,635
0
10,568
W
3,883
1,712
0
394
4,818
1,868
1,098
1,839
2,979
0
8,816
L
Zeus
5,264
819
0
0
7,279
2,768
0
1,428
5,727
27,921
0
L
3,625
1,615
0
2,068
10,695
8,353
0
3,638
6,741
0
10,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
18,823
114
Minions Killed
90
4
Camps Cleared
4
562,522
Distance Traveled
500,458
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,861
886
36
4
1
204,871
5
W
Poseidon
8,478
848
67
7
2
180,501
0
L
Thanatos
6,048
605
13
1
1
168,740
3
W
Artemis
7,029
703
11
1
1
177,150
3
L
Zeus
6,121
612
62
6
3
151,361
1
L
Odin
6,654
665
15
2
0
180,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role