Player Matchup

Danzaburou
Danzaburou
AnarquyFz
Danzaburou
Level 58
God Stats
76W - 94L
1,416 SR
Queue Stats
97W - 152L
1,319 Elo+
Party 1
Agni
Agni
BR-UXO
Agni
Level 82
God Stats
4W - 7L
1,261 SR
Queue Stats
234W - 309L
1,340 Elo+
Party 1
Cerberus
Cerberus
SlaterGaMer
Cerberus
Level 47
God Stats
4W - 7L
1,371 SR
Queue Stats
72W - 96L
1,372 Elo+
Party 1
Kali
Kali
ZZ77
Kali
Level 45
God Stats
72W - 69L
1,396 SR
Queue Stats
171W - 182L
1,390 Elo+
Solo
Cthulhu
Cthulhu
vipigix
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 66L
1,388 Elo+
Solo
Team Averages
Level 55
1,389 SR
1,362 Elo+

VS

Team Averages
Level 54
1,479 SR
1,359 Elo+
Kali
Kali
Gold3060
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,273 Elo+
Solo
Chaac
Chaac
HeverGM
Chaac
Level 60
God Stats
4W - 8L
1,363 SR
Queue Stats
71W - 76L
1,368 Elo+
Solo
Yemoja
Yemoja
cashwasher
Yemoja
Level 67
God Stats
27W - 22L
1,531 SR
Queue Stats
60W - 79L
1,351 Elo+
Solo
Scylla
Scylla
sthealthghator
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
zProject3_
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnarquyFz
Danzaburou
17
2 / 1 / 4
10,223
465
8,471
15,702
8,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
BR-UXO
Agni
18
6 / 1 / 4
11,039
502
18,764
16,571
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
SlaterGaMer
Cerberus
16
3 / 2 / 8
10,623
483
15,057
19,998
21,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
ZZ77
Kali
18
6 / 1 / 8
11,301
514
12,664
17,574
9,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
vipigix
Cthulhu
15
1 / 2 / 5
9,802
446
9,212
20,785
25,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 5 / 0
9,547
434
5,907
23,550
11,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
HeverGM
Chaac
16
1 / 5 / 1
10,284
467
11,112
19,871
17,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
cashwasher
Yemoja
14
0 / 2 / 4
9,390
427
7,747
19,400
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 2
9,255
421
12,461
13,907
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
zProject3_
Hou Yi
14
3 / 2 / 2
9,461
430
15,519
11,394
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnarquyFz
Danzaburou
2
1
4
4
W
Agni
BR-UXO
Agni
6
1
4
8
L
Kali
2
5
0
0.4
L
Chaac
HeverGM
Chaac
1
5
1
0.3
W
Cerberus
SlaterGaMer
Cerberus
3
2
8
3.5
W
Kali
ZZ77
Kali
6
1
8
10
L
Yemoja
cashwasher
Yemoja
0
2
4
1
L
1
4
2
0.5
W
Cthulhu
vipigix
Cthulhu
1
2
5
1.75
L
Hou Yi
zProject3_
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,168
Damage
52,746
90,630
Taken
88,122
73,247
Mitigated
56,071
25,430
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnarquyFz
Danzaburou
8,471
3,713
0
7,232
15,702
8,569
2,478
2,159
13,543
0
90,063
W
Agni
BR-UXO
Agni
18,764
726
301
4,340
16,571
8,281
57
6,502
10,069
109,045
0
L
Kali
5,907
1,968
0
4,512
23,550
11,155
327
8,690
14,748
0
71,828
L
Chaac
HeverGM
Chaac
11,112
1,646
0
4,655
19,871
17,490
0
9,061
10,280
0
72,382
W
Cerberus
SlaterGaMer
Cerberus
15,057
991
0
6,965
19,998
21,134
767
3,382
16,616
65,307
0
W
Kali
ZZ77
Kali
12,664
7,002
0
3,403
17,574
9,426
3,911
4,142
13,432
0
79,789
L
Yemoja
cashwasher
Yemoja
7,747
1,091
1,829
8,896
19,400
16,642
350
11,350
7,876
46,416
0
L
12,461
1,747
0
2,831
13,907
5,747
394
8,729
5,070
58,598
0
W
Cthulhu
vipigix
Cthulhu
9,212
677
129
3,060
20,785
25,837
529
4,023
16,762
41,127
0
L
Hou Yi
zProject3_
Hou Yi
15,519
5,941
457
2,688
11,394
5,037
665
4,239
7,115
0
62,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,988
Gold Earned
47,937
616
Minions Killed
480
0
Camps Cleared
0
2,057,948
Distance Traveled
1,931,418
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,223
465
135
6
0
386,689
1
W
Agni
11,039
502
149
7
0
393,833
5
L
Kali
9,547
434
105
5
0
443,576
4
L
Chaac
10,284
467
140
6
0
380,552
8
W
Cerberus
10,623
483
164
7
0
371,461
7
W
Kali
11,301
514
116
5
0
501,478
0
L
Yemoja
9,390
427
48
2
0
350,009
0
L
Scylla
9,255
421
97
4
0
387,997
0
W
Cthulhu
9,802
446
52
2
0
404,487
0
L
Hou Yi
9,461
430
90
4
0
369,284
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role