Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
COLRIPPER
Medusa
Level 34
God Stats
10W - 17L
1,516 SR
Queue Stats
16W - 23L
1,484 Elo+
Solo
Nemesis
Nemesis
Giugg98
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 58L
1,300 Elo+
Party 2
Poseidon
Poseidon
LoZarr_404
Poseidon
Level 39
God Stats
1W - 3L
1,330 SR
Queue Stats
30W - 56L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
NekyuBgood
Cthulhu
Level 4
God Stats
1W - 7L
1,118 SR
Queue Stats
1W - 8L
1,082 Elo+
Party 3
Team Averages
Level 35
1,393 SR
1,333 Elo+

VS

Team Averages
Level 61
1,547 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
D3XTR0Y3R
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,373 Elo+
Party 1
Agni
Agni
SniperUGA
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,337 Elo+
Party 4
Horus
Horus
plp131103
Horus
Level 61
God Stats
16W - 4L
1,736 SR
Queue Stats
432W - 298L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 6
6,078
553
3,131
8,525
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
COLRIPPER
Medusa
10
5 / 2 / 2
6,274
570
6,181
6,378
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Giugg98
Nemesis
10
1 / 3 / 2
5,867
533
2,690
8,532
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
LoZarr_404
Poseidon
8
1 / 7 / 3
5,247
477
2,764
8,048
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NekyuBgood
Cthulhu
9
0 / 4 / 0
5,570
506
3,072
8,507
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 1
7,673
698
5,925
5,576
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
 
Ishtar
10
1 / 3 / 2
6,181
562
4,499
6,810
2,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
10
3 / 1 / 6
6,595
600
3,532
9,752
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
11
7 / 2 / 3
6,990
635
9,172
5,466
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
plp131103
Horus
9
3 / 2 / 3
6,672
607
4,542
9,503
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
18
18
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
6
2
W
Baron Samedi
 
Baron Samedi
4
0
1
4.5
W
Ishtar
 
Ishtar
1
3
2
0.67
L
Medusa
COLRIPPER
Medusa
5
2
2
3
W
Pele
3
1
6
6
L
Nemesis
Giugg98
Nemesis
1
3
2
0.67
L
Poseidon
LoZarr_404
Poseidon
1
7
3
0.36
L
Cthulhu
NekyuBgood
Cthulhu
0
4
0
0
W
Agni
7
2
3
4.25
W
Horus
plp131103
Horus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
27,670
39,990
Taken
37,107
16,425
Mitigated
17,601
4,439
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,131
365
0
1,412
8,525
5,834
174
877
7,627
18,523
0
W
Baron Samedi
 
Baron Samedi
5,925
338
0
2,862
5,576
2,674
504
2,095
3,168
42,487
0
W
Ishtar
 
Ishtar
4,499
3,254
0
1,164
6,810
2,525
25
1,249
5,561
0
36,620
L
Medusa
COLRIPPER
Medusa
6,181
2,994
0
1,487
6,378
1,755
845
973
5,353
0
34,711
W
Pele
3,532
1,006
0
2,200
9,752
3,454
0
1,235
8,477
0
41,260
L
Nemesis
Giugg98
Nemesis
2,690
1,572
0
1,000
8,532
2,910
0
2,464
5,884
0
34,672
L
Poseidon
LoZarr_404
Poseidon
2,764
353
0
290
8,048
2,105
153
4,423
3,195
24,845
0
L
Cthulhu
NekyuBgood
Cthulhu
3,072
284
0
250
8,507
3,821
0
5,810
2,669
27,690
0
W
Agni
9,172
849
0
516
5,466
2,012
960
1,872
3,546
37,030
0
W
Horus
plp131103
Horus
4,542
1,905
756
2,912
9,503
6,936
84
2,761
6,742
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
34,111
250
Minions Killed
285
0
Camps Cleared
0
1,077,658
Distance Traveled
1,071,510
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,078
553
20
2
0
239,446
6
W
Baron Samedi
7,673
698
80
7
0
197,102
3
W
Ishtar
6,181
562
68
6
0
190,550
0
L
Medusa
6,274
570
47
4
0
202,806
2
W
Pele
6,595
600
63
6
0
242,367
0
L
Nemesis
5,867
533
69
6
0
217,015
0
L
Poseidon
5,247
477
42
4
0
187,629
1
L
Cthulhu
5,570
506
72
7
0
230,762
0
W
Agni
6,990
635
58
5
0
211,506
2
W
Horus
6,672
607
16
1
0
229,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role