Player Matchup

Hercules
Hercules
BluBootyJuice
Hercules
Level 87
God Stats
1W - 3L
1,099 SR
Queue Stats
99W - 76L
1,511 Elo+
Party 3
Kukulkan
Kukulkan
Grigsbizzle
Kukulkan
Level 10
God Stats
2W - 2L
1,561 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 3
Neith
Neith
GulagBoy
Neith
Level 127
God Stats
7W - 6L
1,595 SR
Queue Stats
229W - 180L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Rilpss
Gilgamesh
Level 153
God Stats
7W - 14L
1,443 SR
Queue Stats
253W - 208L
1,562 Elo+
Party 3
Hades
Hades
akuchenny
Hades
Level 160
God Stats
1W - 3L
1,196 SR
Queue Stats
254W - 232L
1,546 Elo+
Party 3
Team Averages
Level 107
1,379 SR
1,523 Elo+

VS

Team Averages
Level 85
1,511 SR
1,492 Elo+
Nemesis
Nemesis
CuttinSchick
Nemesis
Level 46
God Stats
5W - 8L
1,371 SR
Queue Stats
205W - 211L
1,448 Elo+
Solo
Shiva
Shiva
DarkJVr
Shiva
Level 125
God Stats
30W - 21L
1,596 SR
Queue Stats
284W - 269L
1,531 Elo+
Party 2
Medusa
Medusa
ElPorto666
Medusa
Level 63
God Stats
28W - 18L
1,476 SR
Queue Stats
237W - 206L
1,514 Elo+
Party 1
Hel
Hel
MuzanKei
Hel
Level 108
God Stats
3W - 2L
1,544 SR
Queue Stats
52W - 41L
1,468 Elo+
Party 2
Bacchus
Bacchus
ReflectForgetQC
Bacchus
Level 84
God Stats
36W - 19L
1,569 SR
Queue Stats
191W - 172L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BluBootyJuice
Hercules
9
0 / 4 / 3
6,195
413
4,269
13,552
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Grigsbizzle
Kukulkan
11
2 / 5 / 3
7,349
490
3,973
8,360
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
GulagBoy
Neith
12
5 / 3 / 1
7,755
517
11,523
9,805
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Rilpss
Gilgamesh
13
2 / 1 / 3
7,793
520
8,939
14,921
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
akuchenny
Hades
13
1 / 4 / 0
7,504
500
9,054
16,230
10,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CuttinSchick
Nemesis
14
5 / 3 / 2
8,627
575
9,333
15,606
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
DarkJVr
Shiva
15
3 / 0 / 0
8,823
588
11,927
14,614
9,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
ElPorto666
Medusa
15
4 / 3 / 2
8,590
573
6,732
11,536
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 5
8,237
549
11,048
12,463
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 9
8,093
540
7,520
14,403
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
17
17
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
BluBootyJuice
Hercules
0
4
3
0.38
W
Nemesis
CuttinSchick
Nemesis
5
3
2
2
W
Shiva
DarkJVr
Shiva
3
0
0
3
W
Medusa
ElPorto666
Medusa
4
3
2
1.67
L
Kukulkan
Grigsbizzle
Kukulkan
2
5
3
0.7
L
Neith
GulagBoy
Neith
5
3
1
1.83
W
4
2
5
3.25
W
1
2
9
2.75
L
Gilgamesh
Rilpss
Gilgamesh
2
1
3
3.5
L
Hades
akuchenny
Hades
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
46,560
62,868
Taken
68,622
33,095
Mitigated
42,995
16,928
Healing
28,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BluBootyJuice
Hercules
4,269
1,326
306
3,255
13,552
8,359
0
4,200
9,304
0
20,264
W
Nemesis
CuttinSchick
Nemesis
9,333
4,167
0
3,035
15,606
6,785
0
1,132
14,474
0
71,882
W
Shiva
DarkJVr
Shiva
11,927
4,366
0
7,349
14,614
9,586
0
5,668
8,946
0
71,099
W
Medusa
ElPorto666
Medusa
6,732
2,919
374
3,825
11,536
5,069
3,657
2,512
9,024
0
73,046
L
Kukulkan
Grigsbizzle
Kukulkan
3,973
468
0
678
8,360
3,085
180
4,117
4,149
35,269
0
L
Neith
GulagBoy
Neith
11,523
4,420
0
2,204
9,805
4,093
75
4,649
4,846
0
54,381
W
11,048
1,484
3,603
5,910
12,463
5,086
520
1,649
10,814
58,645
0
W
7,520
939
514
4,180
14,403
16,469
415
2,066
12,337
26,543
0
L
Gilgamesh
Rilpss
Gilgamesh
8,939
3,200
0
5,196
14,921
6,804
0
2,714
12,011
0
56,573
L
Hades
akuchenny
Hades
9,054
1,318
9
5,280
16,230
10,754
0
2,190
13,990
55,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
42,370
376
Minions Killed
473
0
Camps Cleared
0
1,385,681
Distance Traveled
1,491,402
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,195
413
24
2
0
268,209
1
W
Nemesis
8,627
575
103
7
0
324,043
0
W
Shiva
8,823
588
114
8
0
326,064
4
W
Medusa
8,590
573
131
9
0
255,186
1
L
Kukulkan
7,349
490
63
4
0
267,091
0
L
Neith
7,755
517
88
6
0
270,036
5
W
Hel
8,237
549
103
7
0
288,938
2
W
Bacchus
8,093
540
22
1
0
297,171
1
L
Gilgamesh
7,793
520
112
7
0
324,941
2
L
Hades
7,504
500
89
6
0
255,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role