Player Matchup

Cthulhu
Cthulhu
BadAce04
Cthulhu
Level 29
God Stats
8W - 16L
1,205 SR
Queue Stats
17W - 65L
1,024 Elo+
Party 1
Cliodhna
Cliodhna
BlockyPoppy299
Cliodhna
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 103L
1,224 Elo+
Party 1
Zeus
Zeus
mpizzle66
Zeus
Level 77
God Stats
8W - 20L
1,191 SR
Queue Stats
12W - 40L
941 Elo+
Party 1
Team Averages
Level 66
1,299 SR
1,063 Elo+

VS

Team Averages
Level 100
1,296 SR
1,139 Elo+
Athena
Athena
DragonbornFire5
Athena
Level 127
God Stats
13W - 28L
1,370 SR
Queue Stats
75W - 111L
1,248 Elo+
Party 2
Nu Wa
Nu Wa
Izarea
Nu Wa
Level 24
God Stats
0W - 4L
1,212 SR
Queue Stats
10W - 60L
963 Elo+
Party 2
Danzaburou
Danzaburou
Shadowkingjdlb
Danzaburou
Level 149
God Stats
0W - 3L
1,305 SR
Queue Stats
143W - 270L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadAce04
Cthulhu
13
1 / 2 / 8
9,327
717
4,945
11,654
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
15
6 / 3 / 9
10,228
787
12,681
8,720
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
8 / 0 / 6
10,580
814
20,082
5,116
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,524
579
4,176
19,631
16,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Izarea
Nu Wa
11
1 / 5 / 4
7,753
596
3,908
10,366
4,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Shadowkingjdlb
Danzaburou
13
4 / 5 / 1
9,129
702
9,468
14,300
6,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadAce04
Cthulhu
1
2
8
2.5
W
Cliodhna
6
3
9
3.5
L
0
5
3
0.3
L
Nu Wa
Izarea
Nu Wa
1
5
4
0.6
L
Danzaburou
Shadowkingjdlb
Danzaburou
4
5
1
0.9
W
Zeus
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
17,552
25,490
Taken
44,297
18,820
Mitigated
27,433
2,118
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadAce04
Cthulhu
4,945
606
291
1,496
11,654
12,558
357
4,035
7,619
17,090
0
W
Cliodhna
12,681
2,190
0
331
8,720
4,017
400
2,340
6,380
0
38,255
L
4,176
1,656
32
2,488
19,631
16,347
0
11,276
8,355
13,529
1,721
L
Nu Wa
Izarea
Nu Wa
3,908
1,619
0
1,096
10,366
4,584
0
5,279
5,087
10,627
0
L
Danzaburou
Shadowkingjdlb
Danzaburou
9,468
4,089
0
3,354
14,300
6,502
0
8,898
5,402
0
40,757
W
Zeus
20,082
1,977
0
0
5,116
2,245
1,530
1,819
3,297
55,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
24,406
149
Minions Killed
105
8
Camps Cleared
3
653,231
Distance Traveled
656,453
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,327
717
21
2
0
198,935
1
W
Cliodhna
10,228
787
54
4
3
236,255
2
L
Athena
7,524
579
24
2
2
245,509
5
L
Nu Wa
7,753
596
12
1
0
200,153
0
L
Danzaburou
9,129
702
69
5
1
210,791
3
W
Zeus
10,580
814
74
6
5
218,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role