Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PhantomDalf
Khepri
Level 48
God Stats
0W - 1L
1,561 SR
Queue Stats
12W - 15L
1,426 Elo+
Party 1
Pele
Pele
subzi101
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,448 Elo+

VS

Team Averages
Level 82
1,362 SR
1,362 Elo+
Bastet
Bastet
HundredTwo831
Bastet
Level 58
God Stats
36W - 54L
1,414 SR
Queue Stats
120W - 167L
1,319 Elo+
Party 2
Cerberus
Cerberus
IanPeppermint
Cerberus
Level 160
God Stats
6W - 2L
1,517 SR
Queue Stats
322W - 350L
1,486 Elo+
Solo
Olorun
Olorun
trulymaddy1424
Olorun
Level 29
God Stats
5W - 14L
1,153 SR
Queue Stats
47W - 73L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 5 / 2
9,217
658
12,796
14,846
7,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
12
2 / 4 / 2
9,428
673
6,273
14,764
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
12
0 / 4 / 2
7,942
567
2,136
12,947
5,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,321
737
16,545
14,738
10,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
IanPeppermint
Cerberus
13
2 / 2 / 11
9,817
701
9,019
16,433
16,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 9
10,099
721
12,048
7,449
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
2
0.6
W
7
2
5
4.75
W
Cerberus
IanPeppermint
Cerberus
2
2
11
3.75
L
Khepri
2
4
2
0.75
L
Pele
0
4
2
0.25
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
37,612
42,557
Taken
38,620
30,330
Mitigated
32,336
4,817
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,796
7,098
0
1,478
14,846
7,618
0
5,713
9,133
0
36,937
W
16,545
6,222
0
6,481
14,738
10,874
655
2,218
12,520
0
36,372
W
Cerberus
IanPeppermint
Cerberus
9,019
1,042
682
3,499
16,433
16,788
409
3,824
12,609
31,739
0
L
Khepri
6,273
1,574
0
1,826
14,764
17,069
0
8,053
6,711
13,709
0
L
Pele
2,136
630
0
1,513
12,947
5,643
0
6,187
6,760
0
15,755
W
12,048
5,680
534
3,376
7,449
4,674
1,771
1,382
6,067
36,486
4,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
30,237
115
Minions Killed
170
3
Camps Cleared
6
758,020
Distance Traveled
746,748
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,217
658
68
5
2
240,619
3
W
Bastet
10,321
737
37
3
2
273,737
1
W
Cerberus
9,817
701
70
5
3
227,088
2
L
Khepri
9,428
673
18
1
1
255,676
2
L
Pele
7,942
567
29
2
0
261,725
6
W
Olorun
10,099
721
63
5
1
245,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role